#include "Extension/Multiplayer/Steam/steam_server_browser.h" #include "Server/steam_server.h" #include "Extension/Multiplayer/Net/protocol.h" #include "Extension/Multiplayer/Net/wire_codec.h" #include "Extension/Throwdowns/throwdown_wire.h" #include "Engine/Game/World/park_randomization.h" #include #include #include #include #include #include using namespace dingosdk::multiplayer; namespace { void check(bool value, const char *reason) { if (!value) throw std::runtime_error(reason); } Packet frame(std::uint32_t seq, float x) { Packet p; p.session = 73; p.epoch = 91; p.map = 42; p.sequence = seq; p.pose.root.position[0] = x; p.pose.skater.resize(2); p.pose.board.resize(1); return p; } void tick_rates_codec() { for (const unsigned rate : {20U, 30U, 60U, 120U, 10U, 5U}) { auto p = frame(1, 5); p.pose_interval_us = 1000000U / rate; for (const bool packed : {false, true}) { auto bytes = encode(p, packed); const auto decoded = decode(bytes); check(decoded && decoded->pose_interval_us == p.pose_interval_us, "Pose TPS lost wire precision"); bytes[packet_header_size + 4] = 0; bytes[packet_header_size + 5] = 0; check(!decode(bytes), "Zero pose TPS accepted"); } if (dingosdk::valid_multiplayer_tps(rate)) { p.kind = PacketKind::roster; p.tps = rate; p.members = {{76561198000000001ULL, p.epoch, "Host"}}; const auto decoded = decode(encode(p)); check(decoded && decoded->tps == rate, "Roster lost host TPS"); } } } void random_parks_codec() { std::mt19937 generator{9147}; auto p = frame(1, 0); p.kind = PacketKind::roster; p.members = {{76561198000000001ULL, p.epoch, "Host"}}; for (unsigned roll = 0; roll < 1000; ++roll) { p.parks = dingosdk::random_park_choices(generator); const auto decoded = decode_wire(encode_wire(p)); check(decoded && decoded->parks == p.parks, "A random park selection changed in the host roster"); } // This variant exists at Historic, but not Construction: lot-specific // validation must also hold when sharing randomized layouts. p.parks[0] = "flumppark_10"; bool rejected{}; try { (void)encode(p); } catch (const std::invalid_argument&) { rejected = true; } check(rejected, "A park layout for another lot was shared"); } void compressed_codec() { auto p = frame(1, 125); p.time_us = 1000000; p.pose.skater.resize(395); p.pose.board.resize(17); for (std::size_t i = 0; i < p.pose.skater.size(); ++i) { auto &t = p.pose.skater[i]; t.position = {static_cast(i % 7) * .01f, static_cast(i % 11) * .02f, .1f}; t.rotation = {0, .70710678f, 0, .70710678f}; } const auto raw = encode(p), wire = encode_wire(p); check(wire.size() < raw.size() / 2, "Repeating rig data failed to compress"); const auto decoded = decode_wire(wire); check(decoded && decoded->pose.skater.size() == p.pose.skater.size(), "Packed rig lost bones"); for (std::size_t i = 0; i < p.pose.skater.size(); ++i) { const auto &a = p.pose.skater[i], &b = decoded->pose.skater[i]; for (unsigned j = 0; j < 3; ++j) check(std::abs(a.position[j] - b.position[j]) <= .00051f, "Packed bone position error exceeds half a millimetre"); float dot{}; for (unsigned j = 0; j < 4; ++j) dot += a.rotation[j] * b.rotation[j]; check(std::abs(dot) > .99999f, "Packed rotation error exceeds bound"); check(a.scale == b.scale, "Packed scale changed"); } check(wire_original_size(wire) == encode(p, true).size(), "Compression telemetry size differs"); for (std::size_t n = 0; n < wire.size(); ++n) check(!decode_wire(std::span(wire).first(n)), "Truncated compressed block accepted"); auto bad = wire; bad.push_back(0); check(!decode_wire(bad), "Compressed trailing data accepted"); bad = wire; for (int i = 4; i < 8; ++i) bad[i] = 255; check(!decode_wire(bad), "Decompression allocation limit ignored"); std::mt19937 rng(827); for (unsigned i = 0; i < 8000; ++i) { bad = wire; bad[rng() % bad.size()] = static_cast(rng()); if (auto packet = decode_wire(bad)) check(decode(encode(*packet)).has_value(), "Compressed mutation bypassed protocol validation"); } p.kind = PacketKind::audio; p.audio.resize(32); for (std::size_t i = 0; i < p.audio.size(); ++i) { p.audio[i].age_us = static_cast((31 - i) * 1000); p.audio[i].state.values[3] = static_cast(i) * .3f; p.audio[i].state.flags[2] = i % 2; } check(encode(*decode_wire(encode_wire(p))) == encode(p), "Audio compression lost event edges"); auto maximum = frame(1, 0); maximum.pose.skater.resize(max_skater_bones); maximum.pose.board.resize(max_board_bones); check(decode_wire(encode_wire(maximum)).has_value(), "Maximum rig cannot pass wire codec"); auto hello = frame(1, 0); hello.kind = PacketKind::hello; check(encode_wire(hello) == encode(hello), "Small greeting should stay uncompressed"); const auto begin = std::chrono::steady_clock::now(); for (int i = 0; i < 2000; ++i) check(decode_wire(wire).has_value(), "Repeated block decode failed"); std::cout << "Synthetic 395-bone wire fixture: " << raw.size() << " -> " << wire.size() << " bytes; 2000 decodes in " << std::chrono::duration(std::chrono::steady_clock::now() - begin).count() << " ms.\n"; } void sender_timeline() { PoseBuffer buffer; auto a = frame(1, 0); a.time_us = 1000000; auto b = frame(2, 10); b.time_us = 1100000; auto c = frame(3, 20); c.time_us = 1200000; check(buffer.push(a, 1000000) && buffer.push(b, 1200000) && buffer.push(c, 1233333), "Timestamped jitter fixture rejected"); const auto pose = buffer.sample(1250000); check(pose && std::abs(pose->root.position[0] - 15.f) < .1f, "Arrival jitter stretched animation instead of following sender time"); buffer.clear(); b.pose.root.position[0] = 1; b.time_us = 1033333; c.pose.root.position[0] = 2; c.time_us = 1066666; check(buffer.push(a, 1000000) && buffer.push(b, 1500000) && buffer.push(c, 1500000), "Bursty delivery fixture rejected"); check(buffer.sample(1500000)->root.position[0] == 2, "Old burst replayed as slow motion"); auto backwards = frame(4, 3); backwards.time_us = 1000000; check(!buffer.push(backwards, 1600000), "Sender clock rewind was accepted"); backwards.time_us = UINT64_MAX; check(!buffer.push(backwards, 1600000), "Oversized sender timestamp was accepted"); buffer.clear(); a.time_us = 5000000000000ULL; b.time_us = a.time_us + 100000; b.pose.root.position[0] = 10; check(buffer.push(a, 1000000) && buffer.push(b, 1100000) && std::abs(buffer.sample(1150000)->root.position[0] - 5) < .01f, "Independent PC clock offsets changed playback speed"); } void codec() { auto p = frame(1, 12); p.pose.skater[1].rotation = {0, .70710678f, 0, .70710678f}; const auto bytes = encode(p); const auto decoded = decode(bytes); check(decoded && decoded->pose.root == p.pose.root && decoded->pose.skater == p.pose.skater && decoded->pose.board == p.pose.board, "Pose packet loses fields"); for (std::size_t n = 0; n < bytes.size(); ++n) check(!decode(std::span(bytes).first(n)), "Truncated packet accepted"); auto extra = bytes; extra.push_back(0); check(!decode(extra), "Trailing bytes accepted"); auto corrupt = bytes; corrupt[4] = 99; check(!decode(corrupt), "Unknown protocol accepted"); corrupt = bytes; corrupt[4] = 1; check(!decode(corrupt), "Pre-skateboard protocol accepted"); corrupt = bytes; corrupt[6] = 99; check(!decode(corrupt), "Unknown packet type accepted"); corrupt = bytes; corrupt[packet_header_size + 0] = 255; corrupt[packet_header_size + 1] = 255; check(!decode(corrupt), "Oversize bone count accepted"); corrupt = bytes; corrupt[packet_header_size + 6] = 0; corrupt[packet_header_size + 7] = 