#pragma once namespace dingosdk::overlay { struct SkateMenu; struct Model; struct CallbacksV3; // The MODS page: tab 0 lists installed mods (with Board Break's deck above them, when one is // installed), tab 1 custom Lua scripts. void draw_modding_menu(SkateMenu& menu, int tab, const Model& model, const CallbacksV3& callbacks); }