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- reskate.skater.joint and reskate.session.joint: where any joint of your skater or another player's is. - reskate.physics.tuning, find and tune: the trainer's tuning values, a plugin's set over the player's own and never saved. - reskate.skater.set_velocity: the board's velocity set or added to at the next on-board physics step, in the air too. - reskate.settings.set and the settings.write permission: a game setting held while the plugin keeps it, then put back; gameplay settings stay locked in multiplayer. - reskate.skater.pose: joints turned and scaled on top of the animation, in the pose drawn and sent. - The mesh tests build anim_core, which the session's joint publishing now uses.