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Server config: - Written in sections, in reading order: server, access, maps, players, anti_cheat, network, votes. A config from an older version, flat and under older names, is read as it is and written back this way on first start; only settings that are really new are reported as new. - Renamed: no_bail, noclip, boosts, parties, voice_chat to allow_*; global_bans to use_global_bans; welcome to welcome_message; speed_check to speed_hack; score_check to modified_scoring; score_allow to allowed_scoring_mods; map_pool and map_rotation_minutes to maps.pool and maps.rotation_minutes. Console and admin commands are unchanged. - Bans are kept in data/bans.json beside the config. A config that holds them has them moved there; a bans file that cannot be read stops the server from starting. - Reserved slots are one list, "reserved_players_slots": a slot is kept for each listed player who is not on. "reserved_slots" and the "reserved slots <n>" command are gone; admins may take a kept slot but none is kept for them. - "tps" is no longer in the file: dedicated servers run at 20. - "bone_scale_limit" is 1 by default: resized body parts are off unless a server allows them. - New: "pack_ms" (10), how long Steam may hold a message to pack it with others; "finger_distance" (25); "steam_debug", which logs what Steam's networking says, for connection faults.