From 433cd6f4f7ee222deaad717b916be2c330c6d7f6 Mon Sep 17 00:00:00 2001 From: andrewnakas Date: Sat, 24 Oct 2026 16:08:11 -0600 Subject: [PATCH] Trainer 0.8.7: fixes for ReSkate 2.1.2 Co-Authored-By: Claude Opus 5.5 (1M context) --- Extension/Trainer/CHANGELOG.md | 27 +++++++++++++++++++++++++++ 1 file changed, 27 insertions(+) diff --git a/Extension/Trainer/CHANGELOG.md b/Extension/Trainer/CHANGELOG.md index 2d8a2975..008106bf 100644 --- a/Extension/Trainer/CHANGELOG.md +++ b/Extension/Trainer/CHANGELOG.md @@ -1,5 +1,32 @@ # Changelog +## v0.8.7 - 2026-10-24 + +Built on ReSkate 2.1.2, the first ReSkate release with this trainer in it. Fixes for what players reported on 2.1.2. + +- **Shuvits turn like the other flips again.** Any flip trick speed under 1, even 0.99, switched off the game's flip + landing limit, the rule that hurries a flip still turning just before the landing round. Shuvits and 360 shuvits + lean on it most, so they came round slower than everything else. The limit is now the game's own unless you untick + the new **Flip landing limit** box under Flip trick speed (unticked counts as modified; pair it with "Slow flips pop + higher" if you want slowed flips to stay slow right to the ground). `trainer option flip_limit 0|1`. +- **Pops near rails and ledges are the game's own again.** Since 0.8.4 the Grind lock-on dial also doubled the reach + from the air and the weight of an edge in the landing choice, so with it turned up every pop near a rail or ledge + was steered onto it and slowed you down. **Grind lock-on is now your game's own Grind Assist** (the first row of + GRINDS, the same number as the game's Settings menu, changed from either place; it never counts as modified and no + preset or reset touches it). The lock-on distance, the reach from the air for each grind, the lock-on angle and + speeds and the weight of an edge are rows of their own in GRINDS. Air reach a turned-up dial saved goes back to the + game's own once, on the first load (locked values are left alone). Sticky Grinds stays as a switch. + Measured: Grind Assist at 0, 50 and 100 leaves every tuning and class value the same, so it works in the game's + grind code on top of them; the lock-on rows' tooltips say so. +- **Presets with a quote in the name save.** A name like `Andy's` opened a quote the console never saw closed + ("Command has unterminated quote") and nothing was saved. Every preset button now sends the name quoted. +- **QUICK SETTINGS works with a pad.** In the full screen menu the rows for the trainer's own settings (flip speed, + gravity, the switches) were a mouse-only drag box; they are now the same switch, list and slider rows as the sections. +- **SERVER PHYSICS banner.** In a multiplayer game where the host or the server sets everyone's physics, a large box + across the top of SANDBOX says so (and in a match on the game's own physics). +- `trainer livedump [name]` (diagnostic): writes what the game holds right now, its live tuning, class values and assist + settings, to `tuning-live-.txt`. + ## v0.8.6 - 2026-10-21 Built on ReSkate 2.1.1, like 0.8.3.