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https://github.com/Dingo-Shenanigans/ReSkate.git
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26 lines
1.3 KiB
C++
26 lines
1.3 KiB
C++
#pragma once
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#include <array>
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#include <cstdint>
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namespace dingosdk::game::build::v20260929::startup_interventions {
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// Build 25414733 clears the saved native frame through the VM's byte store,
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// not the 20260908 REP STOSB handler. Capture before its first zero byte.
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inline constexpr std::uintptr_t frame = 0x08ae2785;
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inline constexpr std::array<std::uint8_t, 3> frame_instruction{0x40, 0x88, 0x32}; // MOV [RDX], SIL
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inline constexpr std::array<std::uint8_t, 8> frame_fingerprint{
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0x40, 0x88, 0x32, 0x5e, 0x66, 0x8b, 0x41, 0x08};
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inline constexpr std::uintptr_t frame_data = 0x08b7bf3e; // R11: clear bytecode
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inline constexpr std::uintptr_t frame_cursor = 0x08b7bf72; // [RCX + 0xd8]
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inline constexpr std::uintptr_t frame_size = 0xc0;
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inline constexpr std::uintptr_t frame_stack_offset = 0xb70;
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inline constexpr std::uintptr_t frame_vm_offset = 0xb40;
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inline constexpr std::uintptr_t frame_saved_registers_offset = 0x1b0;
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inline constexpr std::uintptr_t frame_cursor_offset = 0xd8;
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inline constexpr std::uint64_t frame_count = 0xdaf400c0;
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inline constexpr std::uintptr_t exit_stack_offset = 0x128;
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inline constexpr std::uintptr_t exit_thunk = 0x08a06ff3;
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inline constexpr std::uintptr_t exit_return = 0x087fe7fb;
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inline constexpr std::array<std::uint8_t, 6> exit_instruction{
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0xff, 0x25, 0x7f, 0x43, 0x5e, 0xfd};
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}
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