Files
ReSkate/cmake/Apps.cmake
T
AyeZeeBB 2cdc5ee8df Fix costume merging, restrict server names, add Centrix tag
- Mod merge: rebuild a merged bundle's chunk metadata the way the game
  writes it (one record per chunk, in chunk GUID order), so costumes
  from different mods built on the same game costume keep their
  textures and meshes
- Merge audit checks that layout, and there is a new unit test for it
- Server names: only letters, numbers, spaces and - _ [ ] ( ),
  1 to 64 characters; the server browser hides servers with other names
- New Centrix tag from the backend's "centrix" list: blue and white
  name, badge and item animation, ranked after Dev and before Creator
2026-10-05 23:39:16 -05:00

176 lines
13 KiB
CMake

if(WIN32)
add_executable(dingosdk_launcher WIN32 Launcher/main.cpp Launcher/launch.cpp
Launcher/gui.cpp Launcher/gui_launcher.cpp Launcher/gui_renderer.cpp Launcher/gui_home.cpp
Launcher/gui_settings.cpp Launcher/gui_sign_in.cpp Launcher/gui_mods.cpp Launcher/gui_mods_browse.cpp
Launcher/updater.cpp Launcher/mod_manager.cpp Launcher/thunderstore.cpp Launcher/problem.h)
target_link_libraries(dingosdk_launcher PRIVATE dingosdk_logging dingosdk_content_cache_install dingosdk_world_layer_scan dingosdk_launcher_support dingosdk_initfs
dingosdk_mod_list dingosdk_mods dingosdk_json dingosdk_miniz dingosdk_imgui winhttp shell32 dwmapi windowscodecs ole32)
set_target_properties(dingosdk_launcher PROPERTIES OUTPUT_NAME "ReSkateLauncher")
dingosdk_version_info(dingosdk_launcher "ReSkate launcher" "ReSkateLauncher.exe" VFT_APP)
endif()
option(DINGOSDK_BUILD_LAUNCHER_TESTS "Build launcher mod manager regression tests" OFF)
if(DINGOSDK_BUILD_LAUNCHER_TESTS AND WIN32)
enable_testing()
add_executable(dingosdk_mod_manager_tests Launcher/Test/mod_manager_tests.cpp Launcher/mod_manager.cpp)
target_link_libraries(dingosdk_mod_manager_tests PRIVATE dingosdk_mod_list dingosdk_launcher_support dingosdk_miniz shell32)
add_test(NAME launcher_mod_manager COMMAND dingosdk_mod_manager_tests)
add_executable(dingosdk_thunderstore_tests Launcher/Test/thunderstore_tests.cpp Launcher/thunderstore.cpp)
target_link_libraries(dingosdk_thunderstore_tests PRIVATE dingosdk_json dingosdk_miniz)
target_include_directories(dingosdk_thunderstore_tests PRIVATE "${PROJECT_SOURCE_DIR}")
add_test(NAME launcher_thunderstore COMMAND dingosdk_thunderstore_tests)
add_executable(dingosdk_content_catalogs_tests Engine/Vfs/Test/content_catalogs_tests.cpp)
target_link_libraries(dingosdk_content_catalogs_tests PRIVATE dingosdk_content_cache)
add_test(NAME content_catalogs COMMAND dingosdk_content_catalogs_tests)
add_executable(dingosdk_content_cache_install_tests Engine/Vfs/Test/content_cache_install_tests.cpp)
target_link_libraries(dingosdk_content_cache_install_tests PRIVATE dingosdk_content_cache_install)
add_test(NAME content_cache_install COMMAND dingosdk_content_cache_install_tests)
add_executable(dingosdk_item_thumbnails_tests Engine/Vfs/Test/item_thumbnails_tests.cpp)
target_link_libraries(dingosdk_item_thumbnails_tests PRIVATE dingosdk_game_archives)
add_test(NAME item_thumbnails COMMAND dingosdk_item_thumbnails_tests "${DINGOSDK_TEST_GAME_ROOT}")
add_executable(dingosdk_world_layer_scan_tests Engine/Vfs/Test/world_layer_scan_tests.cpp)
