#pragma once #include #include #include namespace dingosdk::offline_steam { // Offline mode (RESKATE_OFFLINE=1): Skate.exe falls back to the EA app when // Steam fails to start, so instead Steam "starts" against stand-in interfaces. // The player is signed in as Unknown Player with no friends, lobbies or // overlay; no call ever reaches the real Steam client. bool install(HMODULE steam_module, std::string& error) noexcept; // The SteamID the stand-in reports (launcher::offline_steam_id). std::uint64_t steam_id() noexcept; } // namespace dingosdk::offline_steam