#include "shader_lookup.h" #include #include #include #include namespace dingosdk::frostbite::shader { namespace { template Type read(const std::span bytes, const std::size_t offset) { if (offset > bytes.size() || sizeof(Type) > bytes.size() - offset) throw std::out_of_range("Shader lookup read exceeds its payload"); Type result{}; std::memcpy(&result, bytes.data() + offset, sizeof(result)); return result; } template void append(std::vector& bytes, const Type value) { const auto offset = bytes.size(); bytes.resize(offset + sizeof(value)); std::memcpy(bytes.data() + offset, &value, sizeof(value)); } using ProgramRows = std::map>; using TextureRows = std::map; // Where the lookup section starts, after the compiled programs and relocations. std::size_t lookup_offset(const Table& table) { if (table.resourceMeta.size() != 16) throw std::runtime_error("Program lookup metadata is not 16 bytes"); const auto programSize = read(table.resourceMeta, 0); const auto relocationSize = read(table.resourceMeta, 4); const auto lookupSize = read(table.resourceMeta, 8); const auto offset = static_cast(programSize) + relocationSize; if (offset > table.resource.size() || lookupSize < 4 || lookupSize != table.resource.size() - offset) throw std::runtime_error("Program lookup metadata does not match its payload"); return static_cast(offset); } ProgramRows read_program_rows(const Table& table) { auto offset = lookup_offset(table); const auto count = read(table.resource, offset); offset += 4; ProgramRows rows; for (std::uint32_t index = 0; index < count; ++index) { const auto key = read(table.resource, offset); const auto values = read(table.resource, offset + 8); offset += 12; if (!values || values > 4096 || static_cast(values) * 4 > table.resource.size() - offset) throw std::runtime_error("Program lookup rows are invalid"); auto& row = rows[key]; row.reserve(values); for (std::uint32_t value = 0; value < values; ++value) { row.push_back(read(table.resource, offset)); offset += 4; } } if (offset != table.resource.size()) throw std::runtime_error("Program lookup has trailing data"); return rows; } TextureRows read_texture_rows(const Table& table) { if (table.resource.size() % 16) throw std::runtime_error("Texture lookup does not have its native layout"); TextureRows rows; for (std::size_t offset = 0; offset < table.resource.size(); offset += 16) rows.emplace(read(table.resource, offset), read(table.resource, offset + 8)); return rows; } } // namespace MergedTable merge_program_lookup(const Table& base, const std::span edits) { const auto start = lookup_offset(base); auto rows = read_program_rows(base); const auto baseRows = rows; MergedTable merged; for (const auto& edit : edits) { for (const auto& [key, values] : read_program_rows(edit)) { if (baseRows.contains(key)) continue; const auto [row, inserted] = rows.try_emplace(key, values); if (inserted) ++merged.added; else if (row->second != values) ++merged.conflicts; } } merged.resource.assign(base.resource.begin(), base.resource.begin() + static_cast(start)); append(merged.resource, static_cast(rows.size())); for (const auto& [key, values] : rows) { append(merged.resource, key); append(merged.resource, static_cast(values.size())); for (const auto value : values) append(merged.resource, value); } merged.resourceMeta.assign(base.resourceMeta.begin(), base.resourceMeta.end()); const auto size = static_cast(merged.resource.size() - start); std::memcpy(merged.resourceMeta.data() + 8, &size, sizeof(size)); return merged; } MergedTable merge_texture_lookup(const Table& base, const std::span edits) { auto rows = read_texture_rows(base); const auto baseRows = rows; MergedTable merged; for (const auto& edit : edits) { for (const auto& [key, value] : read_texture_rows(edit)) { if (baseRows.contains(key)) continue; const auto [row, inserted] = rows.try_emplace(key, value); if (inserted) ++merged.added; else if (row->second != value) ++merged.conflicts; } } merged.resource.reserve(rows.size() * 16); for (const auto& [key, value] : rows) { append(merged.resource, key); append(merged.resource, value); } merged.resourceMeta.assign(base.resourceMeta.begin(), base.resourceMeta.end()); return merged; } } // namespace dingosdk::frostbite::shader