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Music: link a Plex account, with now-playing, album art and transport controls
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@@ -14,6 +14,7 @@
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#include "Extension/World/stack_check_report.h"
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#include "Extension/Music/music_inject.h"
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#include "Extension/Music/spotify_web.h"
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#include "Extension/Music/plex_web.h"
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#include "Extension/Music/spotify_device.h"
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#include "Extension/Music/spotify_dashboard.h"
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#include "Extension/Music/youtube_music.h"
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@@ -340,6 +341,7 @@ extern "C" __declspec(dllexport) BOOL WINAPI DingoSDKDebugInitialize() {
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(void)dingosdk::spotify_rows::install(r.base);
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dingosdk::spotify_device::start(); // (the game as a device in the player's Spotify app)
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dingosdk::spotify_web::start();
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dingosdk::plex_web::start();
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dingosdk::youtube_music::start(); // (the player's YouTube playlists, read before the music screen is built)
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dingosdk::spotify_dashboard::start(); // (the page in the browser that sets Spotify up) // (the player's playlists, fetched before the music screen is built)
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const bool fixed_stop_provider = (global_offline_hook && progression_guard_armed) &&
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