Plugins: trick events (trick_started, trick_landed, line_broken) and reskate.score.current

- With events.tricks a plugin hears the local skater's tricks: trick_started (where), trick_landed
  (points, multiplier, where it started and landed, how long it took) and line_broken (a slam or
  a wipeout); reskate.score.current() is the score HUD's line, multiplier and whether a trick is
  going on. Without the permission the events cannot be registered.
- The score HUD is read into the trick watch (Extension/Skater/score_hud.h, trick_watch.h) on the
  client tick only while a running plugin has events.tricks; a new level starts a new line.
  plugins::start takes the image base for it.
- reskate-test has a tricks module (skipped until a trick lands) and ptest trick, which waits 30 s
  for one and prints what its events said; reskate-hostile has trick-loop.

Not yet checked against real tricks in game.
This commit is contained in:
AyeZeeBB committed 2026-10-19 12:43:44 -05:00
1 parent 373c141381
commit f37abef426
13 files changed
+333 -15

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@@ -5,6 +5,8 @@
#include "Engine/Game/Multiplayer/session_tools.h"
#include "Extension/Console/commands.h"
#include "Extension/Profile/local_profile_runtime.h"
#include "Extension/Skater/score_hud.h"
#include "Extension/Skater/trick_watch.h"
#include "Extension/Trainer/trainer.h"
#include <Windows.h>
#include <ShlObj.h>
@@ -53,6 +55,8 @@ public:
return teleport_local_skater_heading(position, heading) ? Teleport::sent : Teleport::unavailable;
}
std::optional<Vec3> raycast(const Vec3& from, const Vec3& to) override { return local_surface_hit(from, to); }
std::optional<ScoreState> score() override { return score_now; }
std::optional<ScoreState> score_now; // read each tick while a plugin wants tricks
private:
std::filesystem::path storage_;
@@ -68,6 +72,55 @@ std::vector<Candidate> found; // under found_mutex
std::uint64_t found_generation{}; // under found_mutex
std::uint64_t applied_generation{};
std::chrono::steady_clock::time_point last_tick{};
std::uintptr_t base{};
// The local skater's tricks (Extension/Skater/trick_watch.h), and where and when the one going on began.
tricks::TrickWatch trick_watch;
Vec3 started_at{};
std::chrono::steady_clock::time_point started_time{};
std::string watched_level;
// The score HUD into the trick watch, and what it saw to the plugins. Client thread.
void read_tricks() {
const auto hud = tricks::read_score_hud(base);
if (!hud) {
environment->score_now.reset();
return;
}
const auto skater = trainer::telemetry();
tricks::TrickSignals signals;
signals.action = hud->action;
signals.line_score = hud->line_score;
signals.multiplier = hud->multiplier;
signals.slam = hud->slam;
// A wipeout is physics states 300-399 (as Domination reads it).
signals.wipeout = skater.skater && skater.physics_state >= 300 && skater.physics_state < 400;
const auto event = trick_watch.update(signals);
environment->score_now = ScoreState{hud->line_score, hud->multiplier, trick_watch.in_trick()};
const auto now = std::chrono::steady_clock::now();
TrickNews news;
switch (event.kind) {
case tricks::TrickEvent::Kind::none: return;
case tricks::TrickEvent::Kind::started:
started_at = skater.position;
started_time = now;
news.kind = TrickNews::Kind::started;
news.started_at = started_at;
break;
case tricks::TrickEvent::Kind::landed:
news.kind = TrickNews::Kind::landed;
news.points = event.points;
news.multiplier = event.multiplier;
news.started_at = started_at;
news.landed_at = skater.position;
news.ms = std::chrono::duration<double, std::milli>(now - started_time).count();
break;
case tricks::TrickEvent::Kind::broken:
news.kind = TrickNews::Kind::broken;
news.reason = signals.slam ? "slam" : "wipeout";
break;
}
host->trick(news);
}
void watch() {
FileChecks checks;
@@ -96,9 +149,10 @@ std::filesystem::path local_storage() {
}
}
bool start() noexcept {
bool start(std::uintptr_t image_base) noexcept {
try {
if (host) return true;
base = image_base;
std::array<wchar_t, 32768> path{};
const auto length = GetModuleFileNameW(nullptr, path.data(), static_cast<DWORD>(path.size()));
if (!length || length >= path.size()) return false;
@@ -136,6 +190,8 @@ void on_client_tick() noexcept {
const double dt = last_tick == std::chrono::steady_clock::time_point{} ? 0
: std::chrono::duration<double, std::milli>(now - last_tick).count();
last_tick = now;
if (host->wants_tricks()) read_tricks();
else environment->score_now.reset();
host->tick(dt);
} catch (const std::exception& error) {
logging::log(logging::Level::error, logging::Channel::plugins, "Plugin tick failed: {}", error.what());
@@ -144,7 +200,14 @@ void on_client_tick() noexcept {
void set_level(std::string_view level) noexcept {
if (!host) return;
try { host->set_level(std::string(level)); }
try {
// A new level starts a new line: a trick going on before it scores nothing.
if (level != watched_level) {
watched_level = std::string(level);
trick_watch = tricks::TrickWatch{};
}
host->set_level(std::string(level));
}
catch (const std::exception& error) {
logging::log(logging::Level::error, logging::Channel::plugins, "Plugin level change failed: {}", error.what());
}