target_link_libraries(dingosdk_world_layer_scan_tests PRIVATE dingosdk_world_layer_scan)
add_test(NAME world_layer_scan COMMAND dingosdk_world_layer_scan_tests "${DINGOSDK_TEST_GAME_ROOT}")
add_executable(dingosdk_mod_merge_grid_tests Engine/Vfs/Test/mod_merge_grid_tests.cpp)
target_link_libraries(dingosdk_mod_merge_grid_tests PRIVATE dingosdk_mods)
add_test(NAME mod_merge_grid COMMAND dingosdk_mod_merge_grid_tests "${DINGOSDK_TEST_GAME_ROOT}")
add_executable(dingosdk_mod_build_stamp_tests Engine/Vfs/Test/mod_build_stamp_tests.cpp)
target_link_libraries(dingosdk_mod_build_stamp_tests PRIVATE dingosdk_mods)
target_include_directories(dingosdk_mod_build_stamp_tests PRIVATE "${PROJECT_SOURCE_DIR}")
add_test(NAME mod_build_stamp COMMAND dingosdk_mod_build_stamp_tests)
add_executable(dingosdk_bundle_ref_table_tests Engine/Vfs/Test/bundle_ref_table_tests.cpp)
target_link_libraries(dingosdk_bundle_ref_table_tests PRIVATE dingosdk_mods)
add_test(NAME bundle_ref_table COMMAND dingosdk_bundle_ref_table_tests)
add_executable(dingosdk_mod_scoring_tests Engine/Vfs/Test/mod_scoring_tests.cpp)
target_link_libraries(dingosdk_mod_scoring_tests PRIVATE dingosdk_mods)
add_test(NAME mod_scoring COMMAND dingosdk_mod_scoring_tests "${DINGOSDK_TEST_GAME_ROOT}")
add_executable(dingosdk_mod_music_tests Engine/Vfs/Test/mod_music_tests.cpp)
target_link_libraries(dingosdk_mod_music_tests PRIVATE dingosdk_mods)
target_include_directories(dingosdk_mod_music_tests PRIVATE "${PROJECT_SOURCE_DIR}")
add_test(NAME mod_music COMMAND dingosdk_mod_music_tests)
add_executable(dingosdk_music_safety_tests Extension/Music/Test/local_music_safety_tests.cpp)
target_include_directories(dingosdk_music_safety_tests PRIVATE "${PROJECT_SOURCE_DIR}")
dingosdk_configure_target(dingosdk_music_safety_tests)
add_test(NAME music_safety COMMAND dingosdk_music_safety_tests)
add_executable(dingosdk_music_artwork_tests Extension/Music/Test/music_artwork_tests.cpp Extension/Music/music_artwork.cpp)
target_link_libraries(dingosdk_music_artwork_tests PRIVATE dingosdk_mods ws2_32 winhttp)
dingosdk_configure_target(dingosdk_music_artwork_tests)
add_test(NAME music_artwork COMMAND dingosdk_music_artwork_tests)
add_executable(dingosdk_mod_merge_unshift_tests Engine/Vfs/Test/mod_merge_unshift_tests.cpp)
target_link_libraries(dingosdk_mod_merge_unshift_tests PRIVATE dingosdk_mods)
target_include_directories(dingosdk_mod_merge_unshift_tests PRIVATE "${PROJECT_SOURCE_DIR}")
add_test(NAME mod_merge_unshift COMMAND dingosdk_mod_merge_unshift_tests)
add_executable(dingosdk_chunk_metadata_merge_tests Engine/Vfs/Test/chunk_metadata_merge_tests.cpp)
target_link_libraries(dingosdk_chunk_metadata_merge_tests PRIVATE dingosdk_mods)
target_include_directories(dingosdk_chunk_metadata_merge_tests PRIVATE "${PROJECT_SOURCE_DIR}")
add_test(NAME chunk_metadata_merge COMMAND dingosdk_chunk_metadata_merge_tests)
add_executable(dingosdk_mod_merge_added_assets_tests Engine/Vfs/Test/mod_merge_added_assets_tests.cpp)
target_link_libraries(dingosdk_mod_merge_added_assets_tests PRIVATE dingosdk_mods)
target_include_directories(dingosdk_mod_merge_added_assets_tests PRIVATE "${PROJECT_SOURCE_DIR}")
add_test(NAME mod_merge_added_assets COMMAND dingosdk_mod_merge_added_assets_tests)
