Commit Graph
2 Commits
Author SHA1 Message Date
Robin MoellerandClaude Opus 5.5 3bfabed705 Server: tools can be locked for single players, and for a throwdown's players
The server can take noclip (with teleporting), No Bail, the boosts and the
player's own physics tuning from one player while everyone else keeps what
the server allows: for fair throwdowns on a server that allows them for free
skating. Server only: a locked player gets a roster of their own with the
tool off (players with the same locks share one) and permissions without
"movement", so their role cannot give it back. Players without locks get
exactly the roster they got before.

- lock <player|SteamID64> <tool[,tool...]|all>, unlock <player|SteamID64>
  [<tools>|all], locks: from the console, or an admin in chat. In memory
  only; locks end when the player leaves. Logged as
  "[lock] <name> (<SteamID64>): nobail, boosts locked by <who>".
- players.throwdown_locks (default []): tools locked for the players of a
  throwdown from its start until they quit, it ends or they leave
  (console: throwdown-locks <tools>|off).
- Tests: Server/Test/server_lock_tests.cpp, and the key in the config tests.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01PreNfxwh21xyPp8EA72cUN
2026-10-13 13:33:55 +02:00
AyeZeeBB ca1d82f636 1.0.0 Release! 2026-10-02 14:40:41 -05:00