Commit Graph
53 Commits
Author SHA1 Message Date
David MannandClaude Opus 5.5 b41e34c20f Rulers: drag the zero point from the ruler corner, double-click resets it (#2955) (#3505)
Drag out of the rulers' upper-left corner to move the zero point: cross hairs mark where it
lands, Shift snaps it to the ruler ticks and View > Snap To targets apply otherwise; dropping it
back on the corner cancels. Double-clicking the corner puts it back at the image's top-left.
The rulers then read 0 at the zero point (negative left of and above it) and the Info panel's
X/Y measure from it.

The zero point is a document field (`ruler_origin`, document pixels), saved in .pcraft with
`#[serde(default)]` so older files open at the top-left. It is set by two undoable engine
commands, `view.setRulerOrigin {x, y}` and `view.resetRulerOrigin`, so agents can drive it.
It is not written to PSD: the public PSD spec documents no resource for it.

Co-authored-by: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-10-13 13:24:17 -04:00
Sean Hellwig 1460187522 Layers: Cmd/Ctrl-click New Layer adds the layer below the current one (#4475)
Like Photoshop, Cmd/Ctrl-clicking the Layers panel's New Layer button adds the
layer below the selected layer instead of above it. The Background stays at the
bottom: below it, the layer lands above it.
2026-10-13 12:47:24 -04:00
F4LCON ef8dc9ea30 Layer locks: locking the pixels clears the transparency lock, as in Photoshop (#4892) (#4898) 2026-10-13 12:47:10 -04:00
15aac8d7b6 Type: type on a path, glyphs follow the curve (#4365) (#4377)
* Type: type on a path, glyphs follow the curve (#4365)

Add TextShape::Path (path, start offset, flip). The text is laid out as one
point-text line and each glyph is placed rigidly on the flattened path by arc
length, turned to the tangent at its centre; glyphs past the end are hidden and
a degenerate path falls back to straight text. New commands type.attachToPath
(work path or shape layer subpath) and type.detachFromPath. TextShape is no
longer Copy. .pcraft round-trips the new variant.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Automation policy: type.attachToPath/detachFromPath take document vector paths, not host files (#4365)

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* docs: regenerate scorecard after merging main

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Co-authored-by: Brandon Thomas <echelon@gmail.com>
2026-10-12 23:11:09 -04:00
FredApps 96f4256ced fix(type): the Type tool's canvas pick skips text in hidden groups (#4320) (#4332) 2026-10-12 21:26:59 -04:00
David MannandClaude Opus 5.5 a8a30aed33 Layers panel: show the lock icon for every lock (#4158) (#4159)
Root cause: the layer row's reserved width and indicators, and the Studio
themes' lock button, treated a layer as locked only for transparency,
position or all. A "Lock image pixels" or artboard lock left the row
without its lock icon, and the Studio button drew "unlocked" although
clicking it unlocked the layer (simple_lock_toggle checked all five).

Fix: add Locks::any() in photocraft-doc and use it in all four places,
so every lock shows the icon, as in Photoshop. Tests cover each lock on
the row (reserved width and Indicator::Lock) and the Studio button state.

Co-authored-by: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-10-12 20:37:34 -04:00
fd21e73411 Format: check pattern sizes on load (#3478) (#3484)
* Format: check pattern sizes on load (#3478)

A .pcraft pattern's width/height came straight from the manifest, so a
1 KB file could declare a 65535x65535 pattern without tiles; painting it
allocated width*height*16 bytes (abort) and the engine's u32 size math
overflowed.

