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Resolved where main's trainer meets the plugin branch: - Board Break, the drone, Road Rash, Hall of Meat and Grind Exits are plugins here, so their built-in code stays deleted: the trainer no longer hands Board Break's wear values back (the plugin does not tune physics), its QUICK SETTINGS list no longer names Grind Exits or Board Break, and the drone's debug action and menu are not brought back. - The trainer's pump power, gravity, revert boost and transition help run beside the plugins' pushes and velocities on each physics step; both sides' new declarations are kept. - The game's own pad reads go through game_pad_read (the gamepad filter, Dark Pop's D-pad hiding, the grind sticks) and then the plugin branch's menu and hidden-button handling. - The trainer's forced grind settings are noted as the stance like any other value.