0; corrupt[packet_header_size + 8] = 0xc0; corrupt[packet_header_size + 9] = 0x7f; check(!decode(corrupt), "NaN coordinate accepted"); corrupt = bytes; for (std::size_t i = packet_header_size + 18; i < packet_header_size + 34; ++i) corrupt[i] = 0; check(!decode(corrupt), "Zero quaternion accepted"); p = frame(2, 0); p.pose.skater.resize(max_skater_bones); p.pose.board.resize(max_board_bones); check(encode(p).size() <= max_packet && decode(encode(p)).has_value(), "Maximum supported pose exceeds packet bound"); Packet hello; hello.kind = PacketKind::hello; hello.session = 1; hello.epoch = 2; hello.build.fill(0xa5); check(decode(encode(hello))->build == hello.build, "Build identity does not round trip"); check(!newer_sequence(1, 1) && !newer_sequence(0, 1) && newer_sequence(0, UINT32_MAX), "Sequence wrap ordering failed"); check(map_hash("Levels\\Park") == map_hash("levels/park"), "Map normalization failed"); } void playback() { PoseBuffer buffer; check(buffer.push(frame(1, 0), 1000000), "First frame refused"); check(buffer.push(frame(2, 10), 1200000), "Second frame refused"); auto sample = buffer.sample(1200000); check(sample && std::abs(sample->root.position[0] - 5) < .001f, "Interpolation is not delayed by 100 ms"); check(!buffer.push(frame(1, 100), 1300000), "Reordered frame accepted"); check(!buffer.sample(2300000), "Stale avatar never expires"); check(buffer.push(frame(3, 100), 1400000), "Teleport refused"); check(buffer.sample(1400000)->root.position[0] == 100, "Teleport interpolates across the map"); auto p = frame(4, 200); p.epoch = 92; check(buffer.push(p, 1500000) && buffer.size() == 1, "Epoch does not reset playback"); Transform a, b; b.rotation = {0, 0, 0, -1}; check(valid_transform(interpolate(a, b, .5f)), "Opposite quaternion signs collapse"); for (unsigned i = 0; i < 80; ++i) buffer.push(frame(i + 10, 1), 1600000 + i * 1000); check(buffer.size() <= 64, "Playback buffer grows without bound"); buffer.clear(); check(!buffer.sample(2000000), "Clear leaves an avatar"); } void skateboard_playback() { auto first = frame(1, 10); first.pose.board.resize(17); first.pose.board[0].position = {11, 2, 30}; first.pose.board[1].position = {0, .2f, 0}; first.pose.skater.resize(4); first.pose.skater[1].position = {10, 3, 30}; first.pose.board[2].position = {11, 1.9f, 30}; auto second = first; second.sequence = 2; second.pose.root.position[0] += 4; second.pose.board[0].position[0] += 4; second.pose.skater[1].position[0] += 4; second.pose.board[2].position[0] += 4; second.pose.board[4].rotation = {0, 0, 1, 0}; PoseBuffer buffer; check(buffer.push(*decode(encode(first)), 1000000) && buffer.push(*decode(encode(second)), 1200000), "Skateboard packets rejected"); auto pose = buffer.sample(1200000); check(pose && pose->board.size() == 17 && std::abs(pose->board[0].position[0] - 13) < .001f && std::abs(pose->board[4].rotation[2] - .70710678f) < .001f, "Board root and flip pose do not interpolate together"); const auto bones = pose->board; const auto skater_bones = pose->skater; offset_pose(*pose, {5, 0, 0}); check(pose->root.position[0] == 17 && pose->board[0].position[0] == 18 && pose->skater[1].position[0] == 17 && pose->board[2].position[0] == 18 && pose->board[1] == bones[1] && pose->board[4] == bones[4] && pose->skater[0] == skater_bones[0] && pose->skater[3] == skater_bones[3], "Local echo moved child bones or left a rig's world anchor behind"); offset_pose(*pose, {-5, 2, -3}); check(pose->skater[1].position == std::array{12, 5, 27} && pose->board[2].position == std::array{13, 3.9f, 27} && pose->board[2].rotation == bones[2].rotation, "World anchor displacement changed relative pose or rotation"); Pose root_only; offset_pose(root_only, {5, 0, 0}); check(root_only.root.position[0] == 5 && root_only.skater.empty() && root_only.board.empty(), "Root-only echo required unavailable rig anchors"); second.sequence = 3; second.pose.board.clear(); check(buffer.push(second, 1300000) && buffer.sample(1300000)->board.empty(), "Unavailable skateboard retained stale pose data"); } void greetings() { auto hello = frame(1, 0); hello.kind = PacketKind::hello; hello.build.fill(0xa5); check(greeting_error(hello, 73, 42, hello.build).empty(), "Compatible hello rejected"); const auto received = decode(encode(hello)); check(received.has_value(), "Hello decoding failed"); auto welcome = *received; welcome.kind = PacketKind::welcome; welcome.epoch = 456; const auto peer = decode(encode(welcome)); check(peer && greeting_error(*peer, 73, 42, hello.build).empty(), "Compatible welcome rejected"); check(!greeting_error(hello, 74, 42, hello.build).empty(), "Wrong join code accepted"); check(!greeting_error(hello, 73, 43, hello.build).empty(), "Wrong map accepted"); check(!greeting_error(hello, 73, 0, hello.build).empty(), "Unloaded map accepted"); auto different = hello.build; different[0] ^= 1; check(!greeting_error(hello, 73, 42, different).empty(), "Different build accepted"); check(greeting_error(hello, 73, 42, hello.build, hello.epoch).empty(), "Repeated hello rejected"); check(!greeting_error(hello, 73, 42, hello.build, 92).empty(), "Changed peer epoch accepted"); hello.kind = PacketKind::pose; check(!greeting_error(hello, 73, 42, hello.build).empty(), "Pose accepted as handshake"); } void matrices_and_invites() { for (unsigned i = 0; i < 360; i += 7) { Transform t; const float angle = static_cast(i) * .0174532925f; t.rotation = {0, std::sin(angle * .5f), 0, std::cos(angle * .5f)}; t.position = {12, 30, -50}; const auto matrix = to_matrix(t); const auto roundtrip = to_matrix(from_matrix(matrix)); for (unsigned j = 0; j < 16; ++j) check(std::abs(matrix[j] - roundtrip[j]) < .0001f, "Matrix convention mismatch"); } const Invite invite{76561198000000001ull, 0x123456789abcdef0ull}; const auto parsed = parse_invite(format_invite(invite)); check(parsed && parsed->steam_id == invite.steam_id && parsed->secret == invite.secret, "Join code does not round trip"); check(!parse_invite("0-123456789abcdef0") && !parse_invite("76561198000000001-0000000000000000") && !parse_invite("76561198000000001-123456789abcdef0 extra") && !parse_invite("76561198000000001-x23456789abcdef0"), "Malformed invite accepted"); } void malformed_input() { std::mt19937 random(42); for (unsigned i = 0; i < 20000; ++i) { std::vector bytes(random() % 1024); for (auto &b : bytes) b = static_cast(random()); (void)decode(bytes); } auto original = encode(frame(7, 12)); for (unsigned i = 0; i < 4000; ++i) { auto bytes = original; bytes[random() % bytes.size()] = static_cast(random()); const auto p = decode(bytes); if (p && p->kind == PacketKind::pose) check(valid_pose(p->pose), "Decoder returned unsafe pose"); } } void cosmetics_codec() { auto p = frame(0xfffffffeU, 0); p.kind = PacketKind::cosmetics; p.appearance = {{skater_recipe_key, 2, {0, 0x3f000000, 0xffffffff}, {{11, "Own_Shirt", {}}, {12, "", {0, 0x3f800000, 5}}}}, {board_recipe_key, 1, {0x3f800000}, {{13, "Own_Deck", {7}}}}}; const auto bytes = encode(p); const auto decoded = decode(bytes); check(decoded && decoded->appearance == p.appearance && !decoded->appearance.hide_tag && !decoded->appearance.hide_items, "Cosmetic fields or opaque parameter bits were lost"); // A player's choices to go without their backend tag, or its animated items, travel with // their outfit, each on its own. for (const auto &[tag, items] : {std::pair{true, false}, std::pair{false, true}, std::pair{true, true}}) { auto hidden = p; hidden.appearance.hide_tag = tag, hidden.appearance.hide_items = items; const auto told = decode(encode(hidden)); check(told && told->appearance.hide_tag == tag && told->appearance.hide_items == items && told->appearance == hidden.appearance && !