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12 lines
298 B
C++
12 lines
298 B
C++
#pragma once
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#include <Windows.h>
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#include <d3d12.h>
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namespace dingosdk::overlay {
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bool graphics_option_enabled(const wchar_t* name) noexcept;
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void initialize_graphics_diagnostics() noexcept;
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void record_device_failure(ID3D12Device* device, HRESULT result,
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const char* operation) noexcept;
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}
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