Files
ReSkate/contrib/plugins

Test plugins

Two plugins that check ReSkate's plugin host (Extension/Plugins). To try one in game, copy its folder into the game's Mods folder and open the console.

  • reskate-test calls every plugin API and says what worked. ptest all runs every check, ptest <module> one module, and ptest list names them. It prints only the failures and a summary line. Each API ReSkate adds gets a module in plugin/checks/. It's also the example to copy when making a plugin.
  • reskate-hostile attacks the sandbox on purpose, one attack per command. hostile list names them with what should happen. An attack that gets it stopped is expected: plugin on reskate-hostile starts it again for the next one. Any line starting with ESCAPED is a hole in the sandbox.

Both also run without the game, in dingosdk_plugin_tests (DINGOSDK_BUILD_PLUGIN_TESTS).

Ports

Features that were built into ReSkate, as mods of their own. Each has its own checks (<command> test) that dingosdk_plugin_tests runs too, and its own page in the ReSkate menu's PLUGINS section.

  • road-rash: bails leave marks that build up, worn over the outfit with reskate.outfit. It needs the Road Rash items mod. roadrash, roadrash heal, roadrash bails 20.
  • board-break: a hard slam can snap the board, drawn with reskate.board. It ships inside the Board Break deck pack. boardbreak, boardbreak snap mid. Which deck every board has stays in ReSkate (boarddeck).
  • fpv-drone: the FPV drone, flown from the free camera with the keyboard, a pad or a radio. fpv fly, fpv follow.
  • hall-of-meat: skate. 3's Hall of Meat: bails show the bones they hurt on an x-ray of the skater (reskate.skater.xray, d:skeleton) and score a Meat card drawn with skate.'s own pictures (d:game_image). hallofmeat 0|1.
  • grind-exits: LT / RT in a grind pick the side of the pop (reskate.skater.grind_exit, reskate.input.hide). grindexit status.