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On a dedicated server with object scaling off, a loaded park's scaled objects were resized anyway (and after a refused resize the pose poll saved 1x over their scale), and a scaled paste, set or undo ended in a resize the server would not take, so the edit waited on it. The placements now know whether this game may resize (set by the session from the server's setting and the role, the host and roles that may always build exempt, allowed outside a session): where it may not, objects stay 1x in the world, nothing waits on a resize, and the layout keeps their scale for when scaling is allowed again. A transaction test pastes a scaled object with scaling off.