Files
ReSkate/cmake/Runtime.cmake
T
AyeZeeBB 8a4980c26a Discord Rich Presence, with joining from Discord
The game shows on the player's Discord profile where they are skating.
It talks to the Discord app on the same PC over its local pipe, with no
SDK; without Discord running nothing happens.
- Solo: "On <map>", "Solo skating", and how long they have been in.
- In a session: "On <map>", "Server: <name>" or "Lobby: <name>", the
  player count, and how long since they joined. A session with a
  password shows "Private server" or "Private lobby" and no name.
Joining: a status carries the session's join code when anyone may walk
in (no password, not full, a dedicated server or a publicly listed
lobby). Discord shows that as "Ask to Join"; the game answers yes for
the player at once, and the other player's game is handed the code and
joins. If their game is not running, Discord starts the ReSkate
launcher, which the game registers for under the player's own
discord-<application id> URL scheme.
Switches: "Discord status" in the launcher's settings (off starts the
game with --no-discord, and the game never opens Discord's pipe), and
the same in the in-game Multiplayer settings, kept in the profile.
The model gains join_code: the code of the session a player is in as
host or guest (invite was a host's only).
2026-10-09 22:51:22 -05:00

249 lines
12 KiB
CMake

add_library(dingosdk_runtime SHARED
Runtime/runtime_init.cpp
Runtime/runtime_state.cpp
Runtime/client_tick.cpp
Runtime/frame_timing.cpp
Runtime/client_context.cpp
Runtime/level_requests.cpp
Runtime/overlay_callbacks.cpp
Runtime/console_bridge.cpp
Runtime/menu_entry_hook.cpp
Engine/Game/Abi/native_data.cpp
Extension/Console/commands.cpp
Extension/Console/perf_commands.cpp
Extension/Skater/console_commands.cpp
Extension/Multiplayer/console_commands.cpp
Extension/Multiplayer/Session/session.cpp
Extension/Multiplayer/Session/session_view.cpp
Extension/Multiplayer/Session/session_send.cpp
Extension/Multiplayer/Session/session_receive.cpp
Extension/Multiplayer/Session/session_commands.cpp
Extension/Multiplayer/Session/session_party.cpp
Extension/Multiplayer/Session/party_book.cpp
Extension/UI/NativeMenu/native_menu.cpp
Extension/UI/NativeMenu/native_menu_rows.cpp
Extension/UI/NativeMenu/native_menu_multiplayer.cpp
Extension/UI/NativeMenu/native_menu_dump.cpp
Extension/UI/NativeMenu/native_hub.cpp
Extension/UI/NativeMenu/native_menu_data.cpp
Extension/Multiplayer/Remote/native_skater.cpp
Extension/Multiplayer/Remote/native_skater_spawn.cpp
Extension/Multiplayer/Remote/puppet_cost.cpp
Extension/Multiplayer/Remote/native_cosmetics.cpp
Extension/Multiplayer/Remote/native_audio.cpp
Extension/Multiplayer/Remote/native_vfx.cpp
Extension/Multiplayer/Voice/voice_chat.cpp
Extension/Multiplayer/Voice/native_voice.cpp
Extension/Multiplayer/Hud/native_player_ui.cpp
Extension/Multiplayer/Hud/native_party.cpp
Extension/Multiplayer/Hud/custom_nametags.cpp
Extension/Multiplayer/Hud/game_ui_state.cpp
Extension/Multiplayer/Hud/follow_camera.cpp
Extension/Multiplayer/Hud/native_party_hooks.cpp
Extension/Multiplayer/Hud/native_party_requests.cpp
Extension/Throwdowns/native_throwdowns.cpp
Extension/Throwdowns/native_type_scan.cpp
Extension/Throwdowns/throwdown_lab.cpp
Extension/Throwdowns/throwdown_relay.cpp
Extension/Throwdowns/throwdown_debug_text.cpp
Extension/Throwdowns/skate_trick_rule.cpp
Extension/Throwdowns/graph_throttle.cpp
Extension/Throwdowns/throwdown_wire.cpp
Extension/Multiplayer/Hud/native_indicators.cpp