(told->appearance == p.appearance), "A player's choice to hide their tag or their items was lost"); } // So does how they have each marked cosmetic animate. auto styled = p; styled.appearance.marks[0] = {MarkMode::gradient, {1, 2, 3}, {250, 251, 252}, 2}; styled.appearance.marks[4] = {MarkMode::off, {}, {}, 1}; styled.appearance.marks.back() = {MarkMode::solid, {9, 8, 7}, {}, 0}; const auto kept = decode(encode(styled)); check(kept && kept->appearance == styled.appearance && kept->appearance.marks[0].to[2] == 252 && kept->appearance.marks.back().mode == MarkMode::solid && kept->appearance.marks.back().from[0] == 9 && kept->appearance.marks[1] == MarkStyle{} && !(kept->appearance == p.appearance), "A player's cosmetic styles were lost"); check(!valid_mark_style({static_cast(4), {}, {}, 0}) && !valid_mark_style({MarkMode::standard, {}, {}, 3}), "A cosmetic style no menu can make was accepted"); for (std::size_t n = 0; n < bytes.size(); ++n) check(!decode(std::span(bytes).first(n)), "Truncated cosmetics accepted"); auto corrupt = bytes; corrupt.push_back(0); check(!decode(corrupt), "Cosmetic trailing bytes accepted"); corrupt = bytes; corrupt[4] = 2; check(!decode(corrupt), "Old cosmetic-free protocol accepted"); corrupt = bytes; corrupt[packet_header_size + 8] = 255; corrupt[packet_header_size + 9] = 255; check(!decode(corrupt), "Oversized cosmetic scalar allocation accepted"); auto reject = [&](const Appearance &a) { auto bad = p; bad.appearance = a; try { (void)encode(bad); } catch (const std::invalid_argument &) { return true; } return false; }; auto bad = p.appearance; bad.skater.items[1].slot = 11; check(reject(bad), "Duplicate cosmetic slots accepted"); bad = p.appearance; bad.board.key = skater_recipe_key; check(reject(bad), "Wrong cosmetic template accepted"); bad = p.appearance; bad.skater.items[0].asset = std::string("Own_\0bad", 8); check(reject(bad), "Embedded null in native asset name accepted"); bad = p.appearance; bad.skater.items[0].parameters.resize(max_cosmetic_parameters + 1); check(reject(bad), "Oversized cosmetic parameters accepted"); bad = p.appearance; bad.skater.items[0].asset.resize(max_cosmetic_asset + 1, 'a'); check(reject(bad), "Oversized cosmetic asset name accepted"); bad = p.appearance; bad.skater.items.clear(); for (std::uint32_t i = 1; i <= max_cosmetic_slots; ++i) bad.skater.items.push_back( {i, std::string(max_cosmetic_asset, 'x'), std::vector(max_cosmetic_parameters)}); check(reject(bad), "Aggregate cosmetic packet budget not enforced"); AppearanceBuffer state; PoseBuffer poses; check(poses.push(frame(9, 1), 1000) && state.push(p), "Pose sequence must not gate reliable cosmetics"); check(!state.push(p), "Duplicate cosmetics accepted"); p.sequence = 0; p.appearance.board.items[0].asset = "Own_AnotherDeck"; check(state.push(p) && state.value() == p.appearance, "Appearance sequence wrap/update failed"); p.sequence = 0xffffffff; check(!state.push(p), "Reordered appearance overwrote current outfit"); p.epoch++; check(!state.push(p), "Wrong epoch overwrote current outfit"); state.clear(); check(!state.value() && state.push(p), "Reconnect did not reset cosmetic state"); std::mt19937 random(81); for (unsigned i = 0; i < 4000; ++i) { auto mutated = bytes; mutated[random() % mutated.size()] = static_cast(random()); const auto out = decode(mutated); if (out && out->kind == PacketKind::cosmetics) check(valid_appearance(out->appearance), "Decoder returned invalid cosmetics"); } } void sound_codec_and_timing() { auto p = frame(7, 0); p.kind = PacketKind::audio; AudioState idle, hit; idle.values[3] = 12.5f; idle.selectors[0] = 0xfedcba98; hit = idle; hit.flags[2] = 1; p.audio = {{20000, idle}, {10000, hit}, {0, idle}}; const auto bytes = encode(p); const auto out = decode(bytes); check(out && out->audio.size() == 3 && out->audio[1].state == hit && out->audio[0].age_us == 20000, "Sound packet lost parameters or short action edge"); for (std::size_t n = 0; n < bytes.size(); ++n) check(!decode(std::span(bytes).first(n)), "Truncated sound packet accepted"); auto bad = bytes; bad.push_back(0); check(!decode(bad), "Trailing sound bytes accepted"); bad = bytes; bad[packet_header_size + 0] = 255; bad[packet_header_size + 1] = 255; check(!decode(bad), "Unbounded sound sample count accepted"); bad = bytes; bad[4] = 3; check(!decode(bad), "Cosmetics-only protocol accepted for sound"); AudioBuffer buffer; check(buffer.push(p, 1000000), "Sound buffer refused first batch"); check(!buffer.sample(1079999), "Sound played before pose delay"); check(buffer.sample(1080000) == idle, "First delayed sound frame missing"); check(buffer.sample(1090000) == hit, "Short contact/action edge skipped"); check(buffer.sample(1100000) == idle, "Contact/action edge did not reset"); check(!buffer.push(p, 1100000), "Duplicate sound packet replayed"); ++p.epoch; ++p.sequence; check(!buffer.push(p, 1100000), "Wrong sound epoch accepted"); buffer.clear(); check(!buffer.sample(1100000) && buffer.push(p, 1100000), "Sound reconnect retained old state"); check(!buffer.sample(2100001), "Stale sound could continue rolling indefinitely"); buffer.clear(); p.audio = {{20000, idle}, {10000, idle}, {0, idle}}; p.audio.back().state.values[3] = 15; check(buffer.push(p, 1000000) && buffer.sample(1100000) == p.audio.back().state && buffer.size() == 0, "Continuous sound frames must coalesce for lower-frame-rate playback"); buffer.clear(); check(buffer.push(p, 1000000) && !buffer.sample(1500000), "Old sound backlog replayed after stall"); auto reject = [&](Packet x) { try { (void)encode(x); } catch (const std::invalid_argument &) { return true; } return false; }; auto invalid = p; invalid.audio[1].age_us = 30000; check(reject(invalid), "Backwards sound timestamps accepted"); invalid = p; invalid.audio[0].age_us = 1000001; check(reject(invalid), "Unbounded sound sample age accepted"); invalid = p; invalid.audio[0].state.values[0] = std::numeric_limits::quiet_NaN(); check(reject(invalid), "NaN sound parameter accepted"); invalid = p; invalid.audio[0].state.flags[0] = 1; check(reject(invalid), "Peer can select local-player audio mix"); invalid = p; invalid.audio[0].state.flags[5] = 2; check(reject(invalid), "Invalid native sound boolean accepted"); invalid = p; invalid.audio.resize(max_audio_samples + 1); check(reject(invalid), "Too many sound frames accepted"); p.audio.assign(max_audio_samples, AudioSample{0, idle}); check(encode(p).size() <= max_packet && decode(encode(p)).has_value(), "Largest sound batch exceeds transport limit"); std::mt19937 random(109); for (unsigned i = 0; i < 4000; ++i) { auto mutated = bytes; mutated[random() % mutated.size()] = static_cast(random()); const auto result = decode(mutated); if (result && result->kind == PacketKind::audio) check(valid_audio_batch(result->audio), "Invalid decoded sound state"); } } void object_codec() { using dingosdk::NetworkObject; const auto reject = [](const Packet &packet) { try { return !decode(encode(packet)); } catch (const std::invalid_argument &) { return true; } }; ObjectState sender, receiver; std::vector objects; for (unsigned i = 0; i < max_owned_objects; ++i) objects.push_back({i + 1ULL, "own_bk_" + std::string(249, 'x'), {static_cast(i), 2, 3}, {0, 0, 0, 1}, i == 7 ? 