add_executable(dingosdk_item_list_merge_tests Engine/Vfs/Test/item_list_merge_tests.cpp)
target_link_libraries(dingosdk_item_list_merge_tests PRIVATE dingosdk_mods)
target_include_directories(dingosdk_item_list_merge_tests PRIVATE "${PROJECT_SOURCE_DIR}")
add_test(NAME item_list_merge COMMAND dingosdk_item_list_merge_tests "${DINGOSDK_TEST_GAME_ROOT}")
add_executable(dingosdk_ebx_merge_tests Engine/Vfs/Test/ebx_merge_tests.cpp)
target_link_libraries(dingosdk_ebx_merge_tests PRIVATE dingosdk_mods)
target_include_directories(dingosdk_ebx_merge_tests PRIVATE "${PROJECT_SOURCE_DIR}")
add_test(NAME ebx_merge COMMAND dingosdk_ebx_merge_tests)
add_executable(dingosdk_mod_merge_audit_tests Engine/Vfs/Test/mod_merge_audit_tests.cpp)
target_link_libraries(dingosdk_mod_merge_audit_tests PRIVATE dingosdk_mods)
target_include_directories(dingosdk_mod_merge_audit_tests PRIVATE "${PROJECT_SOURCE_DIR}")
add_test(NAME mod_merge_audit COMMAND dingosdk_mod_merge_audit_tests "${DINGOSDK_TEST_GAME_ROOT}")
add_executable(dingosdk_store_copies_tests Engine/Vfs/Test/store_copies_tests.cpp)
target_link_libraries(dingosdk_store_copies_tests PRIVATE dingosdk_mods dingosdk_content_cache)
target_include_directories(dingosdk_store_copies_tests PRIVATE "${PROJECT_SOURCE_DIR}")
add_test(NAME store_copies COMMAND dingosdk_store_copies_tests "${DINGOSDK_TEST_GAME_ROOT}")
endif()
if(WIN32)
# Launcher fonts (OFL / Apache, licences beside them) and the background photo,
# embedded when present. A ReSkateLauncher.background.jpg beside the exe
# overrides the photo at runtime.
set(launcher_fonts "${PROJECT_SOURCE_DIR}/External/fonts")
set(launcher_resources
"FONT_HEADING RCDATA \"${launcher_fonts}/Montserrat-ExtraBold.ttf\"\n"
"FONT_BODY RCDATA \"${launcher_fonts}/Montserrat-SemiBold.ttf\"\n"
"FONT_BRUSH RCDATA \"${launcher_fonts}/PermanentMarker-Regular.ttf\"\n")
set(launcher_background "${PROJECT_SOURCE_DIR}/assets/launcher/background.jpg")
if(EXISTS "${launcher_background}")
list(APPEND launcher_resources "LAUNCHER_BACKGROUND RCDATA \"${launcher_background}\"\n")
set_property(DIRECTORY APPEND PROPERTY CMAKE_CONFIGURE_DEPENDS "${launcher_background}")
endif()
# Tile icons: the skate tool on MODS, the wheel on SETTINGS.
foreach(tile_icon mods settings)
set(tile_icon_path "${PROJECT_SOURCE_DIR}/assets/launcher/icon_${tile_icon}.png")
if(EXISTS "${tile_icon_path}")
string(TOUPPER "${tile_icon}" tile_icon_name)
list(APPEND launcher_resources "LAUNCHER_ICON_${tile_icon_name} RCDATA \"${tile_icon_path}\"\n")
set_property(DIRECTORY APPEND PROPERTY CMAKE_CONFIGURE_DEPENDS "${tile_icon_path}")
endif()
endforeach()
# Icon resource 1: the exe's icon in Explorer and the window's icon.
set(launcher_icon "${PROJECT_SOURCE_DIR}/assets/launcher/icon.ico")
if(EXISTS "${launcher_icon}")
list(PREPEND launcher_resources "1 ICON \"${launcher_icon}\"\n")
set_property(DIRECTORY APPEND PROPERTY CMAKE_CONFIGURE_DEPENDS "${launcher_icon}")
endif()
string(CONCAT launcher_resources ${launcher_resources})
file(WRITE "${CMAKE_CURRENT_BINARY_DIR}/generated/launcher_resources.rc" "${launcher_resources}")
target_sources(dingosdk_launcher PRIVATE "${CMAKE_CURRENT_BINARY_DIR}/generated/launcher_resources.rc")
endif()