- format: reject patterns 0 px on a side (Corrupt) or above the PSD
  reader's 30 000 px edge (LimitExceeded).
- doc: Pattern::pixel_count / is_paintable with MAX_PAINT_PIXELS (2^26,
  a 1 GiB f32 RGBA working copy).
- compose/gpu: patterns too large to paint paint nothing instead of
  allocating (Tile::new_in, pattern_rgba, PreparedPatterns, GPU plan).
- engine: brush.texturePattern refuses them; average_color uses u64 math
  and a bounded corner.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* gpu: skip unpaintable patterns in the Bevel texture too

The Bevel & Emboss texture element uploaded the pattern through
pattern_rgba, which now returns no pixels for a pattern too large to
paint; filter it like the other GPU pattern lookups.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Co-authored-by: Brandon Thomas <echelon@gmail.com>
2026-10-12 10:06:16 -04:00
Brandon ThomasandClaude Opus 5.5 b564f2ca9c fix(layers): identify the Background by structure, never by its English name (#4036)
Photoshop's Background is the bottom layer of a file without transparency: a pixel layer that is
transparency- and position-locked, whatever the file's language calls it ("Hintergrund", "背景",
"Arrière-plan"). We matched the name "Background" in compose (deep / shallow knockout), the
engine (cut/clear, merge visible, transforms, warps, distort, erasers, styles, masks, crops,
straighten, smart-object unpack) and the UI (Properties, layer row, tab title), so a localized
file's deep knockout revealed transparency instead of the Background.

- `Document::background` / `background_mut` / `is_background` and `Layer::has_background_traits`
  in the doc model replace every name check; `extra_cmds::background_to_layer` is the one
  "Background → Layer 0" conversion.
- PSD import marks the bottom record position-locked when it is transparency-protected and has
  no transparency channel, with or without an `lspf` block. Affinity import and HDR Toning now
  lock the Background's position like every other place that creates one.

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-12 07:04:33 -04:00
Brandon ThomasandClaude Opus 5.5 62346f7fb6 feat(save): File › Save keeps a JPEG's quality and a WebP's lossy/lossless encoding (#2399) (#4032)
Opening a JPEG now estimates the quality it was saved at from its quantisation
tables (the Annex K tables of ITU-T T.81 scaled by the IJG quality curve; exact
for such tables, the closest fit otherwise). Opening a WebP records whether it
is lossless (VP8L) or lossy (VP8), and a lossy one's quality from its base
quantiser index. The settings live on the document (`Document::file_encoding`,
saved in .pcraft) and a save that asks for no quality writes the file back the
same way, as Photoshop's Save does: File › Save, Save As and Save a Copy start
there instead of the fixed codec defaults (quality 90, WebP always lossless).
An explicit quality still wins; new documents and other formats keep the
defaults. Hostile or truncated DQT/VP8 headers give no estimate, never a panic.

Refs #2399

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-12 05:45:50 -04:00
FinnNkandClaude Opus 5.5 962e0a2f98 feat(ui): Photoshop's New Guide: units and colour (#3553)
* feat(engine): accept Photoshop units for guide positions

view.newGuide and view.moveGuide take the position as before (a number
of pixels) or as text with a unit, as Photoshop's New Guide dialog does:
"50%", "2.5 cm", "1in", "12pt", "3pc", "100px". Percent is of the
document's width for a vertical guide and its height for a horizontal
one; points and picas follow Units & Rulers › Point Size. Fractional
positions are kept. Text that isn't a length, NaN and positions beyond
1,000,000 px are refused without recording a history step.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* feat(engine): guides can have their own colour

Photoshop's New Guide sets a colour per guide; PhotoCraft guides only had
the Preferences guide colour. Guides now keep optional colours, keyed by
orientation and position so code that drops or reorders guide positions
(crop, artboards, guide layouts) can never move a colour onto another
guide: an unmatched guide just uses the preference colour.

view.newGuide takes an optional "color": a name from New Guide's list
(lightBlue, lightRed, green, mediumBlue, yellow, magenta, cyan, lightGray,
black) or "#rrggbb". Without one the guide uses the preference colour, as
guides dragged from the rulers always have. Moving a guide carries its
colour; deleting and clearing drop it (Clear Guides, Clear Canvas Guides,
Clear Selected Artboard Guides and New Guide Layout's Clear Existing
Guides alike); undo restores it. Guides are drawn in their own colour
(while New Guide Layout previews, the rest show the colour it will set), and .pcraft files keep it (omitted when no guide has
one, so older readers and files are unaffected). PSD export keeps guide
positions only.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* feat(ui): Photoshop's New Guide dialog: units and colour

