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11 lines
557 B
C++
11 lines
557 B
C++
#pragma once
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#include "developer_hoodie_material.h"
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namespace dingosdk {
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// Verified client update thread only. Remote identity comes from the Steam roster,
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// generation from the current native actor; neither is a client cosmetic parameter.
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void update_developer_hoodie(std::uintptr_t base, std::uintptr_t entity, std::uint64_t steam_id,
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std::uint64_t generation, DeveloperHoodieState &state) noexcept;
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void tick_local_developer_hoodie(std::uintptr_t base, std::uintptr_t client, bool ready) noexcept;
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} // namespace dingosdk
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