mirror of
https://github.com/Dingo-Shenanigans/ReSkate.git
synced 2026-10-22 12:28:13 +02:00
Memory - The entity and pending-update pages are four times the game's own size (524,288 slots), down from eight times. At eight, the game kept a 3.5 GB block for them that was fully in RAM on custom maps; the largest map load seen needs about 150,000 slots. The render-instance pool and spatial buckets stay at eight times. - The log has a "Memory:" line when the game's memory, the players in the session or the skaters built change: committed, in RAM, players, skaters built, player distance and map. - Console: `perf memory` lists the game's memory by block size. `perf memory mark` remembers it, and the next `perf memory` says what was added since. `perf memory trace` also records who asked for each block until `perf memory stop`. `perf memory big` lists the largest blocks with how much of each is in RAM and a sample of what is in them. RESKATE_MEMORY_TRACE=<megabytes|all> starts the trace with the game. Replay crash guard - The game's replay recorder crashes when its stream has no room for the next chunk: it writes to the chunk it was not given (Skate.exe+0x48efa34, crash reports of 2026-10-10). The function now runs under a handler that, for that one fault alone, returns as if no chunk was ended, and says so in the log. Any other fault still goes to the crash reporter. The skip path has not been triggered in testing. Launcher - `-map <name>` (also --map, -map=<name>) loads that map as soon as the game is up, named as the console's `load` names one. With --no-gui and no other options the launch still uses the saved launcher settings. Pause menu - The Multiplayer and Mod Options pages step aside while the game's side menu, or a screen opened from it such as Settings, is over them. They drew over both before. - A button still held when a page comes back is not a press on it: the Back that closed the side menu no longer dismissed the page as well. Multiplayer cosmetics - A player whose mods add or remove cosmetic slots (stickers, say) no longer has the whole outfit refused. Their items go to this game's slots by slot: a slot they lack stays empty, an item in a slot this game lacks is left out, and the log says how many of each.
258 lines
13 KiB
CMake
258 lines
13 KiB
CMake
add_library(dingosdk_runtime SHARED
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Runtime/runtime_init.cpp
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Runtime/runtime_state.cpp
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Runtime/client_tick.cpp
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Runtime/frame_timing.cpp
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Runtime/client_context.cpp
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Runtime/level_requests.cpp
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Runtime/overlay_callbacks.cpp
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Runtime/console_bridge.cpp
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Runtime/menu_entry_hook.cpp
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Engine/Game/Abi/native_data.cpp
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Extension/Console/commands.cpp
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Extension/Console/perf_commands.cpp
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Extension/Skater/console_commands.cpp
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Extension/Multiplayer/console_commands.cpp
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Extension/Customization/console_commands.cpp
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Extension/Multiplayer/Session/session.cpp
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Extension/Multiplayer/Session/session_view.cpp
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Extension/Multiplayer/Session/session_send.cpp
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Extension/Multiplayer/Session/session_receive.cpp
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Extension/Multiplayer/Session/session_commands.cpp
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Extension/Multiplayer/Session/session_party.cpp
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Extension/Multiplayer/Session/party_book.cpp
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Extension/UI/NativeMenu/native_menu.cpp
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Extension/UI/NativeMenu/native_menu_rows.cpp
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Extension/UI/NativeMenu/native_menu_multiplayer.cpp
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Extension/UI/NativeMenu/ui_sound.cpp
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Extension/UI/NativeMenu/native_menu_dump.cpp
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Extension/UI/NativeMenu/native_hub.cpp
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Extension/UI/NativeMenu/native_menu_data.cpp
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Extension/Multiplayer/Remote/native_skater.cpp
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Extension/Multiplayer/Remote/native_skater_spawn.cpp
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Extension/Multiplayer/Remote/puppet_cost.cpp
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Extension/Multiplayer/Remote/native_cosmetics.cpp
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Extension/Multiplayer/Remote/native_audio.cpp
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Extension/Multiplayer/Remote/native_vfx.cpp
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Extension/Multiplayer/Voice/voice_chat.cpp
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Extension/Multiplayer/Voice/native_voice.cpp
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Extension/Multiplayer/Hud/native_player_ui.cpp
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Extension/Multiplayer/Hud/native_party.cpp
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Extension/Multiplayer/Hud/custom_nametags.cpp
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Extension/Multiplayer/Hud/game_ui_state.cpp
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Extension/Multiplayer/Hud/follow_camera.cpp
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Extension/Multiplayer/Hud/native_party_hooks.cpp
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Extension/Multiplayer/Hud/native_party_requests.cpp
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Extension/Throwdowns/native_throwdowns.cpp
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Extension/Throwdowns/native_type_scan.cpp
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Extension/Throwdowns/throwdown_lab.cpp
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Extension/Throwdowns/throwdown_relay.cpp
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Extension/Throwdowns/throwdown_debug_text.cpp
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Extension/Throwdowns/skate_trick_rule.cpp
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Extension/Throwdowns/graph_throttle.cpp
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Extension/Throwdowns/throwdown_wire.cpp
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Extension/Multiplayer/Hud/native_indicators.cpp
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Extension/Multiplayer/Steam/steam_transport.cpp
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Extension/Multiplayer/Steam/steam_social.cpp
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Extension/Multiplayer/Steam/steam_friend_join.cpp
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Extension/Multiplayer/Steam/steam_lobbies.cpp
