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The in-game advertising (billboards from EA's ad service, with a render pass that measures how long each was on screen) has nothing to serve offline and still costs frame time. Its three switches are now set to 0 with the other performance settings: AdTech.AdTechEnable AdTechService.AdTechEnable DingoAdTech.EnableAdTech Suggested by a player who measured about 5% more fps; not measured here. All three names are in this build's settings registry.