#include "gui_internal.h" #include "mod_manager.h" #include "Engine/Core/Log/logging.h" #include #include #include using Microsoft::WRL::ComPtr; // The Mods page: a nav rail on the left, and a list where every mod is a // full-width row that opens where it sits. MY MODS is install order and // enabled state; GET MODS is Thunderstore (gui_mods_browse.cpp). namespace dingosdk::launcher_gui::detail { namespace { void save(ModsPanel& panel) { try { mods::save_mod_order(panel.root, panel.list.entries); panel.list.issue.clear(); panel.message = "Saved. Changes apply the next time Skate starts."; panel.message_error = false; } catch (const std::exception& failure) { panel.message = failure.what(); panel.message_error = true; } } // Picks up a finished install: rescan and select the new mod, or ask to replace. void collect_install(ModsPanel& panel, const launcher_app::Session& session) { std::lock_guard lock(panel.mutex); if (!panel.finished) return; panel.finished = false; panel.progress = -1; if (!panel.finished_conflict.empty()) { panel.conflict_name = panel.finished_conflict; panel.conflict_source = panel.finished_source; panel.message.clear(); return; } scan(panel, session); if (!panel.finished_error.empty()) { panel.message = panel.finished_error; panel.message_error = true; return; } for (std::size_t i = 0; i < panel.list.entries.size(); ++i) if (panel.list.entries[i].mod.name == panel.finished_name) panel.selected = static_cast(i); panel.message_error = false; if (!panel.finished_note.empty()) { panel.message = panel.finished_note; // Thunderstore installs say what they did and log it themselves panel.finished_note.clear(); return; } panel.message = "Installed " + panel.finished_name + ". It loads the next time Skate starts."; logging::write(logging::Level::info, logging::Channel::launcher, "Mod installed: " + panel.finished_name); } // The Windows file (or folder) picker; empty when cancelled. fs::path pick(HWND owner, bool folder) { ComPtr dialog; if (FAILED(CoCreateInstance(CLSID_FileOpenDialog, nullptr, CLSCTX_INPROC_SERVER, IID_PPV_ARGS(&dialog)))) return {}; FILEOPENDIALOGOPTIONS options{}; dialog->GetOptions(&options); dialog->SetOptions(options | FOS_FORCEFILESYSTEM | FOS_PATHMUSTEXIST | (folder ? FOS_PICKFOLDERS : FOS_FILEMUSTEXIST)); if (!folder) { const COMDLG_FILTERSPEC filter[]{{L"Mod archive (*.zip)", L"*.zip"}}; dialog->SetFileTypes(1, filter); } dialog->SetTitle(folder ? L"Choose a mod folder to install" : L"Choose a mod .zip to install"); if (FAILED(dialog->Show(owner))) return {}; ComPtr item; PWSTR path{}; if (FAILED(dialog->GetResult(&item)) || FAILED(item->GetDisplayName(SIGDN_FILESYSPATH, &path))) return {}; fs::path result(path); CoTaskMemFree(path); return result; } // Everything in the mod's folder, as Explorer would count it. The game's merged // patch hard links a mod's archives rather than copying them, so this is also // what removing the mod gives back. std::uint64_t folder_size(const fs::path& directory) { std::uint64_t total{}; std::error_code error; for (fs::recursive_directory_iterator it(directory, fs::directory_options::skip_permission_denied, error), end; it != end && !error; it.increment(error)) { std::error_code ignored; if (it->is_regular_file(ignored) && !ignored) { const auto size = it->file_size(ignored); if (!ignored) total += size; } } return total; } std::string summary(const ModsPanel& panel, const mods::Mod& mod) { std::vector parts; if (!mod.version.empty()) parts.push_back("v" + mod.version); if (const auto size = panel.sizes.find(mod.name); size != panel.sizes.end() && size->second) parts.push_back(size_text(size->second)); if (!mod.author.empty()) parts.push_back("by " + mod.author); if (!mod.levels.empty()) parts.push_back(mod.levels.size() == 1 ? "1 map" : std::to_string(mod.levels.size()) + " maps"); else if (mod.provides_layout) parts.push_back("game data"); if (!mod.park_maps.empty()) parts.push_back(mod.park_maps.size() == 1 ? "1 park" : std::to_string(mod.park_maps.size()) + " parks"); if (!mod.provides_layout && !mod.provides_levels && mod.park_maps.empty()) parts.push_back("nothing to load"); std::string text; for (const auto& part : parts) text += (text.empty() ? "" : " / ") + part; return text; } // ---------------------------------------------------------------- nav