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9 lines
410 B
C++
9 lines
410 B
C++
#pragma once
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namespace dingosdk {
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// Everyone a session can hold: the wire protocol's limit, reached by dedicated servers.
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inline constexpr int multiplayer_player_limit = 250;
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// Players in a lobby a player hosts (their own game relays everyone, and the lobby is one party).
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inline constexpr int multiplayer_lobby_player_limit = 32;
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static_assert(multiplayer_lobby_player_limit <= multiplayer_player_limit);
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}
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