2.5f : 1.0f}); sender.replace(objects); const auto chunks = sender.updates(0); check(chunks.size() == 16, "Largest owned park was not split into bounded messages"); Packet p; p.kind = PacketKind::objects; p.session = 9; p.epoch = 10; p.map = 11; p.source = 76561198000000001ULL; for (std::size_t i = 0; i < chunks.size(); ++i) { p.objects = chunks[i]; const auto bytes = encode(p); check(bytes.size() <= max_packet, "Maximum object chunk exceeded the transport bound"); const auto decoded = decode(bytes); check(decoded.has_value(), "Object packet failed to decode"); const auto accepted = receiver.receive(decoded->objects); check(i + 1 == chunks.size() ? accepted == ObjectState::Result::applied : accepted == ObjectState::Result::pending, "Object snapshot was applied before all parts arrived"); if (i + 1 < chunks.size()) check(receiver.objects().empty(), "Partial park mutated visible state"); } check(receiver.layout() == objects && sender.updates(sender.revision()).empty(), "Object round-trip lost data or resent unchanged state"); const auto old = sender.revision(); objects.erase(objects.begin()); objects[0].position[1] = 50; objects[0].scale = 3.25f; sender.replace(objects); const auto delta = sender.updates(old); check(delta.size() == 1 && delta[0].removed.size() == 1 && delta[0].objects.size() == 1 && receiver.receive(delta[0]) == ObjectState::Result::applied && receiver.layout() == objects, "Changed-only move/delete did not preserve other objects"); check(receiver.receive(chunks[0]) == ObjectState::Result::ignored && receiver.layout() == objects, "Stale snapshot resurrected a deleted object"); auto invalid = delta[0]; invalid.revision += 3; invalid.base = 999; check(receiver.receive(invalid) == ObjectState::Result::invalid, "Invalid delta base was accepted"); p.objects = chunks[0]; p.objects.objects[0].position[0] = std::numeric_limits::quiet_NaN(); check(reject(p), "NaN object pose was encoded"); p.objects = chunks[0]; p.objects.objects[0].scale = 0; check(reject(p), "Invalid object scale was encoded"); p.objects = chunks[0]; p.objects.objects[0].item = "../../asset"; check(reject(p), "Non-Build-Kit path was encoded as an object"); p.objects = chunks[0]; p.objects.objects[1].id = p.objects.objects[0].id; check(reject(p), "Duplicate object identity was accepted"); p.objects = chunks[0]; p.objects.parts = 33; check(reject(p), "Unbounded object snapshot part count was accepted"); p.objects = chunks[0]; const auto raw = encode(p); for (std::size_t length = 0; length < raw.size(); length += 17) check(!decode(std::span(raw).first(length)), "Truncated object update decoded successfully"); Packet roster; roster.kind = PacketKind::roster; roster.session = 9; roster.epoch = 10; roster.map = 11; roster.capacity = 32; for (unsigned i = 0; i < 32; ++i) roster.members.push_back({76561198000000001ULL + i, 10 + i, "Skater"}); check(decode(encode(roster))->members.size() == 32, "A 32-player roster failed to round-trip"); roster.members.push_back({76561198000000033ULL, 50, "Extra"}); check(reject(roster), "A 33rd roster member was accepted"); // A dedicated server lists its reserved players and admins past its limit, and the vote it runs. Packet served = roster; served.members.insert(served.members.begin(), Member{0x0130000100000001ULL, 7, "Server"}); check(dingosdk::multiplayer::game_server_steam_id(served.members[0].id), "The test's server ID is not a game server's"); served.vote = {7, server_vote_kick, vote_running, 3, 1, 5, 21, 76561198000000002ULL, 76561198000000003ULL, "kick Skater"}; const auto listed = decode(encode(served)); check(listed && listed->members.size() == 34 && listed->capacity == 32, "A server's roster past its limit failed to round-trip"); check(listed && listed->vote == served.vote, "A server's vote failed to round-trip"); served.sync_effects = false; const auto plain = decode(encode(served)); check(plain && !plain->sync_effects && listed && listed->sync_effects, "The roster's skater effects rule failed to round-trip"); served.object_scaling = false; const auto fixed = decode(encode(served)); check(fixed && !fixed->object_scaling && listed && listed->object_scaling, "The roster's object scaling rule failed to round-trip"); served.vote = {}; const auto quiet = decode(encode(served)); check(quiet && quiet->vote == ServerVote{}, "A roster without a vote did not come back without one"); served.vote.id = 1; served.vote.label.assign(max_vote_label + 1, 'a'); check(reject(served), "An overlong vote label was encoded"); // A poll on the card: its question and answers, a count for each, and no yes or no. served.vote = {8, server_vote_poll, vote_running, 0, 0, 0, 40, 76561198000000002ULL, 0, "Next map?", {"Grom", "San Vansterdam", "Stadium"}, {3, 1, 0}}; const auto polled = decode(encode(served)); check(polled && polled->vote == served.vote, "A server's poll failed to round-trip"); auto bad_poll = served; bad_poll.vote.counts.pop_back(); check(reject(bad_poll), "A poll with a count missing was encoded"); bad_poll = served; bad_poll.vote.answers = {"Only one"}; bad_poll.vote.counts = {1}; check(reject(bad_poll), "A poll with one answer was encoded"); bad_poll = served; bad_poll.vote.answers[1].assign(max_vote_answer + 1, 'b'); check(reject(bad_poll), "An overlong poll answer was encoded"); bad_poll = served; bad_poll.vote.answers.resize(max_vote_answers + 1, "x"); bad_poll.vote.counts.resize(max_vote_answers + 1); check(reject(bad_poll), "A poll with seven answers was encoded"); bad_poll = served; bad_poll.vote.kind = server_vote_map; check(reject(bad_poll), "A yes/no vote with answers was encoded"); // Who may start polls, the owner's own votes, and an announcement ride on the roster too. served.vote = {}; served.server_polls = static_cast(ServerPolls::everyone); served.server_custom_votes = {{"restart", "Reload the current map", {}}, {"noclip", "", {"on", "off"}}}; served.announcement = {4, 12, "Tournament starts in 10 minutes!"}; const auto extras = decode(encode(served)); check(extras && extras->server_polls == served.server_polls && extras->server_custom_votes == served.server_custom_votes && extras->announcement == served.announcement, "Polls, custom votes or the announcement failed to round-trip"); auto bad_extras = served; bad_extras.server_custom_votes[0].name = "Restart now"; check(reject(bad_extras), "A custom vote name with capitals and a space was encoded"); bad_extras = served; bad_extras.server_custom_votes.resize(server_custom_vote_limit + 1, served.server_custom_votes[0]); check(reject(bad_extras), "Too many custom votes were encoded"); bad_extras = served; bad_extras.server_polls = 3; check(reject(bad_extras), "An unknown poll setting was encoded"); bad_extras = served; bad_extras.announcement.text = "two\nlines"; check(reject(bad_extras), "An announcement that is not one chat line was encoded"); const auto announced = encode(served); for (std::size_t length = announced.size() - 40; length < announced.size(); ++length) check(!decode(std::span(announced).first(length)), "A truncated roster with an announcement decoded"); } void chat_codec() { const auto reject = [](const Packet &packet) { try { static_cast(encode(packet)); return false; } catch (const std::invalid_argument &) { return true; } }; Packet p; p.kind = PacketKind::chat; p.session = 9; p.epoch = 10; p.map = 11; p.source = 76561198000000001ULL; p.text = "kickflip the gap \xF0\x9F\x9B\xB9"; const auto decoded = decode(encode(p)); check(decoded && decoded->kind == PacketKind::chat && decoded->text == p.text && decoded->source == p.source, "Chat message failed to round-trip"); const auto wire = decode_wire(encode_wire(p)); check(wire && wire->text == p.text, "Chat message failed the wire codec"); for (const char *bad : {"", " ", "line\nbreak", "bell\x07", "\xC0\xAF", "\xED\xA0\x80", "c1\xC2\x85"}) { p.text = bad; check(reject(p), "Invalid chat text was encoded"); } p.text = std::string(dingosdk::multiplayer_chat_max_bytes, 'a'); check(!reject(p), "A full-length chat message was refused"); p.text += 'a'; check(reject(p), "An overlong chat message was encoded"); p.text = "hello"; auto bytes = encode(p); bytes.back() = 0x07; check(!decode(bytes), "A chat control character decoded"); p.source = 0; check(reject(p), "Chat without a sender was encoded"); check(clean_chat_text(" hi\tthere \n") == "hi there", "Chat cleaning kept blanks or controls"); check(clean_chat_text(std::string("a\xFF") + "b") == "ab", "Chat cleaning kept broken UTF-8"); check(clean_chat_text(std::string(199, 'a') + "\xC3\xA9").size() == 199, "Chat cleaning cut a character in half"); check(clean_chat_text("\x01\x02").empty(), "Chat cleaning left only controls"); check(valid_chat_text(clean_chat_text(" typed \xE2\x80\x94 text ")), "Cleaned chat text is not valid"); } // Linked throwdowns: the packet carries one opaque message; the message codec is strict. void throwdown_codec() { const auto reject = [](const Packet &packet) { try { static_cast(encode(packet)); return false; } catch (const std::invalid_argument &) { return true; } }; constexpr std::uint64_t leader = 76561198000000001ULL, guest = 76561198000000002ULL; ThrowdownMessage offer; offer.kind = ThrowdownMessage::Kind::offer; offer.leader = leader; offer.id = 0x7c8bf0b2; offer.series = "JamSession"; offer.placement.assign(300, 7); offer.settings.assign(200, 9); offer.order = {guest}; const auto message = encode_throwdown(offer); check(decode_throwdown(message) == offer, "Throwdown offer failed to round-trip"); Packet p; p.kind = PacketKind::throwdown; p.session = 9; p.epoch = 10; p.map = 11; p.source = leader; p.throwdown = message; const auto decoded = decode(encode(p)); check(decoded && decoded->kind == PacketKind::throwdown && decoded->throwdown == message && decoded->source == leader, "Throwdown packet failed to round-trip"); const auto wire = decode_wire(encode_wire(p)); check(wire && wire->throwdown == message, "Throwdown packet failed the wire codec"); p.throwdown.clear(); check(reject(p), "An empty throwdown packet was encoded"); p.throwdown.assign(max_throwdown_message + 1, 1); check(reject(p), "An overlong throwdown packet was encoded"); p.throwdown = message; p.source = 0; check(reject(p), "A throwdown packet without a sender was encoded"); for (const auto kind : {ThrowdownMessage::Kind::close, ThrowdownMessage::Kind::join, ThrowdownMessage::Kind::leave}) { ThrowdownMessage m; m.kind = kind; m.leader = leader; m.id = 5; check(decode_throwdown(encode_throwdown(m)) == m, "Throwdown control message failed to round-trip"); } // Coop challenges. ThrowdownMessage challenge; challenge.kind = ThrowdownMessage::Kind::challenge_start; challenge.leader = leader; challenge.id = 3; challenge.series = "OTS"; challenge.challenge = "Plot-014-OTS-03"; challenge.add = true; challenge.order = {leader, guest}; check(decode_throwdown(encode_throwdown(challenge)) == challenge, "Challenge start failed to round-trip"); auto no_leader = challenge; no_leader.order = {guest, leader}; check(!valid_throwdown(no_leader), "A challenge start not led by its leader was valid"); auto alone = challenge; alone.order = {leader}; check(!valid_throwdown(alone), "A challenge start with nobody invited was valid"); auto spaced = challenge; spaced.challenge = "Plot 014"; check(!valid_throwdown(spaced), "A challenge id with a space was valid"); ThrowdownMessage finished; finished.kind = ThrowdownMessage::Kind::challenge_attempt; finished.leader = leader; finished.id = 3; finished.criteria.assign(4 * challenge_criteria_size, 0x41); finished.indexes.assign(16, 1); check(decode_throwdown(encode_throwdown(finished)) == finished, "Challenge attempt failed to round-trip"); auto ragged = finished; ragged.criteria.pop_back(); check(!valid_throwdown(ragged), "A challenge attempt with a partial criteria entry was valid"); for (const auto kind : {ThrowdownMessage::Kind::challenge_optout, ThrowdownMessage::Kind::challenge_slam, ThrowdownMessage::Kind::challenge_leave}) { ThrowdownMessage m; m.kind = kind; m.leader = leader; m.id = 3; m.value = kind == ThrowdownMessage::Kind::challenge_slam ? 7 : 0; check(decode_throwdown(encode_throwdown(m)) == m, "Challenge control message failed to round-trip"); } // Party beacons. ThrowdownMessage beacon; beacon.kind = ThrowdownMessage::Kind::beacon; beacon.leader = leader; beacon.id = 2; beacon.add = true; for (unsigned i = 0; i < beacon.location.size(); ++i) beacon.location[i] = 0.5f * static_cast(i); check(decode_throwdown(encode_throwdown(beacon)) == beacon, "Beacon failed to round-trip"); auto nowhere = beacon; nowhere.location[13] = std::numeric_limits::infinity(); check(!valid_throwdown(nowhere), "A beacon at infinity was valid"); ThrowdownMessage lifted; lifted.kind = ThrowdownMessage::Kind::beacon; lifted.leader = leader; lifted.id = 3; check(decode_throwdown(encode_throwdown(lifted)) == lifted, "Beacon removal failed to round-trip"); ThrowdownMessage start; start.kind = ThrowdownMessage::Kind::start; start.leader = leader; start.id = 5; start.order = {leader, guest}; check(decode_throwdown(encode_throwdown(start)) == start, "Throwdown start failed to round-trip"); ThrowdownMessage score; score.kind = ThrowdownMessage::Kind::score; score.leader = leader; score.id = 5; score.value = -3; check(decode_throwdown(encode_throwdown(score)) == score, "Throwdown score failed to round-trip"); ThrowdownMessage row; row.kind = ThrowdownMessage::Kind::row; row.leader = leader; row.id = 5; row.board = 1; row.add = true; row.value = 250; check(decode_throwdown(encode_throwdown(row)) == row, "Throwdown leaderboard row failed to round-trip"); ThrowdownMessage turn_end; turn_end.kind = ThrowdownMessage::Kind::turn_end; turn_end.leader = leader; turn_end.id = 5; turn_end.value = 2; check(decode_throwdown(encode_throwdown(turn_end)) == turn_end, "Throwdown turn end failed to round-trip"); ThrowdownMessage attempt; attempt.kind = ThrowdownMessage::Kind::attempt; attempt.leader = leader; attempt.id = 5; attempt.value = 3; attempt.add = true; for (std::size_t i = 0; i < attempt.trick.size(); ++i) attempt.trick[i] = static_cast(i * 7); check(decode_throwdown(encode_throwdown(attempt)) == attempt, "Throwdown S.K.A.T.E. attempt failed to round-trip"); auto no_turn = attempt; no_turn.value = 0; try { static_cast(encode_throwdown(no_turn)); check(false, "An attempt without a turn was encoded"); } catch (const std::invalid_argument &) {} auto flag = encode_throwdown(row); flag[flag.size() - 5] = 2; check(!decode_throwdown(flag), "A leaderboard row with an invalid add flag decoded"); const auto invalid = [](ThrowdownMessage m) { try { static_cast(encode_throwdown(m)); return false; } catch (const std::invalid_argument &) { return