View › Guides › New Guide… was the generic schema dialog, whose position
field was whole pixels only and had no colour. It now has its own
dialog, as in Photoshop:

- Position opens in the ruler unit ("0 cm") and takes any unit
  Photoshop's field takes ("50%", "2.5 cm", "12 pt"); a bare number is
  in the ruler unit. The last guide reopens in whatever the ruler unit
  is then ("5.08 cm").
- Color lists Custom…, Light Blue, Light Red, Green, Medium Blue,
  Yellow, Magenta, Cyan (the default), Light Gray and Black. Custom…
  shows a swatch that opens the Color Picker. The guide stores the
  chosen colour itself, so a later change of the preference guide
  colour leaves it alone.
- A position the engine refuses reopens the dialog with what was typed
  and the engine's message, as Photoshop keeps New Guide open.

Light Blue, Light Red, Medium Blue and Light Gray are new to the
catalogues; they were translated for all 16 languages from the existing
colour terms in each and would benefit from native review.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* refactor(engine): one unit-suffix table for typed lengths

New Guide's position field (Unit::parse_length) and the Crop tool's size
fields (crop_size::unit_of) each kept the same table of unit suffixes.
Unit::from_suffix is now the one table: px, in or ", cm, mm, pt, pc or
pica, % and their long forms, in any case. The crop fields keep their own
number parsing (they accept arithmetic) and still refuse percent; they now
also accept "pc" for picas.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* feat(ui): New Guide and New Guide Layout share one colour list

New Guide Layout (#2930) offered five colours of its own; New Guide offers
Photoshop's nine. Both dialogs now list the same nine (GUIDE_COLORS), in
Photoshop's order and with the same translated names. Cyan (#4affff, the
default guide colour), Magenta (#ff00ff) and Yellow (#ffcc00) take New
Guide Layout's values; Light Blue, Light Red, Green, Medium Blue, Light
Gray and Black keep New Guide's. New Guide Layout's Blue (#378ef0) and
jade Green (#00a86b) give way to Photoshop's Light Blue and Green; a colour
outside the list still shows as Custom.

GUIDE_COLORS drops its unused label column (the dialogs translate the
names), and New Guide Layout reads "#rrggbb" with prefs::parse_hex instead
of its own copy (rulers::parse_guide_color).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-12 00:46:56 -04:00
aba9b2b4ef Curves: pencil mode, Smooth and Edit points (#3088) (#3108)
* Curves: pencil mode, Smooth and Edit points (#3088)

The Curves editor (Image > Adjustments dialog and the adjustment layer's
Properties panel) gains Photoshop's "Edit points to modify the curve" and
"Draw to modify the curve" buttons plus Smooth, with tooltips. A drawn
curve is a 256-level map per channel, evaluated piecewise-linearly.

- doc: Adjustment::Curves gains `pencil` (serde default), with
  curve_map / curve_map_outputs helpers.
- compose: curve_map_lut / curve_lut_mode for drawn curves.
- engine: curves params take `pencil` and `smooth`; channels accept
  256-level maps; switching modes draws the spline into maps or fits up to
  16 points to the drawing. Eyedroppers fit points first.
- io: the PSD `curv` map flag (first byte, psd-tools `is_map`) was read
  as padding, so pencil curves from Photoshop were misparsed; they are now
  read and written as 256-byte maps, and smart-filter Curves use `Mpng`.
- scorecard UI-217-15 note updated.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Merge upstream/main: Curves in new compose/gpu HDR tests gets the pencil field (#3088)

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Co-authored-by: Brandon Thomas <echelon@gmail.com>
2026-10-11 21:05:58 -04:00
9441484d16 Quick Mask: an empty start and Select All stay apart (#2743) (#2922)
* Keep Quick Mask's empty start and Select All apart (#2743)

Quick Mask stored "no selection" as an all-white mask, the same as Select
All. With Color Indicates Selected Areas that white was coloured over the
whole canvas, and leaving Quick Mask turned any all-white mask (a real
Select All too) into no selection.