Extension/Multiplayer/Steam/steam_transport.cpp
Extension/Multiplayer/Steam/steam_social.cpp
Extension/Multiplayer/Steam/steam_friend_join.cpp
Extension/Multiplayer/Steam/steam_lobbies.cpp
Extension/Multiplayer/Steam/steam_lobby_api.cpp
Extension/Multiplayer/Steam/steam_server_browser.cpp
Extension/Multiplayer/Net/protocol.cpp
Extension/Multiplayer/Remote/playback_buffers.cpp
Extension/Multiplayer/Net/wire_codec.cpp
Extension/Multiplayer/Net/delta_codec.cpp
Extension/Multiplayer/Session/password.cpp
Extension/Multiplayer/developer_identity.cpp
Extension/Multiplayer/developer_identity_fetch.cpp
Extension/Multiplayer/word_lists.cpp
Extension/Settings/console_commands.cpp
Extension/Settings/job_spin.cpp
Extension/Settings/engine_tweaks.cpp
Extension/UI/ui_pointer_skip.cpp
Extension/Settings/named_settings.cpp
Extension/World/console_commands.cpp
Extension/Rendering/console_commands.cpp
Extension/Progression/console_commands.cpp
Extension/Objects/console_commands.cpp
Extension/Objects/ParkEditor/park_editor_commands.cpp
Extension/Objects/ParkEditor/park_editor_runtime.cpp
Extension/Objects/ParkEditor/park_editor_preview.cpp
Extension/Objects/ParkEditor/park_editor_selection.cpp
Extension/Objects/ParkEditor/park_editor_lobby.cpp
Extension/Objects/ParkEditor/park_editor_operations.cpp
Extension/Objects/network_object_runtime.cpp
Runtime/bootstrap.cpp
Runtime/exports.cpp
Extension/Assets/native_patch_support.cpp
Extension/Assets/mod_layers.cpp
Extension/Assets/live_mods.cpp
Extension/Assets/loose_files.cpp
Extension/Scripting/lua_startup.cpp
Extension/Scripting/custom_script_loader.cpp
Extension/Assets/morph_memory_pool.cpp
Extension/Assets/native_render_resource_pool.cpp
Extension/World/native_entity_pages.cpp
Extension/World/physics_world_size.cpp
Extension/Rendering/display_startup.cpp
Extension/Rendering/replay_export.cpp
Engine/Game/World/world_model.cpp
Extension/World/level_loading.cpp
Extension/World/loading_screen.cpp
Extension/Customization/preset_lookup_guard.cpp
Extension/Boot/exit_watch.cpp
Extension/Boot/discord_presence.cpp
Extension/Customization/developer_hoodie.cpp
Extension/Customization/developer_board.cpp
Extension/Skater/skater_model.cpp
Extension/Skater/skater_observer.cpp
Extension/Skater/client_source_spawn.cpp
Extension/Skater/source_spawn_camera.cpp
Extension/Skater/client_noclip.cpp
Extension/Skater/client_first_person.cpp
Extension/Skater/client_debug.cpp
Extension/Skater/ai_skaters.cpp
Extension/Skater/no_bail.cpp
Extension/Skater/physics_tuning.cpp
Extension/Multiplayer/Remote/remote_collision.cpp
Extension/Skater/physics_tuning_model.cpp
Extension/HallOfMeat/hall_of_meat.cpp
Extension/HallOfMeat/hall_of_meat_card.cpp
Extension/HallOfMeat/hall_of_meat_commands.cpp
Extension/HallOfMeat/hall_of_meat_hud.cpp
Extension/HallOfMeat/hall_of_meat_model.cpp
Extension/HallOfMeat/hall_of_meat_render.cpp
Extension/HallOfMeat/hall_of_meat_skater.cpp
Extension/HallOfMeat/hall_of_meat_skeleton.cpp
Extension/HallOfMeat/hall_of_meat_slow_motion.cpp
Extension/Trainer/trainer.cpp
Extension/Trainer/trainer_presets.cpp
Extension/Trainer/trainer_jump.cpp
Extension/Trainer/trainer_classes.cpp
Extension/Trainer/trainer_commands.cpp
Extension/Trainer/trainer_session.cpp
Extension/Trainer/trainer_waypoint.cpp
Extension/Skater/offboard_flight.cpp
Extension/Skater/camera_observer.cpp
Extension/Boot/offline_boot.cpp
Extension/Progression/progression_service_guard.cpp
Extension/Progression/mission_progression_override.cpp
Extension/Progression/mission_progression_observation.cpp
