Commit Graph
5 Commits
Author SHA1 Message Date
snubroot e8031fe8e3 Objects: mods name their Quick Drop objects and group them into families with reskate-objects.json
A mod's objects each got a tile of their own, titled with the raw key, so sizes or colours of one
object could not share a tile and X / Square had nothing to pick from. A reskate-objects.json in the
mod folder now gives them titles, families and categories, read at startup into a mod_objects map
kept apart from the game's own items. It only adds: taken ids and the game's items are left out.
2026-10-23 02:37:51 -04:00
tsullivan13andClaude Opus 5.5 86fea38bcd Objects: unlock free build-kit objects; Object Browser category icons
Many free object-dropper objects were treated as store items and hidden from
the Object Browser and the park editor (pole jams, road signs, bleachers, A
frames, quarter pipes, bowl pieces, ...).

- Items whose record names a neighbourhood rank unlock (field 11) are open,
  even when no rank record lists them as a reward (20 objects, 6 cosmetics).
- Build-kit objects that no record offers, sells or grants are open (169).
  Objects with any offer or bundle grant, and brand collabs (field 24), stay
  reserved: 42 of 439 on build 24855063. Cosmetics are unchanged.
- Object Browser categories use their first object's thumbnail as the tab
  icon instead of the game's empty placeholder.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-17 19:24:17 -07:00
DeckardDetribineandClaude Opus 5.5 855e84993a Music: give songs their cover art from the content cache
Song records in the content cache carry a field-10 message (10 artist, 11 title,
12 cdn:/ cover art). Read the art per song and send it as the song's
presentation field 12, resolved to the CDN rendition like a station's art, so
the game's music screen and now-playing toast show covers instead of a black
square. The catalogue test pins one song's art.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-04 18:12:42 +01:00
DeckardDetribineandClaude Sonnet 5.5 2e8bb57d9e Music: show the stations the content cache defines, with their names and art
The music menu listed only the playlists the game's own music assets declare.
The licensed stations (San Van Soundtrack, 80's Mixtape, ...) live in the
content cache's music chunk: a record with the station id (field 1), its tracks
(repeated field 2, "Artist - Title") and a message with its display name and
cdn:/ artwork (field 10, parts 10 and 11). Read them into Catalogs, merge their
membership into the music catalogue (only songs the game registered, so no
unknown id is referenced), and send the name and artwork with each playlist.

The catalogue test pins two stations from the cache.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-04 18:12:42 +01:00
AyeZeeBB ca1d82f636 1.0.0 Release! 2026-10-02 14:40:41 -05:00