#pragma once #include // The select hook itself is level_loading::loading_screen_select_contract. namespace dingosdk::game::build::v20260929::loading_screen { // RimeLoadScreen vtable. inline constexpr std::uintptr_t screen_vtable = 0x65a75f0; // RimeLoadScreenConfig TypeInfo. inline constexpr std::uintptr_t config_type = 0x7767300; // RimeLoadScreenInfo TypeInfo. inline constexpr std::uintptr_t info_type = 0x77671e8; }