The document now records that Quick Mask was entered with no selection.
The empty mask is white for Masked Areas and black for Selected Areas, so
neither shows colour; switching the option on an untouched empty mask
keeps it empty. On exit only that untouched white start becomes no
selection, so Select All survives the round trip. The flag is saved with
the document.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Quick Mask tests: pass the active layer to channel_view::render (new main signature)

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Fabio Lussi <198260595+itrycodinganditsbad@users.noreply.github.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Co-authored-by: Brandon Thomas <echelon@gmail.com>
2026-10-11 12:51:18 -04:00
Valentin KleinandClaude Opus 5.5 1a54384d80 Rulers: remember View › Rulers for new documents; guides as f64 (#2918) (#2954)
View › Rulers (⌘R) now writes unitsAndRulers.showRulers, which is applied
at launch and whenever the preference changes, so new and opened documents
show the rulers as last set, as in Photoshop. The Preferences dialog doesn't
list it: the View menu sets it.

Guides are Vec<f64> (doc, New Guide/Move Guide, guide layouts, artboard and
canvas geometry, snapping, PSD resource 1032), so a guide placed in ruler
units or read from a PSD's 1/32 px positions keeps its exact place.

Scorecard UI-217-20 done (part of #217).

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 10:05:13 -04:00
Valentin KleinandClaude Opus 5.5 7c96e9e120 Layer Style: contour picker and Contour Editor (#2912) (#2949)
Every effect with a contour (Drop/Inner Shadow, Outer/Inner Glow, Satin,
Bevel & Emboss Gloss Contour and Contour element) now shows a contour
thumbnail with a preset picker and an Anti-aliased checkbox. Clicking the
thumbnail opens the Contour Editor: add/drag/delete points (the shared
point-curve editor), Corner per point, Input/Output, Preset, and Load…/Save…
of .shc contour files, read and written from Adobe's public File Formats
Specification (Contours). Edits go to the dialog's pending params, so the
preview follows and OK applies them in the one layer.layerStyle.replace.

- doc: Contour::Custom gains per-point corner flags (serde default).
- compose: contour_curve_lut splits the spline at corner points; CPU and
  GPU effects use it.
- engine: the 12 standard presets with our own control points (older names
  still accepted); `contour` params also take a curve object
  {name, points, corners}; antiAlias params; Satin contour; the bevel
  Contour element edits in place; contours_from_shc / contour_to_shc.
- io: PSD contour points read and write the Cnty (continuity) flag.
- psd: shc.rs parser/writer.
- scorecard FILE-215-15 missing -> partial.

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 09:21:18 -04:00
59da288daa fix(type): preserve formatting for trailing empty paragraphs (#3198)
* fix(type): preserve formatting for trailing empty paragraphs

Represent an explicitly styled terminal empty paragraph with a zero-byte paragraph run, keep it through normalization, style only the caret's paragraph, and transfer that style when text is inserted at EOF. Cover line geometry, typing, and PSD text serialization.

* fix(type): retain imported terminal paragraph marker style

* cargo fmt

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Brandon Thomas <echelon@gmail.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 05:36:52 -04:00
09d079278e fix(video): retain original footage for Restore Frame and Show Altered Video (#3192)
* fix(video): retain original footage for restore and comparison (#3059, #3060)

* Clamp original-frame inserts to the original stack; cargo fmt

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Brandon Thomas <echelon@gmail.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 05:02:29 -04:00
Manuel MontotoandClaude Opus 5.5 0140ffdf9d fix(ui): keep menus responsive on documents with thousands of layers (#2454)
With a 3,593-layer PSD open, an open menu rebuilt its 809 items every
frame in about 700 ms. Each item's enabled/checked state looks up the
active layer several times, and Document::layer built the whole layer
list (one allocated path per layer) for every lookup.