Extension/Settings/gameplay_settings_override.cpp
Extension/Settings/gameplay_settings_leases.cpp
Extension/Settings/gameplay_settings_model.cpp
Extension/Skater/skater_slot_override.cpp
Extension/Rendering/graphics_labels.cpp
Extension/Profile/local_profile_runtime.cpp
Extension/Profile/local_profile_world.cpp
Extension/Profile/local_profile_preferences.cpp
Extension/Profile/local_profile_objects.cpp
Extension/Profile/local_profile_missions.cpp
Extension/Customization/local_cosmetic_catalog.cpp
Extension/Customization/local_customization_runtime.cpp
Extension/Progression/local_entitlement_trigger_runtime.cpp
Extension/Progression/local_neighborhood_runtime.cpp
Extension/Customization/local_player_card_runtime.cpp
Extension/News/local_news_runtime.cpp
Extension/News/live_news.cpp
Extension/Objects/local_object_runtime.cpp
Extension/Music/local_music_assets.cpp
Extension/Music/local_music_safety.cpp
Extension/Music/local_music_playback.cpp
Extension/Music/music_artwork.cpp
Extension/Music/local_music_ui.cpp
Extension/Music/local_music_shelf.cpp
Extension/Objects/local_buildkit_labels.cpp
Extension/Objects/local_buildkit_limits.cpp
Extension/Progression/local_rip_score_runtime.cpp
Extension/Progression/local_challenge_trace.cpp
Extension/Progression/script_error_log.cpp
Extension/Progression/board_wear.cpp
Extension/Progression/local_challenge_runtime.cpp
Extension/Settings/local_user_settings.cpp
Extension/Settings/local_gameplay_settings.cpp
Extension/Settings/local_native_settings.cpp
Extension/Travel/local_location_travel.cpp
Extension/World/local_park_rotation.cpp
Extension/World/local_world_layers.cpp
Extension/World/visual_environment.cpp
Extension/World/local_population_controls.cpp
Extension/World/native_route_lookahead.cpp
Extension/World/unload_guard.cpp
Extension/World/local_world_controls.cpp
Extension/World/local_atmosphere_controls.cpp
Extension/Rendering/local_graphics_controls.cpp
Extension/Objects/local_placements_runtime.cpp
Extension/Progression/local_progression_runtime.cpp
Extension/Progression/entitlement_request_hook.cpp
Extension/Progression/entitlement_request_parse.cpp
Extension/Progression/fixed_stop_entitlement_provider.cpp
Extension/Progression/fixed_stop_native_result.cpp
Extension/Progression/fixed_stop_entitlement_observation.cpp
Extension/Progression/neighborhood_unlock_override.cpp
Extension/Boot/user_data_redirect.cpp
Extension/Boot/ea_app_block.cpp
Extension/Boot/ea_service_block.cpp)
target_link_libraries(dingosdk_runtime PRIVATE dingosdk_logging dingosdk_profiler dingosdk_supported_build dingosdk_overlay dingosdk_console_core dingosdk_steam_restart_guard
dingosdk_startup_interventions dingosdk_fast_travel_unlock dingosdk_local_profile dingosdk_initfs dingosdk_mods dingosdk_startup_window dingosdk_custom_scripts dingosdk_world_layer_scan bcrypt
dingosdk_https winhttp ws2_32 xaudio2 ole32 dingosdk_game_archives dingosdk_word_filter)
add_library(dingosdk_custom_level_manifest STATIC
Engine/Game/World/custom_level_manifest.cpp)
target_link_libraries(dingosdk_custom_level_manifest PUBLIC dingosdk_json)
target_link_libraries(dingosdk_runtime PRIVATE dingosdk_custom_level_manifest)
set_target_properties(dingosdk_runtime PROPERTIES OUTPUT_NAME "ReSkate" PREFIX "")
dingosdk_version_info(dingosdk_runtime "ReSkate mod runtime" "ReSkate.dll" VFT_DLL)
target_include_directories(dingosdk_runtime SYSTEM PRIVATE "${PROJECT_SOURCE_DIR}/External/steam_networking")
target_link_libraries(dingosdk_runtime PRIVATE dingosdk_lz4 dingosdk_zstd)