rail // The rail: the two pages, then what you can do to the Mods folder. Returns // true when BACK was pressed. bool rail(const Fonts& fonts, ModsPanel& panel, HWND window, float width, const std::vector& pending, bool installing) { const auto installed = panel.list.entries.size(); const auto& store = panel.store; bool leave = false; ImGui::BeginDisabled(installing); if (nav_tile(fonts, width, "MY MODS", panel.tab == 0, pending.empty() ? std::to_string(installed) : std::to_string(pending.size()), !pending.empty(), pending.empty() ? std::string() : pending.size() == 1 ? std::string("1 update on Thunderstore") : std::format("{} updates on Thunderstore", pending.size()))) panel.tab = 0; if (nav_tile(fonts, width, "GET MODS", panel.tab == 1, store.loaded ? std::to_string(store.packages.size()) : std::string("..."), false, store.loaded ? std::string() : std::string("Loading the Thunderstore listing"))) panel.tab = 1; ImGui::Dummy(ImVec2(0, S(8))); if (!pending.empty()) { push_primary_button(); if (ImGui::Button(std::format("UPDATE ALL ({})", pending.size()).c_str(), ImVec2(-1, S(34)))) { std::vector packages; for (const auto* package : pending) packages.push_back(*package); start_store_install(panel, std::move(packages)); } pop_primary_button(); ImGui::Dummy(ImVec2(0, S(4))); } if (ImGui::Button("Install .zip", ImVec2(-1, S(32)))) if (const auto path = pick(window, false); !path.empty()) start_install(panel, path, false); if (ImGui::Button("Install folder", ImVec2(-1, S(32)))) if (const auto path = pick(window, true); !path.empty()) start_install(panel, path, false); if (ImGui::Button("Open Mods folder", ImVec2(-1, S(32)))) open_path(panel.root); if (ImGui::Button("Open Thunderstore", ImVec2(-1, S(32)))) open_url(utf8(thunderstore::community_page(thunderstore::community()))); ImGui::EndDisabled(); ImGui::SetCursorPosY(ImGui::GetWindowHeight() - S(38)); push_primary_button(); if (ImGui::Button("\xe2\x86\x90 BACK", ImVec2(-1, S(34)))) leave = true; pop_primary_button(); return leave; } // ---------------------------------------------------------------- MY MODS // One installed mod: enabled state, its place in the load order, and a click // anywhere else for everything the mod says about itself. void installed_row(const Fonts& fonts, ModsPanel& panel, const thunderstore::Installed& installed, int index, float tall, bool& changed, int& move_from, int& move_to) { auto& entry = panel.list.entries[static_cast(index)]; const auto& mod = entry.mod; ImGui::PushID(index); auto* draw = ImGui::GetWindowDrawList(); const ImVec2 start = ImGui::GetCursorScreenPos(); const float width = ImGui::GetContentRegionAvail().x; if (list_row("##row", width, tall, false)) { panel.selected = index; panel.overview = false; } const float right = start.x + width; const bool left_out = panel.list.excluded.contains(mod.name); const auto* package = package_for(panel.store, mod.name); const bool update = package && thunderstore::update_available(*package, installed); // The same icon the store shows, so a mod looks like itself on both pages. mod_icon(panel, package, ImVec2(start.x + S(48), start.y + (tall - S(52)) * 0.5f), S(52)); const float text_x = start.x + S(112); const auto title = std::to_string(index + 1) + ". " + mod.title; draw->AddText(fonts.bold, fonts.bold->FontSize, ImVec2(text_x, start.y + S(16)), entry.enabled ? color::text : color::muted, title.c_str()); if (const auto detail = summary(panel, mod); !detail.empty()) draw->AddText(fonts.body, fonts.body->FontSize, ImVec2(text_x, start.y + S(40)), color::muted, detail.c_str()); // The widgets that sit on the row, over its Selectable. ImGui::SetCursorScreenPos(ImVec2(start.x + S(14), start.y + (tall - ImGui::GetFrameHeight()) * 0.5f)); if (ImGui::Checkbox("##enabled", &entry.enabled)) changed = true; if (ImGui::IsItemHovered()) ImGui::SetTooltip(entry.enabled ? "Enabled: loads when Skate starts" : "Disabled"); // Right to left: the load order, then what you can do to the mod. const float arrow = ImGui::GetFrameHeight(); const float arrows_x = right - S(16) - arrow * 2 - S(6); ImGui::SetCursorScreenPos(ImVec2(arrows_x, start.y + (tall - arrow) * 0.5f)); ImGui::BeginDisabled(index == 0); if (ImGui::ArrowButton("##up", ImGuiDir_Up)) { move_from = index; move_to = index - 1; } ImGui::EndDisabled(); if (ImGui::IsItemHovered()) ImGui::SetTooltip("Load earlier: later mods win where they overlap"); ImGui::SameLine(0, S(6)); ImGui::BeginDisabled(index + 1 == static_cast(panel.list.entries.size())); if (ImGui::ArrowButton("##down", ImGuiDir_Down)) { move_from = index; move_to = index + 1; } ImGui::EndDisabled(); const float button = S(104), button_y = start.y + (tall - S(30)) * 0.5f; float next = arrows_x - S(14) - button; ImGui::SetCursorScreenPos(ImVec2(next, button_y)); if (ImGui::Button("Uninstall", ImVec2(button, S(30)))) panel.confirm_remove = mod.name; if (ImGui::IsItemHovered()) ImGui::SetTooltip("Delete this mod's folder (it goes to the Recycle Bin)"); if (update) { next -= S(8) + button; ImGui::SetCursorScreenPos(ImVec2(next, button_y)); push_primary_button(); if (ImGui::Button("UPDATE", ImVec2(button, S(30)))) start_store_install(panel, {*package}); pop_primary_button(); if (ImGui::IsItemHovered()) ImGui::SetTooltip("Thunderstore has v%s", package->latest().number.c_str()); } float pill_x = next - S(14); const float pill_y = start.y + (tall - fonts.caption->FontSize - S(8)) * 0.5f; const auto pill = [&](const char* label, ImU32 fill) { pill_x -= badge_width(fonts, label); badge(draw, fonts, ImVec2(pill_x, pill_y), label, fill, color::ink); pill_x -= S(8); }; if (!mod.outdated.empty()) pill("OUTDATED", color::warning); else if (left_out) pill("NOT LOADED", color::danger); ImGui::PopID(); } void installed_page(Launcher& launcher, const Fonts& fonts, ModsPanel& panel, const thunderstore::Installed& installed, float height, bool installing) { auto& entries = panel.list.entries; const float top = ImGui::GetCursorPosY(); ImGui::SetCursorPosX(ImGui::GetContentRegionMax().x - S(110)); if (ImGui::Button("Refresh", ImVec2(S(110), 0))) refresh_mods(launcher, panel); ImGui::PushTextWrapPos(0); ImGui::TextDisabled("Mods load top to bottom: where two change the same thing, the higher one wins. Changes apply " "the next time Skate starts. Click a mod to see everything about it."); if (launcher.game()) ImGui::TextColored(ImGui::ColorConvertU32ToFloat4(color::warning), "Skate is running: restart it to apply changes."); if (!panel.list.issue.empty()) ImGui::TextColored(ImGui::ColorConvertU32ToFloat4(color::danger), "mods.json could not be read (%s), so the game loads no mods. Any change here rewrites it.", panel.list.issue.c_str()); std::vector dropped; for (const auto& entry : entries) if (entry.enabled && panel.list.excluded.contains(entry.mod.name) && entry.mod.outdated.empty()) dropped.push_back(entry.mod.title); if (!dropped.empty()) { std::string names; for (const auto& title : dropped) names += (names.empty() ? "" : ", ") + title; ImGui::TextColored(ImGui::ColorConvertU32ToFloat4(color::danger), dropped.size() == 1 ? "%s did not load: the game could not merge it cleanly, so none of its content is " "used. Open it to see what went wrong." : "%s did not load: the game could not merge them cleanly, so none of their content " "is used. Open one to see what went wrong.", names.c_str()); } if (!panel.list.missing.empty()) { std::string missing; for (const auto& name : panel.list.missing) missing += (missing.empty() ? "" : ", ") + name; ImGui::TextDisabled("mods.json also lists folders that are not installed: %s", missing.c_str()); } ImGui::PopTextWrapPos(); ImGui::Spacing(); const float body = std::max(S(120), height - (ImGui::GetCursorPosY() - top)); ImGui::BeginChild("##mod_list", ImVec2(0, body), ImGuiChildFlags_Borders); if (entries.empty()) { ImGui::Spacing(); ImGui::Indent(S(14)); ImGui::TextDisabled(panel.list.present ? "No mods installed yet." : "No Mods folder yet."); ImGui::TextDisabled("Use GET MODS to browse Thunderstore, or drop a mod .zip on the window."); ImGui::Unindent(S(14)); } bool changed = false; int move_from = -1, move_to = -1; const float row = S(76); ImGui::BeginDisabled(installing); virtual_rows(static_cast(entries.size()), [&](int) { return row; }, [&](int index, float tall) { installed_row(fonts, panel, installed, index, tall, changed, move_from, move_to); }); ImGui::EndDisabled(); ImGui::EndChild(); if (move_from >= 0) { std::swap(entries[static_cast(move_from)], entries[static_cast(move_to)]); if (panel.selected == move_from) panel.selected = move_to; else if (panel.selected == move_to) panel.selected = move_from; changed = true; } if (changed) save(panel); } // Everything an installed mod says about itself, in a popup over the page. void mod_overview(const Fonts& fonts, ModsPanel& panel, const thunderstore::Installed& installed, ImVec2 size, bool installing) { if (panel.selected < 0 || panel.selected >= static_cast(panel.list.entries.size())) { panel.selected = -1; return; } auto& entry = panel.list.entries[static_cast(panel.selected)]; const auto& mod = entry.mod; const auto* package = package_for(panel.store, mod.name); const bool update = package && thunderstore::update_available(*package, installed); if (!panel.overview) { ImGui::OpenPopup("##mod_overview"); panel.overview = true; } const ImVec2 extent(std::min(S(680), size.x - S(80)), std::min(S(560), size.y - S(80))); ImGui::SetNextWindowPos(ImVec2((size.x - extent.x) * 0.5f, (size.y - extent.y) * 0.5f)); ImGui::SetNextWindowSize(extent); if (!ImGui::BeginPopupModal("##mod_overview", nullptr, ImGuiWindowFlags_NoDecoration | ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoSavedSettings)) { panel.overview = false; // dismissed with Escape panel.selected = -1; return; } const auto close = [&] { panel.overview = false; panel.selected = -1; ImGui::CloseCurrentPopup(); }; ImGui::PushFont(fonts.heading); ImGui::PushTextWrapPos(0); ImGui::TextUnformatted(mod.title.c_str()); ImGui::PopTextWrapPos(); ImGui::PopFont(); ImGui::TextDisabled("%s", summary(panel, mod).c_str()); ImGui::Spacing(); if (update) { ImGui::BeginDisabled(installing); push_primary_button(); if (ImGui::Button(("UPDATE TO v" + package->latest().number).c_str(), ImVec2(0, S(34)))) { start_store_install(panel, {*package}); close(); } pop_primary_button(); ImGui::EndDisabled(); ImGui::SameLine(); } if (ImGui::Button("Open folder", ImVec2(0, S(34)))) open_path(mod.directory); if (package && !package->package_url.empty()) { ImGui::SameLine(); if (ImGui::Button("Thunderstore page", ImVec2(0, S(34)))) open_url(package->package_url); } ImGui::SameLine(); ImGui::BeginDisabled(installing); ImGui::PushStyleColor(ImGuiCol_Text, ImGui::ColorConvertU32ToFloat4(color::danger)); // The confirmation is its own modal, so this one has to go first. if (ImGui::Button("Uninstall", ImVec2(0, S(34)))) { const auto name = mod.name; close(); panel.confirm_remove = name; } ImGui::PopStyleColor(); ImGui::EndDisabled(); ImGui::Spacing(); ImGui::BeginChild("##mod_overview_body", ImVec2(0, std::max(S(80), extent.y - ImGui::GetCursorPosY() - S(24) - ImGui::GetFrameHeight()))); ImGui::PushTextWrapPos(0); if (!mod.outdated.empty()) ImGui::TextColored(ImGui::ColorConvertU32ToFloat4(color::danger), "Outdated: this mod does not load. It was made for another version of Skate (%s). Get an updated " "version, or rebuild it with the latest ReSkate Studio.", mod.outdated.c_str()); if (const auto missing = panel.list.excluded.find(mod.name); missing != panel.list.excluded.end()) { ImGui::TextColored(ImGui::ColorConvertU32ToFloat4(color::danger), "Not loaded: the game could not merge this mod cleanly, so none of it is used. Reinstall the whole " "mod folder, or rebuild it with a current ReSkate Studio."); if (!missing->second.empty()) ImGui::TextDisabled("%s", missing->second.front().c_str()); } field(fonts, "AUTHOR", mod.author); field(fonts, "VERSION", mod.version); field(fonts, "DESCRIPTION", mod.description); field(fonts, "FOLDER", "Mods\\" + mod.name); if (package) field(fonts, "THUNDERSTORE", package->full_name + (update ? " (v" + package->latest().number + " available)" : std::string(" (up to date)"))); if (!mod.tool.empty() || !mod.built.empty()) field(fonts, "BUILT WITH", mod.tool + (mod.built.empty() ? "" : (mod.tool.empty() ? "" : ", ") + mod.built)); std::string levels; for (const auto& level : mod.levels) { const auto slash = level.rfind('/'); levels += (levels.empty() ? "" : "\n") + (slash == std::string::npos ? level : level.substr(slash + 1)); } field(fonts, "MAPS", levels); std::string parks; for (const auto& map : mod.park_maps) parks += (parks.empty() ? "" : ", ") + map; field(fonts, "PARKS", parks); if (!mod.provides_layout && !mod.provides_levels && mod.park_maps.empty()) field(fonts, "NOTE", "This folder has no layout.toc or