Revert "Keep launcher alive through Skate startup; trim per-frame client work"

This reverts commit b7932535e5.
This commit is contained in:
AyeZeeBB committed 2026-10-02 20:19:51 -05:00
1 parent b7932535e5
commit f7fc909ca7
17 files changed
+60 -177

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@@ -965,6 +965,24 @@ std::uint64_t map_hash(std::string_view value) noexcept {
}
return result;
}
Transform interpolate(const Transform &a, const Transform &b, float t) {
Transform out;
t = std::clamp(t, 0.0f, 1.0f);
for (unsigned i = 0; i < 3; ++i) {
out.position[i] = std::lerp(a.position[i], b.position[i], t);
out.scale[i] = std::lerp(a.scale[i], b.scale[i], t);
}
float dot{}, norm{};
for (unsigned i = 0; i < 4; ++i)
dot += a.rotation[i] * b.rotation[i];
for (unsigned i = 0; i < 4; ++i) {
out.rotation[i] = std::lerp(a.rotation[i], dot < 0 ? -b.rotation[i] : b.rotation[i], t);
norm += out.rotation[i] * out.rotation[i];
}
for (float &v : out.rotation)
v /= std::sqrt(norm);
return out;
}
std::array<float, 16> to_matrix(const Transform &t) {
const auto q = interpolate(t, t, 0).rotation;
const float x = q[0], y = q[1], z = q[2], w = q[3];