Files
ReSkate/Extension/Customization/developer_hoodie.h
T
2026-10-02 23:08:12 -06:00

11 lines
557 B
C++

#pragma once
#include "developer_hoodie_material.h"
namespace dingosdk {
// Verified client update thread only. Remote identity comes from the Steam roster,
// generation from the current native actor; neither is a client cosmetic parameter.
void update_developer_hoodie(std::uintptr_t base, std::uintptr_t entity, std::uint64_t steam_id,
std::uint64_t generation, DeveloperHoodieState &state) noexcept;
void tick_local_developer_hoodie(std::uintptr_t base, std::uintptr_t client, bool ready) noexcept;
} // namespace dingosdk