reskate-levels.json, so the game has nothing to load from it."); ImGui::PopTextWrapPos(); ImGui::EndChild(); ImGui::SetCursorPosY(extent.y - S(24) - ImGui::GetFrameHeight()); bool enabled = entry.enabled; if (ImGui::Checkbox("Loads when Skate starts", &enabled)) { entry.enabled = enabled; save(panel); } ImGui::SameLine(extent.x - S(28) - S(110)); if (ImGui::Button("CLOSE", ImVec2(S(110), 0))) close(); ImGui::EndPopup(); } // ---------------------------------------------------------------- installing // What a mod manager shows while it works: everything else dimmed, and one // panel saying what is being downloaded. void install_modal(const Fonts& fonts, ModsPanel& panel, ImVec2 size) { std::string activity; { std::lock_guard lock(panel.mutex); activity = panel.activity; } const float fraction = std::clamp(panel.progress.load(), 0.0f, 1.0f); const auto time = static_cast(ImGui::GetTime()); // Cancelling is not instant: the worker notices on its next chunk or file. // Say so, or the button looks dead and gets pressed again. const bool cancelling = panel.cancel.load(); // Its own window over the page: the page's own draw list renders under // its children, so a panel drawn there would sit beneath the mod list. ImGui::SetNextWindowPos(ImVec2(0, 0)); ImGui::SetNextWindowSize(size); ImGui::SetNextWindowFocus(); ImGui::Begin("##installing", nullptr, ImGuiWindowFlags_NoDecoration | ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoSavedSettings | ImGuiWindowFlags_NoBackground); auto* draw = ImGui::GetWindowDrawList(); draw->AddRectFilled(ImVec2(0, 0), size, rgba(4, 6, 9, 0.72f)); const ImVec2 extent(S(540), S(206)); const ImVec2 origin((size.x - extent.x) * 0.5f, (size.y - extent.y) * 0.5f); const ImVec2 end(origin.x + extent.x, origin.y + extent.y); skate_theme::rough_rect(draw, origin, end, color::blue, 11, g_scale); draw->AddText(fonts.tile, fonts.tile->FontSize, ImVec2(origin.x + S(26), origin.y + S(18)), color::ink, cancelling ? "CANCELLING" : "INSTALLING"); const auto line = cancelling ? std::string("Stopping as soon as the current file is done. " "The Mods folder is left as it was.") : activity; if (!line.empty()) draw->AddText(fonts.bold, fonts.bold->FontSize, ImVec2(origin.x + S(26), origin.y + S(70)), rgba(0, 0, 0, 0.78f), line.c_str(), nullptr, extent.x - S(52)); skate_theme::striped_bar(draw, ImVec2(origin.x + S(26), origin.y + S(118)), ImVec2(end.x - S(26), origin.y + S(134)), fraction, time, g_scale); draw->AddText(fonts.bold, fonts.bold->FontSize, ImVec2(origin.x + S(26), origin.y + S(142)), rgba(0, 0, 0, 0.78f), std::format("{:.0f}%", fraction * 100).c_str()); ImGui::PushStyleColor(ImGuiCol_Button, ImGui::ColorConvertU32ToFloat4(rgba(0, 0, 0, 0.38f))); ImGui::PushStyleColor(ImGuiCol_ButtonHovered, ImGui::ColorConvertU32ToFloat4(rgba(0, 0, 0, 0.52f))); ImGui::PushStyleColor(ImGuiCol_ButtonActive, ImGui::ColorConvertU32ToFloat4(rgba(0, 0, 0, 0.66f))); ImGui::SetCursorScreenPos(ImVec2(end.x - S(26) - S(130), end.y - S(24) - S(34))); ImGui::BeginDisabled(cancelling); const bool pressed = ImGui::Button(cancelling ? "CANCELLING" : "CANCEL", ImVec2(S(130), S(34))); ImGui::EndDisabled(); ImGui::PopStyleColor(3); // Escape too: the button is the only way out of this panel otherwise. if (!cancelling && (pressed || ImGui::IsKeyPressed(ImGuiKey_Escape, false))) { panel.cancel = true; logging::write(logging::Level::info, logging::Channel::launcher, pressed ? "Mod install cancelled by the Cancel button." : "Mod install cancelled with Escape."); } ImGui::End(); } } // namespace void refresh_mods(Launcher& launcher, ModsPanel& panel) { scan(panel, launcher.session()); refresh_listing(panel, ImGui::GetTime(), true); panel.message.clear(); } void scan(ModsPanel& panel, const launcher_app::Session& session) { panel.root = launcher_mods::mods_root(session.paths.directory); panel.list = mods::scan_mods(panel.root.parent_path()); panel.sizes.clear(); for (const auto& entry : panel.list.entries) panel.sizes[entry.mod.name] = folder_size(entry.mod.directory); panel.scanned = true; if (panel.selected >= static_cast(panel.list.entries.size())) panel.selected = -1; } void start_install(ModsPanel& panel, const fs::path& source, bool replace) { if (panel.installing) return; if (panel.worker.joinable()) panel.worker.join(); panel.installing = true; panel.cancel = false; panel.progress = 0; panel.message.clear(); panel.message_error = false; { std::lock_guard lock(panel.mutex); panel.activity = "Installing " + utf8(source.filename().wstring()); } const auto root = panel.root; panel.worker = std::thread([&panel, root, source, replace] { std::string name, error, conflict; try { name = launcher_mods::install(root, source, replace, [&panel](float fraction) { panel.progress = fraction; }, panel.cancel); } catch (const launcher_mods::AlreadyInstalled& existing) { conflict = existing.name; } catch (const std::exception& failure) { error = failure.what(); } std::lock_guard lock(panel.mutex); panel.finished = true; panel.finished_name = name; panel.finished_error = error; panel.finished_conflict = conflict; panel.finished_source = source; panel.activity.clear(); panel.installing = false; }); } // What PLAY shows instead of launching when the merge left mods out. The game // would leave them out too, silently, three minutes into a loading screen. void mods_broken_window(Launcher& launcher, const Fonts& fonts, ImVec2 size, Ui& ui, ModsPanel& panel, const std::vector& problems) { const bool one = problems.size() == 1; const float rows = static_cast(problems.size()) * S(52); const auto frame = begin_panel("##mods_broken_panel", size, ImVec2(S(620), std::min(size.y - S(80), S(300) + rows))); panel_title(fonts, one ? "A MOD COULD NOT BE MERGED" : "MODS COULD NOT BE MERGED"); ImGui::PushTextWrapPos(0); ImGui::TextDisabled(one ? "This mod cannot be combined with the game's files, so none of its content would load. Skate would " "start without it and never say why." : "These mods cannot be combined with the game's files, so none of their content would load. Skate would " "start without them and never say why."); ImGui::PopTextWrapPos(); ImGui::Spacing(); const float footer = ImGui::GetFrameHeight() + ImGui::GetTextLineHeight() + S(56); ImGui::BeginChild("##broken_list", ImVec2(0, frame.y - ImGui::GetCursorPosY() - footer), ImGuiChildFlags_Borders); for (const auto& problem : problems) { ImGui::PushFont(fonts.bold); ImGui::PushStyleColor(ImGuiCol_Text, ImGui::ColorConvertU32ToFloat4(color::danger)); ImGui::TextUnformatted(problem.title.c_str()); ImGui::PopStyleColor(); ImGui::PopFont(); ImGui::PushTextWrapPos(0); ImGui::TextDisabled("%s", problem.reason.c_str()); ImGui::PopTextWrapPos(); ImGui::Spacing(); } ImGui::EndChild(); ImGui::Spacing(); ImGui::PushFont(fonts.caption); ImGui::TextDisabled("Reinstall the whole mod folder, or rebuild it with a current ReSkate Studio."); ImGui::PopFont(); ImGui::SetCursorPosY(frame.y - S(24) - ImGui::GetFrameHeight()); // A rejected mods.json is not a mod, so there is nothing to switch off. const bool switchable = std::any_of(problems.begin(), problems.end(), [](const ModProblem& problem) { return !problem.name.empty(); }); bool disable = false; if (switchable) { push_primary_button(); disable = ImGui::Button(one ? "SWITCH IT OFF AND PLAY" : "SWITCH THEM OFF AND PLAY", ImVec2(S(260), 0)); pop_primary_button(); ImGui::SameLine(0, S(8)); } if (disable) { // mods.json is the game's own switch, so the next launch skips them // without the merge finding out the hard way again. const auto root = launcher_mods::mods_root(launcher.session().paths.directory); auto list = mods::scan_mods(root.parent_path()); for (auto& entry : list.entries) for (const auto& problem : problems) if (entry.mod.name == problem.name) entry.enabled = false; try { mods::save_mod_order(root, list.entries); logging::write(logging::Level::info, logging::Channel::launcher, "Mods switched off after a failed merge; launching without them"); } catch (const std::exception& failure) { logging::write(logging::Level::warning, logging::Channel::launcher, std::string("Could not switch the mods off: ") + failure.what()); } panel.scanned = false; launcher.play_anyway(); } if (ImGui::Button("Open Mod Manager", ImVec2(S(160), 0))) { launcher.dismiss_mod_problems(); ui.mods = true; panel.tab = 0; panel.scanned = false; } ImGui::SameLine(frame.x - S(28) - S(110)); if (ImGui::Button("Play anyway", ImVec2(S(110), 0))) launcher.play_anyway(); ImGui::End(); } // What PLAY shows while mods have updates waiting. Playing on the version you // have is a real choice -- a