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Extension/Multiplayer/Steam/steam_lobby_api.cpp
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Extension/Multiplayer/Steam/steam_server_browser.cpp
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Extension/Multiplayer/Net/protocol.cpp
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Extension/Multiplayer/Remote/playback_buffers.cpp
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Extension/Multiplayer/Net/wire_codec.cpp
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Extension/Multiplayer/Net/delta_codec.cpp
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Extension/Multiplayer/Session/password.cpp
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Extension/Multiplayer/developer_identity.cpp
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Extension/Multiplayer/developer_identity_fetch.cpp
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Extension/Multiplayer/word_lists.cpp
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Extension/Settings/console_commands.cpp
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Extension/Settings/job_spin.cpp
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Extension/Settings/engine_tweaks.cpp
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Extension/Settings/replay_guard.cpp
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Extension/UI/ui_pointer_skip.cpp
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Extension/Settings/named_settings.cpp
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Extension/World/console_commands.cpp
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Extension/Rendering/console_commands.cpp
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Extension/Progression/console_commands.cpp
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Extension/Objects/console_commands.cpp
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Extension/Objects/ParkEditor/park_editor_commands.cpp
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Extension/Objects/ParkEditor/park_editor_runtime.cpp
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Extension/Objects/ParkEditor/park_editor_preview.cpp
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Extension/Objects/ParkEditor/park_editor_selection.cpp
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Extension/Objects/ParkEditor/park_editor_lobby.cpp
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Extension/Objects/ParkEditor/park_editor_operations.cpp
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Extension/Objects/network_object_runtime.cpp
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Runtime/bootstrap.cpp
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Runtime/exports.cpp
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Extension/Assets/native_patch_support.cpp
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Extension/Assets/mod_layers.cpp
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Extension/Assets/live_mods.cpp
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Extension/Assets/map_download.cpp
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Engine/Vfs/thunderstore_package.cpp
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Launcher/mod_manager.cpp
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Extension/Assets/loose_files.cpp
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Extension/Scripting/lua_startup.cpp
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Extension/Scripting/custom_script_loader.cpp
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Extension/Assets/morph_memory_pool.cpp
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Extension/Assets/native_render_resource_pool.cpp
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Extension/World/native_entity_pages.cpp
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Extension/World/physics_world_size.cpp
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Extension/Rendering/display_startup.cpp
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Extension/Rendering/replay_export.cpp
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Engine/Game/World/world_model.cpp
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Extension/World/level_loading.cpp
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Extension/World/loading_screen.cpp
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Extension/Customization/preset_lookup_guard.cpp
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Extension/Boot/exit_watch.cpp
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Extension/Boot/discord_presence.cpp
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Extension/Customization/developer_hoodie.cpp
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Extension/Customization/developer_board.cpp
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Extension/Skater/skater_model.cpp
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Extension/Skater/skater_observer.cpp
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Extension/Skater/client_source_spawn.cpp
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Extension/Skater/source_spawn_camera.cpp
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Extension/Skater/client_noclip.cpp
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Extension/Skater/client_first_person.cpp
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Extension/Skater/client_debug.cpp
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Extension/Skater/ai_skaters.cpp
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Extension/Skater/no_bail.cpp
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Extension/Skater/physics_tuning.cpp
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Extension/Multiplayer/Remote/remote_collision.cpp
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Extension/Skater/physics_tuning_model.cpp
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Extension/HallOfMeat/hall_of_meat.cpp
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Extension/HallOfMeat/hall_of_meat_card.cpp
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Extension/HallOfMeat/hall_of_meat_commands.cpp
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Extension/HallOfMeat/hall_of_meat_hud.cpp
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Extension/HallOfMeat/hall_of_meat_model.cpp
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Extension/HallOfMeat/hall_of_meat_render.cpp
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Extension/HallOfMeat/hall_of_meat_skater.cpp
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Extension/HallOfMeat/hall_of_meat_skeleton.cpp
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Extension/HallOfMeat/hall_of_meat_slow_motion.cpp
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Extension/RoadRash/road_rash.cpp
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Extension/RoadRash/road_rash_commands.cpp
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Extension/Trainer/trainer.cpp
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Extension/Trainer/trainer_presets.cpp
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Extension/Trainer/trainer_jump.cpp
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Extension/Trainer/trainer_classes.cpp
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Extension/Trainer/trainer_commands.cpp
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Extension/Trainer/trainer_session.cpp
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Extension/Trainer/trainer_waypoint.cpp
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Extension/Skater/offboard_flight.cpp
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Extension/Skater/camera_observer.cpp
