2 Commits
Author SHA1 Message Date
AyeZeeBB b63e2d62bd Launcher: the mod manager's pages redesigned, with a banner and cards
- page_banner: each page opens with its heading, what it is for, and how
  things stand at the right (a status pill and a caption). card: the
  panel the pages draw on, lighter edged on hover, blue edged when marked.
- MY MODS and GET MODS rows are cards with a gap between them (list_row),
  in lists without a border. MY MODS' banner counts problems and waiting
  updates and holds the load-order explanation; GET MODS' says whether
  the listing loaded and what is installed or waiting. The ticked bar on
  GET MODS is a card.
- OFFICIAL: a card per mod with its status and version pills, its
  Thunderstore facts, and THUNDERSTORE and OPEN FOLDER.
- PROFILES: new-profile and import cards side by side; a card per profile
  with a picture of its first mods' icons, pills for what it holds, LOAD
  and UPDATE, and the rest in a menu.
2026-10-16 20:01:53 -05:00
AyeZeeBB 2e186b9839 Launcher: mod profiles, sharing them by code or file, and Thunderstore dependencies
The Mods page has a third tab, PROFILES. A profile is a saved list of which
mods are on, in what order and at what version; every mod stays installed
once, in the one Mods folder. Loading a profile rewrites mods.json, switches
off what it does not name, and downloads from Thunderstore what it names
that is missing. Profiles live in Mods/profiles.json.

A profile travels the way r2modman's do, so the two managers read each
other's: export.r2x inside a .r2z file, and a code on Thunderstore's
profile service. Config files in an r2modman profile are ignored.

Installing or updating a Thunderstore package now brings the packages it
depends on, needed ones first, leaving out any already installed at a new
enough version. A mod pack is a package that is nothing else.

A kick, by an admin or by a passed vote, used to keep the player out until
the server restarted. "kick_minutes" in the players section of the config
(1-1440; 0, the default, is still until the restart) and the console
command "kick-time <minutes>|restart" now set how long it lasts.

The player is told how long when they are kicked, and how many minutes are
left if they try to join early. A kick keeps the time it was given, so
changing the setting is for later kicks. Bans are unchanged.
2026-10-13 00:55:29 -05:00