map you are mid-way through, an update you do not // trust -- so it stays on offer, and taking it is remembered for the session. void mods_outdated_window(Launcher& launcher, const Fonts& fonts, ImVec2 size, Ui& ui, ModsPanel& panel) { if (!panel.scanned) scan(panel, launcher.session()); const auto installed = installed_versions(panel.list); const auto pending = updates(panel.store, installed); // Nothing left to update (an update ran, or the listing changed): just go. if (pending.empty()) { ui.mods_update_prompt = false; launcher.play(); return; } const bool one = pending.size() == 1; const auto frame = begin_panel("##mods_outdated_panel", size, ImVec2(S(600), std::min(size.y - S(80), S(250) + static_cast(pending.size()) * S(44)))); panel_title(fonts, one ? "A MOD HAS AN UPDATE" : "MODS HAVE UPDATES"); ImGui::PushTextWrapPos(0); ImGui::TextDisabled(one ? "Thunderstore has a newer version of this mod." : "Thunderstore has newer versions of these mods."); ImGui::PopTextWrapPos(); ImGui::Spacing(); const float footer = ImGui::GetFrameHeight() + S(44); ImGui::BeginChild("##outdated_list", ImVec2(0, frame.y - ImGui::GetCursorPosY() - footer), ImGuiChildFlags_Borders); for (const auto* package : pending) { const auto found = installed.find(thunderstore::folder_for(package->full_name)); ImGui::PushFont(fonts.bold); ImGui::TextUnformatted(package->title().c_str()); ImGui::PopFont(); ImGui::SameLine(); if (found != installed.end() && !found->second.empty()) ImGui::TextDisabled("v%s -> v%s", found->second.c_str(), package->latest().number.c_str()); else ImGui::TextDisabled("-> v%s", package->latest().number.c_str()); ImGui::Spacing(); } ImGui::EndChild(); ImGui::SetCursorPosY(frame.y - S(24) - ImGui::GetFrameHeight()); push_primary_button(); const bool update = ImGui::Button(one ? "UPDATE IT AND PLAY" : "UPDATE THEM AND PLAY", ImVec2(S(230), 0)); pop_primary_button(); if (update) { // The install panel lives on the mod manager page, so open it: an // update with no sign of it running is the same as a dead button. std::vector packages; for (const auto* package : pending) packages.push_back(*package); start_store_install(panel, std::move(packages)); // Only promise the launch if the install really started. ui.play_after_install = panel.installing; ui.mods_update_prompt = false; ui.mods = true; panel.tab = 0; } ImGui::SameLine(0, S(8)); if (ImGui::Button("Open Mod Manager", ImVec2(S(160), 0))) { ui.mods_update_prompt = false; ui.mods = true; panel.tab = 0; panel.scanned = false; } ImGui::SameLine(frame.x - S(28) - S(110)); if (ImGui::Button("Play anyway", ImVec2(S(110), 0))) { ui.mods_update_prompt = false; ui.mods_updates_ignored = true; // asked and answered; do not nag again launcher.play(); } ImGui::End(); } void mods_window(Launcher& launcher, const Fonts& fonts, ImVec2 size, Ui& ui, ModsPanel& panel, HWND window) { const auto& session = launcher.session(); if (!panel.scanned) scan(panel, session); collect_install(panel, session); refresh_listing(panel, ImGui::GetTime()); // A page, not a panel: the mod list and the Thunderstore browser both want // the whole window. It sits at (0, 0), so window and screen space agree. const auto frame = begin_page("##mods_panel", size); // Both lists draw mod icons, so both need finished ones uploaded. pump_icons(panel); auto* draw = ImGui::GetWindowDrawList(); const bool installing = panel.installing; auto& entries = panel.list.entries; const auto installed = installed_versions(panel.list); const auto pending = updates(panel.store, installed); const auto close = [&] { ui.mods = false; panel.message.clear(); panel.scanned = false; ui.play_after_install = false; // leaving the page is a change of mind }; // The page covers the main screen's buttons, so it draws its own. window_buttons(draw, window, frame); const float rail_x = S(28), rail_width = S(236); const float content_x = rail_x + rail_width + S(26); const float top = S(52), bottom = frame.y - S(24); const float title_size = S(44); page_title(draw, fonts, ImVec2(rail_x + S(2), top - S(4)), "MOD\nMANAGER", title_size); const float rail_top = top + title_size * 2 + S(16); ImGui::SetCursorPos(ImVec2(rail_x, rail_top)); ImGui::BeginChild("##rail", ImVec2(rail_width, bottom - rail_top)); const bool leave = rail(fonts, panel, window, rail_width, pending, installing); ImGui::EndChild(); ImGui::SetCursorPos(ImVec2(content_x, top)); ImGui::BeginChild("##content", ImVec2(frame.x - content_x - S(28), bottom - top)); // With nothing to say, the list runs all the way down to BACK's bottom // edge; a message takes two lines off it until it is gone. const float status = panel.message.empty() ? S(4) : ImGui::GetTextLineHeight() * 2 + S(12); const float body = ImGui::GetWindowHeight() - status; if (panel.tab == 1) browse_page(launcher, fonts, panel, body, installing); else installed_page(launcher, fonts, panel, installed, body, installing); if (!panel.message.empty()) { ImGui::SetCursorPosY(ImGui::GetWindowHeight() - status + S(8)); ImGui::PushTextWrapPos(0); ImGui::TextColored(ImGui::ColorConvertU32ToFloat4(panel.message_error ? color::danger : color::good), "%s", panel.message.c_str()); ImGui::PopTextWrapPos(); } ImGui::EndChild(); if (panel.tab == 1) package_overview(fonts, panel, frame, installing); else mod_overview(fonts, panel, installed, frame, installing); if (leave) close(); if (!installing && !ImGui::IsPopupOpen(nullptr, ImGuiPopupFlags_AnyPopupId) && !ImGui::IsAnyItemActive() && ImGui::IsKeyPressed(ImGuiKey_Escape, false)) close(); // ------------------------------------------------ confirmations if (!panel.confirm_remove.empty() && !ImGui::IsPopupOpen("Uninstall mod")) ImGui::OpenPopup("Uninstall mod"); if (!panel.conflict_name.empty() && !ImGui::IsPopupOpen("Replace mod")) ImGui::OpenPopup("Replace mod"); ImGui::SetNextWindowSize(ImVec2(S(440), 0)); if (ImGui::BeginPopupModal("Uninstall mod", nullptr, ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoMove)) { ImGui::PushTextWrapPos(0); ImGui::Text("Uninstall \"%s\"? Its folder goes to the Recycle Bin.", panel.confirm_remove.c_str()); ImGui::PopTextWrapPos(); ImGui::Spacing(); if (ImGui::Button("Cancel", ImVec2(S(110), 0))) { panel.confirm_remove.clear(); ImGui::CloseCurrentPopup(); } ImGui::SameLine(); push_primary_button(); if (ImGui::Button("UNINSTALL", ImVec2(S(110), 0))) { const auto name = panel.confirm_remove; try { launcher_mods::remove(panel.root, name); std::erase_if(entries, [&](const auto& entry) { return entry.mod.name == name; }); save(panel); panel.message = "Uninstalled " + name + ". It is in the Recycle Bin if you want it back."; panel.selected = -1; logging::write(logging::Level::info, logging::Channel::launcher, "Mod removed: " + name); } catch (const std::exception& failure) { panel.message = failure.what(); panel.message_error = true; } const auto message = panel.message; const bool error = panel.message_error; scan(panel, session); panel.message = message; panel.message_error = error; panel.confirm_remove.clear(); ImGui::CloseCurrentPopup(); } pop_primary_button(); ImGui::EndPopup(); } ImGui::SetNextWindowSize(ImVec2(S(440), 0)); if (ImGui::BeginPopupModal("Replace mod", nullptr, ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoMove)) { ImGui::PushTextWrapPos(0); ImGui::Text("\"%s\" is already installed. Replace it? The installed copy goes to the Recycle Bin.", panel.conflict_name.c_str()); ImGui::PopTextWrapPos(); ImGui::Spacing(); if (ImGui::Button("Cancel", ImVec2(S(110), 0))) { panel.conflict_name.clear(); ImGui::CloseCurrentPopup(); } ImGui::SameLine(); push_primary_button(); if (ImGui::Button("REPLACE", ImVec2(S(110), 0))) { const auto source = panel.conflict_source; panel.conflict_name.clear(); ImGui::CloseCurrentPopup(); start_install(panel, source, true); } pop_primary_button(); ImGui::EndPopup(); } g_drag_allowed = !ImGui::IsAnyItemHovered() && !ImGui::IsPopupOpen(nullptr, ImGuiPopupFlags_AnyPopupId); ImGui::End(); if (installing) install_modal(fonts, panel, frame); // collect_install at the top of this frame has already taken the result, so // an install that is no longer running is settled: go and play, as the // button that sent us here said it would. if (ui.play_after_install && !panel.installing) { ui.play_after_install = false; if (panel.message_error) { // It failed. Stay on the page, with the reason still on screen. logging::write(logging::Level::warning, logging::Channel::launcher, "Not launching after the mod update: " + panel.message); } else { close(); launcher.play(); } } } } // namespace dingosdk::launcher_gui::detail