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18 lines
831 B
C++
18 lines
831 B
C++
#pragma once
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#include <array>
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#include <cstdint>
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// Fallback labels for the TierManager graphics settings cache.
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namespace dingosdk::game::build::v20260929::graphics_labels {
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// TierManager settings cache rebuild, void(manager).
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inline constexpr std::uintptr_t tier_rebuild = 0x5fed70;
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inline constexpr std::array<unsigned char, 32> tier_rebuild_prefix{
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0x40,0x55,0x53,0x56,0x57,0x41,0x54,0x41,0x55,0x41,0x56,0x41,0x57,0x48,0x8d,0x6c,
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0x24,0xd8,0x48,0x81,0xec,0x28,0x01,0x00,0x00,0x48,0x8b,0x91,0xd0,0x01,0x00,0x00};
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// TierManager vtable.
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inline constexpr std::uintptr_t tier_manager_vtable = 0x6092548;
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// Expected first bytes of engine::string_assign.
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inline constexpr std::array<unsigned char, 18> string_assign_prefix{
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0x48,0x89,0x5c,0x24,0x10,0x48,0x89,0x6c,0x24,0x18,0x56,0x57,0x41,0x56,0x48,0x83,0xec,0x20};
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}
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