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https://github.com/Dingo-Shenanigans/ReSkate.git
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A mod with a reskate-plugin.json is a plugin: Luau scripts that run in their own VM, with only
the reskate API ReSkate registers for them. Luau 0.741 is vendored in External/luau (the VM and
compiler only: no native code generation, no loadstring, io or C modules).
- Limits: 64 MB of memory, 50 ms a call, 2 ms a tick on average (over it for 3 s stops it),
more than 5 errors in 10 s stops it, 50 log lines a second. A plugin over a limit cannot catch
it in a pcall and carry on.
- API: reskate.log, on (load, unload, tick, level_loaded, level_unloading), timers, the level,
its own package's files and JSON, require inside the package; console.command and print
("console"); storage get, set, add and keys ("storage"), 1 MB in
%LOCALAPPDATA%\ReSkate\Plugins\<mod>\storage.json.
- Found every 2 s among the mods mods.json leaves on: switching a mod, or changing a plugin's
files, loads, unloads or reloads it without a restart. A package holding a program is refused.
- plugin list, commands, reload, off and on in the console. A plugin cannot take a name of
ReSkate's own commands.
- Tests: DINGOSDK_BUILD_PLUGIN_TESTS, including plugins written to break the sandbox.
63 lines
3.9 KiB
CMake
63 lines
3.9 KiB
CMake
if(WIN32)
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add_library(dingosdk_imgui STATIC
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"${PROJECT_SOURCE_DIR}/External/imgui/imgui.cpp"
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"${PROJECT_SOURCE_DIR}/External/imgui/imgui_draw.cpp"
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"${PROJECT_SOURCE_DIR}/External/imgui/imgui_tables.cpp"
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"${PROJECT_SOURCE_DIR}/External/imgui/imgui_widgets.cpp"
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"${PROJECT_SOURCE_DIR}/External/imgui/backends/imgui_impl_dx12.cpp"
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"${PROJECT_SOURCE_DIR}/External/imgui/backends/imgui_impl_win32.cpp")
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target_include_directories(dingosdk_imgui PUBLIC "${PROJECT_SOURCE_DIR}/External/imgui")
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# The backend's own gamepad reads only XInput slot 0. The launcher feeds every pad
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# itself (Launcher/gamepad_input.cpp), and the in-game menu does not use ImGui's gamepad keys.
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target_compile_definitions(dingosdk_imgui PRIVATE WIN32_LEAN_AND_MEAN NOMINMAX UNICODE _UNICODE
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IMGUI_IMPL_WIN32_DISABLE_GAMEPAD)
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target_link_libraries(dingosdk_imgui PUBLIC d3d12 dxgi d3dcompiler dwmapi)
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add_library(dingosdk_detours STATIC
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External/detours/src/detours.cpp
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External/detours/src/modules.cpp
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External/detours/src/disasm.cpp
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External/detours/src/image.cpp
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External/detours/src/creatwth.cpp
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External/detours/src/disolx86.cpp
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External/detours/src/disolx64.cpp
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External/detours/src/disolia64.cpp
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External/detours/src/disolarm.cpp
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External/detours/src/disolarm64.cpp)
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target_include_directories(dingosdk_detours SYSTEM PUBLIC External/detours/src)
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target_compile_definitions(dingosdk_detours PRIVATE WIN32_LEAN_AND_MEAN NOMINMAX)
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set_target_properties(dingosdk_imgui dingosdk_detours PROPERTIES FOLDER "Dependencies")
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endif()
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enable_language(C)
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add_library(dingosdk_miniz STATIC External/miniz/miniz.c)
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target_include_directories(dingosdk_miniz SYSTEM PUBLIC External/miniz)
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target_compile_definitions(dingosdk_miniz PUBLIC MINIZ_NO_ARCHIVE_WRITING_APIS MINIZ_NO_DEFLATE_APIS MINIZ_NO_ZLIB_APIS MINIZ_NO_STDIO MINIZ_NO_TIME)
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set_target_properties(dingosdk_miniz PROPERTIES FOLDER "Dependencies")
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add_library(dingosdk_lz4 STATIC External/lz4/lz4.c)
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target_include_directories(dingosdk_lz4 SYSTEM PUBLIC External/lz4)
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set_target_properties(dingosdk_lz4 PROPERTIES FOLDER "Dependencies")
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file(GLOB zstd_sources CONFIGURE_DEPENDS External/zstd/lib/common/*.c
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External/zstd/lib/compress/*.c External/zstd/lib/decompress/*.c)
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add_library(dingosdk_zstd STATIC ${zstd_sources})
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target_include_directories(dingosdk_zstd SYSTEM PUBLIC External/zstd/lib)
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target_compile_definitions(dingosdk_zstd PRIVATE ZSTD_LEGACY_SUPPORT=0 ZSTD_DISABLE_ASM)
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set_target_properties(dingosdk_zstd PROPERTIES FOLDER "Dependencies")
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# Luau (External/luau): the VM and compiler plugins run on (Extension/Plugins). Only these five
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# parts: no CodeGen (native code from scripts), no Analysis, no CLI or Require.
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file(GLOB dingosdk_luau_sources CONFIGURE_DEPENDS External/luau/Common/src/*.cpp External/luau/Ast/src/*.cpp
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External/luau/Bytecode/src/*.cpp External/luau/Compiler/src/*.cpp External/luau/VM/src/*.cpp)
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add_library(dingosdk_luau STATIC ${dingosdk_luau_sources})
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target_include_directories(dingosdk_luau SYSTEM PUBLIC External/luau/Common/include External/luau/Ast/include
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External/luau/Bytecode/include External/luau/Compiler/include External/luau/VM/include)
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target_include_directories(dingosdk_luau PRIVATE External/luau/VM/src External/luau/Bytecode/src)
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target_compile_features(dingosdk_luau PRIVATE cxx_std_17)
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if(MSVC)
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target_compile_definitions(dingosdk_luau PRIVATE _CRT_SECURE_NO_WARNINGS)
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endif()
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set_target_properties(dingosdk_luau PROPERTIES FOLDER "Dependencies")
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add_library(dingosdk_sqlite STATIC External/sqlite/sqlite3.c)
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target_include_directories(dingosdk_sqlite SYSTEM PUBLIC External/sqlite)
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target_compile_definitions(dingosdk_sqlite PRIVATE SQLITE_THREADSAFE=1 SQLITE_OMIT_LOAD_EXTENSION SQLITE_DQS=0 SQLITE_DEFAULT_MEMSTATUS=0)
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set_target_properties(dingosdk_sqlite PROPERTIES FOLDER "Dependencies")
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