The warning sign on a mod item's description notice was cleared by writing
an empty IconOverride. The game resolves that override again later in its
UI update and crashed on the empty one (Skate.exe+0x3e897fb, a lookup that
finds nothing): about a quarter of 2.1.0's crash reports, all of them after
the sign was cleared.
The notice now gets the game's own info sign (img_generic_info_64), set the
way the favorites star is. When that texture is not loaded the warning sign
stays and it is looked for again two seconds later; an empty override is
never written. Texture assets are matched by name ignoring case.
In the skater's item grids (Apparel, Accessories, Board, Gestures) F favorites
the highlighted item, - (or Ctrl+F) opens a search box that filters as you
type, and X steps a filter (All, Favorites, Mods, Game items). Favorites sit
right after the worn item, carry the game's star where the tile shows its
rarity icon, and are kept in ReSkate.favorites.json beside Skate.exe.
The grids stay the game's own: their tile rows are reordered and filtered
through the native model functions, as the music screen's Mods shelf does.
Nothing is hooked for it and no file of the game or of a mod is changed.
See contrib/native-item-browser.md for how it works and what is not tried yet.
This is the Item Favorites mod done natively, so it no longer needs a DLL
loaded through a custom script.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>