# Menu fonts shared with the launcher (licences in External/fonts).
set(dingosdk_menu_fonts "${PROJECT_SOURCE_DIR}/External/fonts")
file(WRITE "${CMAKE_CURRENT_BINARY_DIR}/generated/menu_fonts.rc"
"FONT_HEADING RCDATA \"${dingosdk_menu_fonts}/Montserrat-ExtraBold.ttf\"\n"
"FONT_BODY RCDATA \"${dingosdk_menu_fonts}/Montserrat-SemiBold.ttf\"\n"
"FONT_BRUSH RCDATA \"${dingosdk_menu_fonts}/PermanentMarker-Regular.ttf\"\n")
target_sources(dingosdk_runtime PRIVATE "${CMAKE_CURRENT_BINARY_DIR}/generated/menu_fonts.rc")
# The startup window's picture (PNG or JPEG), built into ReSkate.dll when the
# repository has one. ReSkate.Splash.png/.jpg beside the DLL still takes
# precedence at run time.
set(dingosdk_startup_art "${PROJECT_SOURCE_DIR}/assets/startup_splash.png")
if(NOT EXISTS "${dingosdk_startup_art}")
set(dingosdk_startup_art "${PROJECT_SOURCE_DIR}/assets/startup_splash.jpg")
endif()
if(EXISTS "${PROJECT_SOURCE_DIR}/assets")
# Adding or removing the picture re-runs the configure step.
set_property(DIRECTORY APPEND PROPERTY CMAKE_CONFIGURE_DEPENDS "${PROJECT_SOURCE_DIR}/assets")
endif()
# Chat emotes (Better Chat's pack format; Extension/UI/Overlay/chat_emotes.h), built into
# ReSkate.dll when the repository has assets/emotes/emotes.json and emotes.png.
set(dingosdk_emotes "${PROJECT_SOURCE_DIR}/assets/emotes")
if(EXISTS "${dingosdk_emotes}")
set_property(DIRECTORY APPEND PROPERTY CMAKE_CONFIGURE_DEPENDS "${dingosdk_emotes}")
endif()
if(EXISTS "${dingosdk_emotes}/emotes.json" AND EXISTS "${dingosdk_emotes}/emotes.png")
file(TO_NATIVE_PATH "${dingosdk_emotes}" dingosdk_emotes_native)
string(REPLACE "\\" "\\\\" dingosdk_emotes_native "${dingosdk_emotes_native}")
file(WRITE "${CMAKE_CURRENT_BINARY_DIR}/generated/emotes.rc"
"EMOTES_JSON RCDATA \"${dingosdk_emotes_native}\\\\emotes.json\"\n"
"EMOTES_PNG RCDATA \"${dingosdk_emotes_native}\\\\emotes.png\"\n")
target_sources(dingosdk_runtime PRIVATE "${CMAKE_CURRENT_BINARY_DIR}/generated/emotes.rc")
endif()
if(EXISTS "${dingosdk_startup_art}")
file(TO_NATIVE_PATH "${dingosdk_startup_art}" dingosdk_startup_art_native)
string(REPLACE "\\" "\\\\" dingosdk_startup_art_native "${dingosdk_startup_art_native}")
file(WRITE "${CMAKE_CURRENT_BINARY_DIR}/generated/startup_art.rc"
"STARTUP_SPLASH RCDATA \"${dingosdk_startup_art_native}\"\n")
target_sources(dingosdk_runtime PRIVATE "${CMAKE_CURRENT_BINARY_DIR}/generated/startup_art.rc")
endif()