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Extension/Boot/offline_boot.cpp
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Extension/Progression/progression_service_guard.cpp
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Extension/Progression/mission_progression_override.cpp
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Extension/Progression/mission_progression_observation.cpp
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Extension/Settings/gameplay_settings_override.cpp
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Extension/Settings/gameplay_settings_leases.cpp
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Extension/Settings/gameplay_settings_model.cpp
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Extension/Skater/skater_slot_override.cpp
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Extension/Rendering/graphics_labels.cpp
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Extension/Profile/local_profile_runtime.cpp
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Extension/Profile/local_profile_world.cpp
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Extension/Profile/local_profile_preferences.cpp
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Extension/Profile/local_profile_objects.cpp
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Extension/Profile/local_profile_missions.cpp
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Extension/Customization/local_cosmetic_catalog.cpp
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Extension/Customization/local_customization_runtime.cpp
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Extension/Customization/item_browser.cpp
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Extension/Progression/local_entitlement_trigger_runtime.cpp
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Extension/Progression/local_neighborhood_runtime.cpp
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Extension/Customization/local_player_card_runtime.cpp
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Extension/News/local_news_runtime.cpp
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Extension/News/live_news.cpp
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Extension/Objects/local_object_runtime.cpp
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Extension/Music/local_music_assets.cpp
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Extension/Music/local_music_safety.cpp
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Extension/Music/local_music_playback.cpp
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Extension/Music/music_artwork.cpp
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Extension/Music/local_music_ui.cpp
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Extension/Music/local_music_shelf.cpp
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Extension/Objects/local_buildkit_labels.cpp
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Extension/Objects/local_buildkit_limits.cpp
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Extension/Progression/local_rip_score_runtime.cpp
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Extension/Progression/local_challenge_trace.cpp
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Extension/Progression/script_error_log.cpp
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Extension/Progression/board_wear.cpp
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Extension/Progression/local_challenge_runtime.cpp
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Extension/Settings/local_user_settings.cpp
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Extension/Settings/local_gameplay_settings.cpp
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Extension/Settings/local_native_settings.cpp
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Extension/Travel/local_location_travel.cpp
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Extension/World/local_park_rotation.cpp
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Extension/World/local_world_layers.cpp
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Extension/World/visual_environment.cpp
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Extension/World/local_population_controls.cpp
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Extension/World/native_route_lookahead.cpp
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Extension/World/unload_guard.cpp
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Extension/World/local_world_controls.cpp
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Extension/World/local_atmosphere_controls.cpp
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Extension/Rendering/local_graphics_controls.cpp
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Extension/Objects/local_placements_runtime.cpp
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Extension/Progression/local_progression_runtime.cpp
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Extension/Progression/entitlement_request_hook.cpp
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Extension/Progression/entitlement_request_parse.cpp
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Extension/Progression/fixed_stop_entitlement_provider.cpp
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Extension/Progression/fixed_stop_native_result.cpp
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Extension/Progression/fixed_stop_entitlement_observation.cpp
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Extension/Progression/neighborhood_unlock_override.cpp
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Extension/Boot/user_data_redirect.cpp
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Extension/Boot/ea_app_block.cpp
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Extension/Boot/ea_service_block.cpp)
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target_link_libraries(dingosdk_runtime PRIVATE dingosdk_logging dingosdk_profiler dingosdk_supported_build dingosdk_overlay dingosdk_console_core dingosdk_steam_restart_guard
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dingosdk_startup_interventions dingosdk_fast_travel_unlock dingosdk_local_profile dingosdk_initfs dingosdk_mods dingosdk_mod_list dingosdk_launcher_support dingosdk_miniz shell32 dingosdk_startup_window dingosdk_custom_scripts dingosdk_world_layer_scan bcrypt
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dingosdk_https winhttp ws2_32 xaudio2 ole32 dingosdk_game_archives dingosdk_word_filter)
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add_library(dingosdk_custom_level_manifest STATIC
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Engine/Game/World/custom_level_manifest.cpp)
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target_link_libraries(dingosdk_custom_level_manifest PUBLIC dingosdk_json)
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target_link_libraries(dingosdk_runtime PRIVATE dingosdk_custom_level_manifest)
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set_target_properties(dingosdk_runtime PROPERTIES OUTPUT_NAME "ReSkate" PREFIX "")
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dingosdk_version_info(dingosdk_runtime "ReSkate mod runtime" "ReSkate.dll" VFT_DLL)
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target_include_directories(dingosdk_runtime SYSTEM PRIVATE "${PROJECT_SOURCE_DIR}/External/steam_networking")
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target_link_libraries(dingosdk_runtime PRIVATE dingosdk_lz4 dingosdk_zstd)
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# Menu fonts shared with the launcher (licences in External/fonts).
