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Throwdowns: fixes the docs review found in the kit and its services
- match.teleports lets through only the publishing plugin's own teleports, and only while its match runs (its HUD is active, or the native flag is one of its modes); it was merged across every plugin and checked no match. - A mode's timer of 0 or past an hour no longer makes its card do nothing: the native flag takes it as 1 to 3600 s. flag.begin's seconds are checked as 1 to 3600, as the flag takes them. - skater.push and hold(true) return false with a reason without the stock physics, where they were dropped unseen. - telemetry's slam and struck are news since each plugin's own last read; reading them cleared them for every plugin. - A banner or callout of a new match shows whatever serial it starts from, and a document without the slot no longer resets its serial. - SmokeyDawg58's placement no longer divides input.wheel's whole notches by WHEEL_DELTA again.
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@@ -61,7 +61,7 @@ void field_vec(lua_State* L, const char* name, const Vec3& v) {
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// skater.telemetry(): the trainer's telemetry, its last jump, the physics watch and the bail's body.
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int telemetry(lua_State* L) {
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auto& plugin = allowed(L, "skater.read", "reskate.skater.telemetry");
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const auto t = game_of(plugin).skater_telemetry();
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const auto t = game_of(plugin).skater_telemetry(plugin.id());
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if (!t) {
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lua_pushnil(L);
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return 1;
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