Files
ReSkate/Extension/Trainer/trainer_commands.cpp
T
andrewnakasandClaude Opus 5.5 013d131c69 Trainer 0.1.3: hippy jump height, Realistic preset, spin and flip in the jump read-out
The hippy jump's height is set by the game's trick scripts, not by the tuning asset (traced:
no tuning value is read for it). The trainer recognises one starting (riding -> off board,
rising) and scales the off-board upward velocity through the existing off-board velocity
path; a plain dismount is not rising and is left alone.

The jump read-out gains degrees of spin (and the peak rate) and of body tumble. The table of
tuning values the game reads now includes offsets seen in traced play sessions.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-10-03 12:44:28 -06:00

76 lines
4.1 KiB
C++

#include "trainer.h"
#include "Extension/Console/commands.h"
// The `trainer` console commands: the only way anything reaches the trainer, the menu included.
namespace dingosdk::console {
void register_trainer_commands(Commands &registry) {
struct Verb {
const char *name;
const char *description;
const char *usage;
bool quiet; // sent on every slider movement: not echoed into the console
};
const Verb verbs[]{
{"status", "What the trainer is doing", nullptr, false},
{"open", "Open the menu on the trainer page", "[tune|presets|practice|map]", false},
{"set", "Set a physics tuning value live", "<value id> <number>", true},
{"freeze", "Keep a value through presets and resets", "<value id> 0|1", true},
{"reset", "Put a value (or all) back to stock", "<value id>|all", false},
{"find", "List tuning values whose id contains the words", "<words>", false},
{"preset", "Apply, remove, save or delete a preset", "apply|remove|save|delete <name>", false},
{"slot", "Select a marker slot", "<1-5>", false},
{"marker", "Save, go to or clear a marker", "save|go|clear [slot]", false},
{"tp", "Teleport the skater", "<x> <y> <z>", false},
{"spot", "Go to one of the map author's spots", "<number>", false},
{"option", "Trainer options", "hud|hud_jump|auto_return|pad|log 0|1, return_delay <seconds>, hippy_height <x>", true},
{"profile", "The preset this map applies on load", "set <preset>|clear", false},
{"jumps", "The last measured jump", nullptr, false},
{"where", "The skater's position, heading and speed", nullptr, false},
{"states", "Physics states the skater has been in (diagnostic)", nullptr, false},
{"refresh", "Refresh the skater's cached copy of the tuning (diagnostic)", nullptr, false},
{"dump", "Write every tuning value to a text file", nullptr, false},
{"selftest", "Check the trainer against the running game", nullptr, false},
};
for (const auto &verb : verbs) {
std::vector<Argument> arguments;
if (verb.usage) {
auto rest = argument(verb.usage, Type::text, true);
rest.rest = true;
arguments.push_back(std::move(rest));
}
auto entry = action(std::string("trainer ") + verb.name, verb.description, Group::gameplay, std::move(arguments));
entry.echo_input = !verb.quiet;
entry.run = [name = std::string(verb.name)](const Model &, const Values &values, const Output &out) {
std::vector<std::string> words;
if (!values.empty())
if (const auto *text = std::get_if<std::string>(&values[0])) {
// Split on spaces; a preset name keeps its spaces (the trainer joins the rest).
std::size_t start = 0;
while (start < text->size()) {
auto end = text->find(' ', start);
if (end == std::string::npos) end = text->size();
if (end > start) words.push_back(text->substr(start, end - start));
start = end + 1;
}
}
// Value ids contain spaces ("Push.Speed x"): the last word is the number, the rest the id.
if ((name == "set" || name == "freeze") && words.size() > 2) {
std::string id;
for (std::size_t i = 0; i + 1 < words.size(); ++i) id += (i ? " " : "") + words[i];
words = {id, words.back()};
} else if (name == "reset" && words.size() > 1) {
std::string id;
for (std::size_t i = 0; i < words.size(); ++i) id += (i ? " " : "") + words[i];
words = {id};
} else if (name == "find" && words.size() > 1) {
std::string all;
for (std::size_t i = 0; i < words.size(); ++i) all += (i ? " " : "") + words[i];
words = {all};
}
out(trainer::command(name, words));
};
registry.add(std::move(entry));
}
}
} // namespace dingosdk::console