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- Full screen sliders (stepper): a click still steps, press and move slides the value; a number box beside each (the controller's focus skips it). A typed value past a slider's end stays there, and stepping does not snap it back. - No slider end is a limit for a typed number: game speed, return delay, the full screen value rows (their bar now spans 0 to 4x the game's own), and the trainer's own limits behind the commands (gravity 0.001 to 1000, flip speed to 1000, pump power and bending boost to 1e6, transition and grind numbers, the bending rules). - Help: the 74 named rows that had none now explain themselves; every slider's explanation shows on hover and in the full screen bottom bar; unnamed rows say what they are. Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>