true; } }; auto bad = offer; bad.series = "Jam Session"; check(invalid(bad), "A throwdown mode with a space was encoded"); bad = offer; bad.series.clear(); check(invalid(bad), "A throwdown offer without a mode was encoded"); bad = offer; bad.placement.clear(); check(invalid(bad), "A throwdown offer without a placement was encoded"); bad = offer; bad.settings.assign(max_throwdown_params + 1, 0); check(invalid(bad), "Oversized throwdown settings were encoded"); bad = offer; bad.id = 0; check(invalid(bad), "A throwdown without an id was encoded"); bad = offer; bad.leader = 42; check(invalid(bad), "A throwdown leader that is not a Steam user was encoded"); bad = offer; bad.order = {7}; check(invalid(bad), "A throwdown member that is not a Steam user was encoded"); bad = start; bad.order.clear(); check(invalid(bad), "A throwdown start without players was encoded"); bad = start; bad.order.assign(max_throwdown_order + 1, guest); check(invalid(bad), "Too many throwdown players were encoded"); bad = row; bad.board = max_throwdown_boards; check(invalid(bad), "A leaderboard index past the limit was encoded"); // Every truncation, every trailing byte and every single-byte mutation either // decodes to a valid message or is refused; none may throw or read past the end. for (std::size_t i = 0; i < message.size(); ++i) check(!decode_throwdown(std::span(message.data(), i)), "A truncated throwdown message decoded"); auto longer = message; longer.push_back(0); check(!decode_throwdown(longer), "A throwdown message with trailing bytes decoded"); std::mt19937 random(7); for (unsigned i = 0; i < 20000; ++i) { auto mutated = i % 2 ? message : encode_throwdown(start); mutated[random() % mutated.size()] = static_cast(random()); if (const auto m = decode_throwdown(mutated)) check(valid_throwdown(*m), "A mutated throwdown decoded invalid"); } } } // namespace // Dedicated servers: a game-server host in the roster, player names in hellos, // admin requests, server invites and the browser's tag format. void dedicated_server_codec() { const auto reject = [](const Packet &packet) { try { static_cast(encode(packet)); return false; } catch (const std::invalid_argument &) { return true; } }; constexpr std::uint64_t server = 0x0140C976E39F681FULL, player = 76561198000000001ULL, other = 76561198000000002ULL; check(game_server_steam_id(server) && !individual_steam_id(server), "Anonymous game server ID not recognised"); check(individual_steam_id(player) && !game_server_steam_id(player), "Player ID taken for a game server"); Packet roster; roster.kind = PacketKind::roster; roster.session = 9; roster.epoch = 10; roster.map = 11; roster.source = server; roster.members = {{server, 10, "My server"}, {player, 20, "Skater", true}, {other, 30, "Other"}}; roster.voice_range = 450; roster.guest_noclip = false; roster.object_limit = 50; Packet teleport; teleport.kind = PacketKind::teleport; teleport.session = 9; teleport.epoch = 10; teleport.map = 11; teleport.source = server; teleport.teleport = {612.5f, 199.25f, -1075.75f}; check(decode(encode(teleport)) && decode(encode(teleport))->teleport == teleport.teleport, "Teleport position lost"); teleport.teleport[1] = std::numeric_limits::infinity(); check(reject(teleport), "A teleport to infinity was encoded"); // The party-collision flag rides in the top bit of the pose's rate field. Packet solid; solid.kind = PacketKind::pose; solid.session = 9; solid.epoch = 10; solid.map = 11; solid.source = player; solid.pose_interval_us = 1000000 / 60; for (const bool compact : {false, true}) for (const bool on : {false, true}) { solid.player_collision = on; const auto decoded_pose = decode(encode(solid, compact)); check(decoded_pose && decoded_pose->player_collision == on && decoded_pose->pose_interval_us == solid.pose_interval_us, "Party collision flag or pose rate lost"); } const auto decoded = decode(encode(roster)); check(decoded && decoded->members == roster.members && decoded->voice_range == 450.f, "Server roster, admin flags or voice range lost"); check(decoded && !decoded->guest_noclip && decoded->guest_no_bail && decoded->guest_boosts, "Guest noclip / No Bail / boost permissions lost"); // The limit on each player's objects rides in the roster too; one past the protocol's own is refused. check(decoded && decoded->object_limit == 50, "The object limit was lost"); { auto unlimited = roster; unlimited.object_limit = 0; const auto back = decode(encode(unlimited)); check(back && back->object_limit == 0, "No object limit did not stay none"); auto over = roster; over.object_limit = dingosdk::max_object_limit + 1; bool refused{}; try { encode(over); } catch (const std::exception &) { refused = true; } check(refused, "An object limit past the protocol's was sent"); check(dingosdk::parse_object_limit("25") == 25U && dingosdk::parse_object_limit("off") == 0U && dingosdk::parse_object_limit("1024") == 1024U && !dingosdk::parse_object_limit("1025") && !dingosdk::parse_object_limit("") && !dingosdk::parse_object_limit("-1") && !dingosdk::parse_object_limit("ten"), "Object limits were not read"); // What a host shows of a layout under a limit: what is already shown stays, the rest fills up in order. const auto object = [](std::uint64_t id) { dingosdk::NetworkObject value; value.id = id; value.item = "own_bk_test"; return value; }; const auto ids = [](const std::vector &layout) { std::vector out; for (const auto &entry : layout) out.push_back(entry.id); return out; }; const std::vector uploaded{object(1), object(2), object(3), object(4), object(5)}; std::map shown{{4, object(4)}, {5, object(5)}}; check(ids(limited_layout(uploaded, {}, 0)) == std::vector{1, 2, 3, 4, 5} && ids(limited_layout(uploaded, {}, 9)) == std::vector{1, 2, 3, 4, 5}, "A layout within the limit was cut"); check(ids(limited_layout(uploaded, {}, 3)) == std::vector{1, 2, 3}, "A layout over the limit was not cut to it"); check(ids(limited_layout(uploaded, shown, 3)) == std::vector{4, 5, 1}, "Objects already shown lost their place to newer ones"); } // Parties ride in the roster: each has one leader and at least two members; a server is in none. auto party = roster; party.members[1].party = party.members[2].party = 7; party.members[1].party_leader = party.members[1].party_open = true; party.members[2].speeding = true; party.members[1].scoring = true; const auto partied = decode(encode(party)); check(partied && partied->members == party.members, "Party membership, leader, openness, the speed flag or the scoring flag lost"); party.members[2].speeding = false; party.members[1].scoring = false; auto two_leaders = party; two_leaders.members[2].party_leader = true; check(reject(two_leaders), "A party with two leaders was encoded"); auto alone = party; alone.members[2].party = 8; check(reject(alone), "A one-player party was encoded"); auto open_member = party; open_member.members[2].party_open = true; check(reject(open_member), "A party opened by a non-leader was encoded"); auto server_party = party; server_party.members[0].party = 7; check(reject(server_party), "A dedicated server was put in a party"); Packet party_request; party_request.kind = PacketKind::party; party_request.session = 9; party_request.epoch = 20; party_request.map = 11; party_request.source = player; party_request.party_action = PartyAction::invite; party_request.party_player = other; const auto asked = decode(encode(party_request)); check(asked && asked->party_action == PartyAction::invite && asked->party_player == other, "Party party_request lost"); party_request.party_action = PartyAction::leave; check(reject(party_request), "A party leave naming a player was encoded"); party_request.party_player = 0; check(decode(encode(party_request)) && decode(encode(party_request))->party_action == PartyAction::leave, "Party leave lost"); party_request.party_action = static_cast(40); check(reject(party_request), "An unknown party action was encoded"); auto voting = roster; voting.server_votes = server_vote_map | server_vote_time; check(decode(encode(voting)) && decode(encode(voting))->server_votes == (server_vote_map | server_vote_time), "Server votes lost"); auto no_boosts = roster; no_boosts.guest_boosts = false; check(decode(encode(no_boosts)) && !decode(encode(no_boosts))->guest_boosts, "Guest boosts permission lost"); check(decoded && decoded->enforce_tuning, "Physics tuning enforcement lost"); auto own_tuning = voting; own_tuning.enforce_tuning = false; check(decode(encode(own_tuning)) && !decode(encode(own_tuning))->enforce_tuning && decode(encode(own_tuning))->server_votes == voting.server_votes, "Physics tuning choice lost or mixed with the server votes"); Packet scoring; scoring.kind = PacketKind::scoring; scoring.session = 9; scoring.epoch = 10; scoring.map = 11; scoring.source = player; check(decode(encode(scoring)) && decode(encode(scoring))->scoring == 0 && decode(encode(scoring))->text.empty(), "The game's own scoring report lost"); scoring.scoring = 0x8000'0000'1234'5678ULL; scoring.text = "BigPoints, OtherMod"; check(decode(encode(scoring)) && decode(encode(scoring))->scoring == scoring.scoring && decode(encode(scoring))->text == scoring.text, "Scoring fingerprint or mod names lost"); scoring.text = std::string(max_admin_text + 1, 'a'); check(reject(scoring), "Oversized scoring mod names encoded"); scoring.text = "bad\nname"; check(reject(scoring), "Scoring mod names with a control character encoded"); Packet tuning; tuning.kind = PacketKind::physics_tuning; tuning.session = 9; tuning.epoch = 10; tuning.map = 11; tuning.source = player; check(decode(encode(tuning)) && decode(encode(tuning))->tuning.empty(), "Empty physics tuning (the game's own) lost"); tuning.tuning = {1, 0, 2, 0, 0x20, 0, 4, 0, 1, 2, 3, 4}; check(decode(encode(tuning)) && decode(encode(tuning))->tuning == tuning.tuning, "Physics tuning bytes lost"); tuning.tuning.assign(max_physics_tuning + 1, 0); check(reject(tuning), "Oversized physics tuning encoded"); Packet extras; // Skater effects: a player's contacts with the world, a few to a packet. { Packet fx; fx.kind = PacketKind::effects; fx.session = 9; fx.epoch = 10; fx.map = 11; fx.source = 12; dingosdk::multiplayer::Impact slide; slide.position = {594.5f, 199.15f, 1070.1f}; slide.velocity = {16.97f, -8.44f, 0.f}; slide.normal = {0.f, 1.f, 0.f}; slide.material = 49; fx.impacts = {dingosdk::multiplayer::wire_impact(slide), dingosdk::multiplayer::wire_impact(slide)}; const auto back = decode(encode(fx)); check(back && back->kind == PacketKind::effects && back->impacts == fx.impacts, "Skater effects failed to round-trip"); fx.impacts.assign(dingosdk::multiplayer::max_impacts + 1, slide); bool refused{}; try { encode(fx); } catch (const std::invalid_argument &) { refused = true; } check(refused, "More contacts than a packet carries were encoded"); fx.impacts = {slide}; fx.impacts[0].velocity = {60.f, 0.f, 0.f}; refused = false; try { encode(fx); } catch (const std::invalid_argument &) { refused = true; } check(refused, "A contact faster than the game allows was encoded"); fx.impacts[0] = slide; fx.impacts[0].material = 0x2000; refused = false; try { encode(fx); } catch (const std::invalid_argument &) { refused = true; } check(refused, "A material past the game's table was encoded"); } extras.kind = PacketKind::physics_extras; extras.session = 9; extras.epoch = 10; extras.map = 11; extras.source = player; check(decode(encode(extras)) && decode(encode(extras))->kind == PacketKind::physics_extras && decode(encode(extras))->extras.empty(), "Empty physics extras (the game's own) lost"); extras.extras = {1, 0xde, 0xad, 0xbe, 0xef, 0, 0, 0x80, 0x3f}; check(decode(encode(extras)) && decode(encode(extras))->extras == extras.extras, "Physics extras bytes lost"); extras.extras.assign(dingosdk::max_physics_extras, 7); check(decode(encode(extras)) && decode(encode(extras))->extras.size() == dingosdk::max_physics_extras, "The largest physics extras lost"); extras.extras.assign(dingosdk::max_physics_extras + 1, 0); check(reject(extras), "Oversized physics extras encoded"); extras.extras = {1}; extras.source = 0; check(reject(extras), "Physics extras from nobody encoded"); auto moved = roster; moved.members = {{player, 20, "Skater"}, {server, 10, "My server"}}; check(reject(moved), "A game server accepted as a guest"); auto crowned = roster; crowned.members[0].admin = true; check(reject(crowned), "A host marked as an admin"); auto far = roster; far.voice_range = 5; check(reject(far), "Invalid voice range encoded"); Packet hello; hello.kind = PacketKind::hello; hello.session = 9; hello.epoch = 20; hello.map = 11; hello.source = player; hello.text = "Skater — one"; const auto greeting = decode(encode(hello)); check(greeting && greeting->text == hello.text, "Hello name lost"); hello.text = std::string(max_member_name + 1, 'a'); check(reject(hello), "Overlong hello name encoded"); hello.text.clear(); check(decode(encode(hello)) && decode(encode(hello))->text.empty(), "Nameless hello refused"); Packet admin; admin.kind = PacketKind::admin; admin.session = 9; admin.epoch = 20; admin.map = 11; admin.source = player; admin.text = "map Levels/Game/DingoLevel_Root/DingoLevel_Root|Levels/Game/BAM_LevelRoot/BAM_LevelRoot"; const auto request = decode_wire(encode_wire(admin)); check(request && request->kind == PacketKind::admin && request->text == admin.text, "Admin request lost"); admin.text = "bad\nline"; check(reject(admin), "Admin control character encoded"); admin.text = std::string(max_admin_text + 1, 'a'); check(reject(admin), "Overlong admin request encoded"); Packet bans; bans.kind = PacketKind::bans; bans.session = 9; bans.epoch = 10; bans.map = 11; bans.source = server; bans.bans = {{player, "Griefer", 1790000000}, {other, "", 0}}; bans.ban_total = 300; const auto list = decode_wire(encode_wire(bans)); check(list && list->kind == PacketKind::bans && list->ban_total == 300 && list->bans.size() == 2 && list->bans[0].id == player && list->bans[0].name == "Griefer" && list->bans[0].added == 1790000000 && list->bans[1].id == other && list->bans[1].name.empty(), "Server ban list lost"); auto overfull = bans; overfull.ban_total = 1; check(reject(overfull), "Ban list longer than its total encoded"); auto spoofed = bans; spoofed.bans[0].id = server; check(reject(spoofed), "A game server ID encoded as a banned player"); Packet maps; maps.kind = PacketKind::maps; maps.session = 9; maps.epoch = 10; maps.map = 11; maps.source = server; maps.maps = {"Levels/Game/BAM_LevelRoot/BAM_LevelRoot", "Levels/Custom/bbcity/bbcity"}; const auto map_list = decode_wire(encode_wire(maps)); check(map_list && map_list->kind == PacketKind::maps && map_list->maps == maps.maps, "Server map list lost"); auto pooled = maps; pooled.map_pool = {1, 0}; pooled.map_rotation = 20; const auto pool_list = decode_wire(encode_wire(pooled)); check(pool_list && pool_list->map_pool == pooled.map_pool && pool_list->map_rotation == 20, "Server map pool or rotation lost"); Packet changed_map; changed_map.kind = PacketKind::world_state; changed_map.session = 9; changed_map.epoch = 10; changed_map.source = server; changed_map.world = 2; changed_map.destination = "Levels/Game/DingoLevel_Root/DingoLevel_Root|Levels/Game/dingolevel_reskate_momentumpark/x"; changed_map.map = map_hash(changed_map.destination); changed_map.map_label = "Momentum Park"; const auto arrived = decode_wire(encode_wire(changed_map)); check(arrived && arrived->map_label == "Momentum Park" && arrived->destination == changed_map.destination, "The map's name lost from a map change"); auto unnamed = changed_map; unnamed.map_label.assign(max_member_name + 1, 'a'); check(reject(unnamed), "An overlong map name encoded"); // The Thunderstore package a map is from, beside its name. check(arrived && arrived->map_package.empty(), "A map with no package arrived with one"); auto packaged = changed_map; packaged.map_package = "Sandos-Vancouver_Plaza-2.0.0"; const auto with_package = decode_wire(encode_wire(packaged)); check(with_package && with_package->map_package == packaged.map_package && with_package->map_label == "Momentum Park", "The map's package lost from a map change"); auto offered = packaged; offered.kind = PacketKind::map_offer; offered.map_package = "Sandos-Vancouver_Plaza"; const auto offer_arrived = decode_wire(encode_wire(offered)); check(offer_arrived && offer_arrived->map_package == "Sandos-Vancouver_Plaza" && offer_arrived->destination == offered.destination, "The map's package lost from a map offer"); for (const char *bad : {"Sandos", "Sandos-", "-Plaza", "San dos-Plaza", "Sandos-Plaza-2.0", "Sandos-Plaza-2.0.0.1", "../x-y", "Sandos-Pla/za", "Sandos-Plaza-1.2.3-4", "https://thunderstore.io/x-y"}) { auto wrong = packaged; wrong.map_package = bad; check(reject(wrong) && !valid_map_package(bad), "A map package that is not one encoded"); } auto long_package = packaged; long_package.map_package = std::string(60, 'a') + "-" + std::string(60, 'b'); check(reject(long_package), "An overlong map package encoded"); check(valid_map_package("") && valid_map_package("A_1-b_2") && valid_map_package("A-B-10.20.30"), "A map package refused"); { // A player fetching the map says so on what they already send while they wait. Packet waiting; waiting.kind = PacketKind::world_ready; waiting.session = 9; waiting.epoch = 10; waiting.source = server + 1; waiting.world = 2; waiting.map = changed_map.map; waiting.map_fetching = true; const auto heard = decode_wire(encode_wire(waiting)); check(heard && heard->map_fetching && !heard->world_ready, "A map fetch notice lost from a readiness message"); waiting.map_fetching = false; const auto plain = decode_wire(encode_wire(waiting)); check(plain && !plain->map_fetching && !plain->world_ready, "A readiness message gained a map fetch notice"); waiting.world_ready = true; const auto ready = decode_wire(encode_wire(waiting)); check(ready && ready->world_ready && !ready->map_fetching, "Readiness lost"); waiting.map_fetching = true; check(reject(waiting), "Ready and fetching at once encoded"); Packet asking; asking.kind = PacketKind::map_request; asking.session = 9; asking.epoch = 10; asking.source = server + 1; asking.world = 1; asking.map = changed_map.map; asking.map_fetching = true; const auto requested = decode_wire(encode_wire(asking)); check(requested && requested->map_fetching, "A map fetch notice lost from a map request"); asking.map_fetching = false; const auto quiet = decode_wire(encode_wire(asking)); check(quiet && !quiet->map_fetching, "A map request gained a map fetch notice"); auto elsewhere = changed_map; elsewhere.map_fetching = true; check(reject(elsewhere), "A map fetch notice on a map change encoded"); } check(map_package_name("Sandos-Vancouver_Plaza", "2.0.0") == "Sandos-Vancouver_Plaza-2.0.0" && map_package_name("Sandos-Vancouver_Plaza", "") == "Sandos-Vancouver_Plaza" && map_package_name("Sandos-Vancouver_Plaza", "two") == "Sandos-Vancouver_Plaza" && map_package_name("My Map", "1.0.0").empty() && map_package_name("bbcity", "1.0.0").empty() && map_package_name("Realeza-CODOL_RUST_2_LONG-1.0.0", "") == "Realeza-CODOL_RUST_2_LONG-1.0.0" && map_package_name("Realeza-CODOL_RUST_2_LONG-1.0.0", "1.2.0") == "Realeza-CODOL_RUST_2_LONG-1.2.0" && map_package_name("Team-Map-latest", "1.0.0").empty() && map_package_name("Team-Map-1.0.0-x", "").empty(), "A mod folder named as a package, or not"); auto stray = maps; stray.map_pool = {2}; check(reject(stray), "A map pool entry past the map list encoded"); auto twice = maps; twice.map_pool = {0, 0}; check(reject(twice), "A map listed twice in the pool encoded"); auto endless = maps; endless.map_rotation = dingosdk::max_map_rotation + 1; check(reject(endless), "An overlong map rotation encoded"); auto piped = maps; piped.maps[0] = "Levels/Game/DingoLevel_Root/DingoLevel_Root|Levels/Game/BAM_LevelRoot/BAM_LevelRoot"; check(reject(piped), "A destination encoded as a server map"); auto too_many = maps; too_many.maps.assign(max_server_maps + 1, "Levels/Game/BAM_LevelRoot/BAM_LevelRoot"); check(reject(too_many), "Overlong server map list encoded"); const auto invite = parse_invite(format_invite({server, 0x1234})); check(invite && invite->steam_id == server && invite->secret == 0x1234, "Server invite refused"); dingosdk::server::Advertisement ad{"Big, friendly server", "San Vansterdam", 3, 16, true, true, 0xABCDEF0123456789ULL}; const auto tags = dingosdk::server::server_tags(ad); check(tags.size() < 128, "Server tags exceed Steam's limit"); const auto row = read_server_tags(tags, server); check(row && row->dedicated && row->name == "Big friendly server" && row->map == ad.map && row->players == 3 && row->capacity == 16 && row->password_required && row->code == format_invite({server, ad.secret}), "Server tags did not round trip"); // A whole last character is kept, and one the byte limit cuts through is dropped whole. const auto accented = read_server_tags(dingosdk::server::server_tags({"Skate Caf\xC3\xA9", "Caf\xC3\xA9", 1, 8, false, true, 1}), server); check(accented && accented->name == "Skate Caf\xC3\xA9" && accented->map == "Caf\xC3\xA9", "A server name lost its non-ASCII last letter"); for (std::size_t lead = 0; lead < 3; ++lead) { std::string euros(lead, 'a'); for (int i = 0; i < 50; ++i) euros += "\xE2\x82\xAC"; const auto cut = dingosdk::server::server_tags({euros, "Caf\xC3\xA9", 1, 8, false, true, 1}); const auto name = cut.substr(cut.find(",n") + 2); check(cut.size() < 128 && name.size() > lead && (name.size() - lead) % 3 == 0, "A server name was cut inside a character"); } check(!read_server_tags(tags, player), "A player's ID read as a server"); check(!read_server_tags("reskate,v1,k1,c4", server), "An incompatible server version listed"); } int main() { try { codec(); tick_rates_codec(); random_parks_codec(); compressed_codec(); sender_timeline(); greetings(); playback(); skateboard_playback(); matrices_and_invites(); malformed_input(); cosmetics_codec(); sound_codec_and_timing(); object_codec(); chat_codec(); throwdown_codec(); dedicated_server_codec(); std::cout << "Multiplayer protocol: all checks passed (40,000 malformed/mutated inputs).\n"; return 0; } catch (const std::exception &e) { std::cerr << e.what() << '\n'; return 1; } }