# Off for local builds so a deployed development DLL is never replaced by a release.
option(DINGOSDK_LAUNCHER_AUTO_UPDATE "Let the launcher replace itself and ReSkate.dll from the launcher config" OFF)
# Updates come from the public GitHub releases of DINGOSDK_RELEASE_REPO: the launcher and
# server read launcher.json (game depot/manifest and the pinned downloads) from the latest
# release. No credentials are built in. Build folders configured before releases moved
# still cache the old private repo, which no public build can read.
if(DINGOSDK_RELEASE_REPO STREQUAL "Dingo-Shenanigans/DingoSDK")
unset(DINGOSDK_RELEASE_REPO CACHE)
endif()
set(DINGOSDK_RELEASE_REPO "Dingo-Shenanigans/ReSkate" CACHE STRING "Public GitHub owner/repo whose releases update the launcher")
set(launcher_release_repo "${DINGOSDK_RELEASE_REPO}")
if(NOT launcher_release_repo MATCHES "^[A-Za-z0-9_.-]+/[A-Za-z0-9_.-]+$")
message(FATAL_ERROR "DINGOSDK_RELEASE_REPO must be owner/repo")
endif()
if(DINGOSDK_LAUNCHER_AUTO_UPDATE)
set(launcher_binary_updates true)
else()
set(launcher_binary_updates false)
endif()
configure_file(cmake/templates/launcher_update_config.h.in generated/launcher_update_config.h @ONLY)
if(WIN32)
# ReSkateEmotePacker: a folder of pictures and GIFs -> the chat emote pack (emotes.json +
# emotes.png) that ReSkate.dll bakes in from assets/emotes.
add_executable(dingosdk_emote_packer EmotePacker/main.cpp)
target_link_libraries(dingosdk_emote_packer PRIVATE dingosdk_json windowscodecs ole32)
set_target_properties(dingosdk_emote_packer PROPERTIES OUTPUT_NAME "ReSkateEmotePacker")
endif()
# ReSkate dedicated server: a headless session host. It runs from its own folder
# next to steam_api64.dll and the Steam client files; no game install needed.
# On Linux next to libsteam_api.so; self-update is disabled there (see server_update.cpp).
add_executable(dingosdk_server Server/main.cpp Server/server_host.cpp Server/server_party.cpp
Extension/Multiplayer/Session/party_book.cpp Server/server_config.cpp Server/steam_server.cpp
Server/server_update.cpp $<$<BOOL:${WIN32}>:Launcher/updater.cpp>
Server/global_bans.cpp Extension/Multiplayer/developer_identity.cpp
Extension/Multiplayer/Steam/steam_transport.cpp Extension/Multiplayer/Net/protocol.cpp
Extension/Multiplayer/Net/delta_codec.cpp Extension/Multiplayer/Net/wire_codec.cpp
Extension/Multiplayer/Remote/playback_buffers.cpp Extension/Multiplayer/Session/password.cpp
Server/server_activity.cpp Server/server_votes.cpp Extension/Throwdowns/throwdown_wire.cpp)
target_include_directories(dingosdk_server SYSTEM PRIVATE "${PROJECT_SOURCE_DIR}/External/steam_networking")
if(WIN32)
target_link_libraries(dingosdk_server PRIVATE dingosdk_launcher_support dingosdk_world_layer_scan dingosdk_json
dingosdk_lz4 dingosdk_zstd dingosdk_logging dingosdk_miniz dingosdk_word_filter dingosdk_https winhttp bcrypt winmm)
set_target_properties(dingosdk_server PROPERTIES OUTPUT_NAME "ReSkateServer")
dingosdk_version_info(dingosdk_server "ReSkate dedicated server" "ReSkateServer.exe" VFT_APP)
else()
find_package(OpenSSL REQUIRED)
target_link_libraries(dingosdk_server PRIVATE dingosdk_launcher_support dingosdk_world_layer_scan dingosdk_json
dingosdk_lz4 dingosdk_zstd dingosdk_miniz dingosdk_word_filter OpenSSL::Crypto dl pthread)
set_target_properties(dingosdk_server PROPERTIES OUTPUT_NAME "ReSkateServer")
endif()