Files
ReSkate/Extension/Plugins/plugin_runtime.cpp
T
AyeZeeBB 6d542536e1 Plugins: sandboxed Luau plugins in mods, phase 1 (the host, and the base, console and storage APIs)
A mod with a reskate-plugin.json is a plugin: Luau scripts that run in their own VM, with only
the reskate API ReSkate registers for them. Luau 0.741 is vendored in External/luau (the VM and
compiler only: no native code generation, no loadstring, io or C modules).

- Limits: 64 MB of memory, 50 ms a call, 2 ms a tick on average (over it for 3 s stops it),
  more than 5 errors in 10 s stops it, 50 log lines a second. A plugin over a limit cannot catch
  it in a pcall and carry on.
- API: reskate.log, on (load, unload, tick, level_loaded, level_unloading), timers, the level,
  its own package's files and JSON, require inside the package; console.command and print
  ("console"); storage get, set, add and keys ("storage"), 1 MB in
  %LOCALAPPDATA%\ReSkate\Plugins\<mod>\storage.json.
- Found every 2 s among the mods mods.json leaves on: switching a mod, or changing a plugin's
  files, loads, unloads or reloads it without a restart. A package holding a program is refused.
- plugin list, commands, reload, off and on in the console. A plugin cannot take a name of
  ReSkate's own commands.
- Tests: DINGOSDK_BUILD_PLUGIN_TESTS, including plugins written to break the sandbox.
2026-10-19 11:55:27 -05:00

174 lines
6.7 KiB
C++

#include "plugin_runtime.h"
#include "plugin_discovery.h"
#include "plugin_host.h"
#include "Engine/Core/Log/logging.h"
#include "Extension/Console/commands.h"
#include <Windows.h>
#include <ShlObj.h>
#include <array>
#include <atomic>
#include <chrono>
#include <format>
#include <mutex>
#include <thread>
namespace dingosdk::plugins {
namespace {
class GameEnvironment final : public Environment {
public:
explicit GameEnvironment(std::filesystem::path storage) : storage_(std::move(storage)) {}
void log(LogLevel level, std::string_view text) override {
logging::write(level == LogLevel::error ? logging::Level::error : level == LogLevel::warn ? logging::Level::warning : logging::Level::info,
logging::Channel::plugins, text);
}
// As the console's own lines are written (console_line): an "error: " line is shown as one.
void console(std::string_view text) override {
const bool error = text.starts_with("error: ");
logging::write(error ? logging::Level::error : logging::Level::info, logging::Channel::command, error ? text.substr(7) : text);
}
double now_ms() override {
return std::chrono::duration<double, std::milli>(std::chrono::steady_clock::now().time_since_epoch()).count();
}
std::filesystem::path storage_root() override { return storage_; }
bool builtin_command(std::string_view word) override {
const auto& commands = console::game_commands();
return commands.find(word) || !commands.under(word).empty();
}
private:
std::filesystem::path storage_;
};
std::filesystem::path data_root;
// Left to the process's end on purpose: unloading plugins from a static destructor would run
// their scripts while the game shuts down.
GameEnvironment* environment{};
Host* host{};
std::mutex found_mutex;
std::vector<Candidate> found; // under found_mutex
std::uint64_t found_generation{}; // under found_mutex
std::uint64_t applied_generation{};
std::chrono::steady_clock::time_point last_tick{};
void watch() {
FileChecks checks;
for (;;) {
try {
auto plugins = discover(data_root, checks);
std::lock_guard lock(found_mutex);
if (plugins != found || !found_generation) {
found = std::move(plugins);
++found_generation;
}
} catch (const std::exception& error) {
logging::log(logging::Level::warning, logging::Channel::plugins, "Looking for plugins failed: {}", error.what());
}
std::this_thread::sleep_for(std::chrono::seconds(2));
}
}
std::filesystem::path local_storage() {
PWSTR raw{};
std::filesystem::path result;
if (SUCCEEDED(SHGetKnownFolderPath(FOLDERID_LocalAppData, 0, nullptr, &raw)) && raw)
result = std::filesystem::path(raw) / L"ReSkate" / L"Plugins";
CoTaskMemFree(raw);
return result;
}
}
bool start() noexcept {
try {
if (host) return true;
std::array<wchar_t, 32768> path{};
const auto length = GetModuleFileNameW(nullptr, path.data(), static_cast<DWORD>(path.size()));
if (!length || length >= path.size()) return false;
data_root = std::filesystem::path(std::wstring(path.data(), length)).parent_path();
auto storage = local_storage();
if (storage.empty()) storage = data_root / L"ReSkate.Plugins";
environment = new GameEnvironment(std::move(storage));
host = new Host(*environment, Side::client);
std::thread(watch).detach();
logging::write(logging::Level::info, logging::Channel::plugins, "Plugins: looking in Mods for reskate-plugin.json every 2 s.");
return true;
} catch (const std::exception& error) {
logging::log(logging::Level::error, logging::Channel::plugins, "Plugins could not start: {}", error.what());
return false;
}
}
void on_client_tick() noexcept {
if (!host) return;
try {
{
std::vector<Candidate> latest;
bool changed = false;
{
std::lock_guard lock(found_mutex);
if (found_generation != applied_generation) {
latest = found;
applied_generation = found_generation;
changed = true;
}
}
if (changed) host->apply(latest);
}
const auto now = std::chrono::steady_clock::now();
const double dt = last_tick == std::chrono::steady_clock::time_point{} ? 0
: std::chrono::duration<double, std::milli>(now - last_tick).count();
last_tick = now;
host->tick(dt);
} catch (const std::exception& error) {
logging::log(logging::Level::error, logging::Channel::plugins, "Plugin tick failed: {}", error.what());
}
}
void set_level(std::string_view level) noexcept {
if (!host) return;
try { host->set_level(std::string(level)); }
catch (const std::exception& error) {
logging::log(logging::Level::error, logging::Channel::plugins, "Plugin level change failed: {}", error.what());
}
}
bool run_console(const std::string& text) noexcept {
if (!host) return false;
try { return host->run_console(text); }
catch (const std::exception& error) {
logging::log(logging::Level::error, logging::Channel::plugins, "Plugin command failed: {}", error.what());
return true;
}
}
std::string describe() {
if (!host) return "error: Plugins did not start.";
const auto plugins = host->status();
if (plugins.empty()) return "No plugins. A plugin is a mod in Mods with a reskate-plugin.json.";
std::string text;
for (const auto& plugin : plugins) {
if (!text.empty()) text += '\n';
text += std::format("{}: {}", plugin.id, plugin.state);
if (plugin.state == "running")
text += std::format(", {:.1f} MB, {:.3f} ms a tick, {} command{}", plugin.memory / 1048576.0, plugin.tick_ms,
plugin.commands.size(), plugin.commands.size() == 1 ? "" : "s");
else if (!plugin.reason.empty()) text += " (" + plugin.reason + ")";
}
return text;
}
std::string list_commands() {
if (!host) return "error: Plugins did not start.";
std::string text;
for (const auto& plugin : host->status())
for (const auto& [name, help] : plugin.commands) {
if (!text.empty()) text += '\n';
text += std::format("{} - {} ({})", name, help, plugin.id);
}
return text.empty() ? "No plugin has a console command." : text;
}
std::string reload(std::string_view id) { return host ? host->reload(id) : "error: Plugins did not start."; }
std::string switch_off(std::string_view id) { return host ? host->switch_off(id) : "error: Plugins did not start."; }
std::string switch_on(std::string_view id) { return host ? host->switch_on(id) : "error: Plugins did not start."; }
}