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37 lines
1.0 KiB
C++
37 lines
1.0 KiB
C++
#pragma once
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#include "Engine/Game/World/bus_stop_world.h"
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#include <array>
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#include <cstdint>
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#include <string>
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#include <vector>
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namespace dingosdk {
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struct BusStopRow {
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unsigned number{};
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FixedBusStopWorld world{FixedBusStopWorld::bam};
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bool visible{}, unlocked{};
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};
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struct ChallengeProgressRow {
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std::string id, type;
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bool available{};
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std::uint64_t attempts{};
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std::vector<std::string> completed_goals;
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std::size_t goal_count{}; // goals the challenge has in total
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std::string neighborhood; // district id from the content catalogue; may be empty
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};
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struct DistrictProgressRow {
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std::string id, name;
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std::uint32_t rank{};
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};
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struct ProgressionModel {
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bool available{}, challenges_enabled{}, ranks_maxed{}, score_available{};
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bool challenges_hidden{};
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std::vector<BusStopRow> bus_stops;
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std::vector<ChallengeProgressRow> challenges;
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std::array<DistrictProgressRow, 4> districts;
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std::int64_t score{}, score_cap{};
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std::int32_t score_level{};
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std::string feedback;
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};
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}
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