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set(dingosdk_menu_fonts "${PROJECT_SOURCE_DIR}/External/fonts")
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file(WRITE "${CMAKE_CURRENT_BINARY_DIR}/generated/menu_fonts.rc"
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"FONT_HEADING RCDATA \"${dingosdk_menu_fonts}/Montserrat-ExtraBold.ttf\"\n"
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"FONT_BODY RCDATA \"${dingosdk_menu_fonts}/Montserrat-SemiBold.ttf\"\n"
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"FONT_BRUSH RCDATA \"${dingosdk_menu_fonts}/PermanentMarker-Regular.ttf\"\n")
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target_sources(dingosdk_runtime PRIVATE "${CMAKE_CURRENT_BINARY_DIR}/generated/menu_fonts.rc")
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# The startup window's picture (PNG or JPEG), built into ReSkate.dll when the
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# repository has one. ReSkate.Splash.png/.jpg beside the DLL still takes
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# precedence at run time.
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set(dingosdk_startup_art "${PROJECT_SOURCE_DIR}/assets/startup_splash.png")
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if(NOT EXISTS "${dingosdk_startup_art}")
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set(dingosdk_startup_art "${PROJECT_SOURCE_DIR}/assets/startup_splash.jpg")
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endif()
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if(EXISTS "${PROJECT_SOURCE_DIR}/assets")
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# Adding or removing the picture re-runs the configure step.
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set_property(DIRECTORY APPEND PROPERTY CMAKE_CONFIGURE_DEPENDS "${PROJECT_SOURCE_DIR}/assets")
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endif()
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# Chat emotes (Better Chat's pack format; Extension/UI/Overlay/chat_emotes.h), built into
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# ReSkate.dll when the repository has assets/emotes/emotes.json and emotes.png.
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set(dingosdk_emotes "${PROJECT_SOURCE_DIR}/assets/emotes")
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if(EXISTS "${dingosdk_emotes}")
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set_property(DIRECTORY APPEND PROPERTY CMAKE_CONFIGURE_DEPENDS "${dingosdk_emotes}")
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endif()
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if(EXISTS "${dingosdk_emotes}/emotes.json" AND EXISTS "${dingosdk_emotes}/emotes.png")
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file(TO_NATIVE_PATH "${dingosdk_emotes}" dingosdk_emotes_native)
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string(REPLACE "\\" "\\\\" dingosdk_emotes_native "${dingosdk_emotes_native}")
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file(WRITE "${CMAKE_CURRENT_BINARY_DIR}/generated/emotes.rc"
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"EMOTES_JSON RCDATA \"${dingosdk_emotes_native}\\\\emotes.json\"\n"
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"EMOTES_PNG RCDATA \"${dingosdk_emotes_native}\\\\emotes.png\"\n")
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target_sources(dingosdk_runtime PRIVATE "${CMAKE_CURRENT_BINARY_DIR}/generated/emotes.rc")
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endif()
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if(EXISTS "${dingosdk_startup_art}")
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file(TO_NATIVE_PATH "${dingosdk_startup_art}" dingosdk_startup_art_native)
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string(REPLACE "\\" "\\\\" dingosdk_startup_art_native "${dingosdk_startup_art_native}")
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file(WRITE "${CMAKE_CURRENT_BINARY_DIR}/generated/startup_art.rc"
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"STARTUP_SPLASH RCDATA \"${dingosdk_startup_art_native}\"\n")
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target_sources(dingosdk_runtime PRIVATE "${CMAKE_CURRENT_BINARY_DIR}/generated/startup_art.rc")
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endif()
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