- Document::layer and path_of search the tree directly: 265 us -> 23 us
  per lookup on that file, 700 ms -> 87 ms per menu build.
- An open menu reuses its items between frames, rebuilding when the
  native menu's state hash changes or on a click or key press. The hash
  now also covers a running background job.


Claude-Session: https://claude.ai/code/session_01TABvQWhsoDmc14uLCnkBJJ

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 13:17:38 -04:00
ae96037672 Expose native shape stroke controls with staged previews (#2218)
* Expose native shape stroke controls with staged previews

* Document shape stroke defaults in MCP control schema

* Regenerate docs/scorecard.md

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: optimalbytee <optimalbytee@users.noreply.github.com>
Co-authored-by: Brandon Thomas <echelon@gmail.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 06:42:52 -04:00
Harrison O'Connor-HooverandBrandon Thomas 607a8542f5 Keep duplicated Smart Objects linked to shared contents (#2222)
* Keep duplicated Smart Objects linked to shared contents

* Share Smart Object source update code

---------

Co-authored-by: Brandon Thomas <echelon@gmail.com>
2026-10-10 05:05:56 -04:00
Coy Geek f4bc463ee8 docs(adjust): correct Levels and Curves composition order (#2212)
Describe per-channel records before the master to match the compositor fixed in #1929. Clarify the CMYK black channel and the ignored Lab master.

Closes #975.
2026-10-10 00:59:39 -04:00
5630e112b4 Layer style colours keep the document's mode (Gray, CMYK) (#2103)
In a Grayscale or CMYK document, effect colours (overlays, shadows, glows,
strokes, satin, bevel, gradient stops) were stored as RGB and drawn
unconverted: a red Color Overlay in a Gray document was red. Effect::in_mode
converts them where effects are written: the effect commands, the Layer
Style dialog (replace), Paste Layer Style and style presets.

Co-authored-by: Claude <noreply@anthropic.com>
Co-authored-by: Brandon Thomas <echelon@gmail.com>
2026-10-09 19:20:10 -04:00
kayrockscreenprintingandClaude Opus 5.5 19256a29f5 Fill layers keep their colours in the document's mode (#1915)
New Fill Layer (Solid Color, Gradient), the Gradient tool's live fill layers, gradient fill edits and Gradients panel presets store their colours in the document's mode (Color::in_mode / Fill::in_mode), so a fill layer in a Grayscale, CMYK or Lab document composites like the same colour painted with Edit › Fill, as Image › Mode already converted them. Fixes #1905; tests at 8, 16 and 32 bits.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 15:23:07 -04:00
Elvis33LEandClaude Opus 5.5 7533254791 Keep PNG text metadata through document saves (#1684)
PNG tEXt/zTXt/iTXt entries (and TIFF ASCII tags) were dropped on open with a warning. The
document now keeps them in Metadata.text, the .pcraft manifest saves them (older files still
load), and PNG/TIFF saves write them back; Metadata: None and embed_metadata=false strip them,
and PSD/PSB and palette PNG exports warn that they are dropped. XMP in a tEXt or zTXt chunk is
read as XMP too.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 09:53:37 -04:00
ChandirasegaranandClaude Opus 5.5 f338454f36 Layers panel: the eyes on effect rows show and hide effects (#1664)
The eyes on a layer's Effects row and on each effect's row did nothing. As in Photoshop, the
Effects eye now hides or shows all of the layer's effects and an effect's eye just that one, each
one history step that keeps the settings, via the new layer.setEffectsVisible command. Fixes #1622.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 09:25:57 -04:00
buivanvu94 1ddda05394 fix(engine): use grammatical article for adjustment layer error messages (#1549) 2026-10-09 13:24:03 +07:00
f5c3d37c5a Add layer and group color labels (#1283) (#1289)
* Add layer and group color labels (#1283)

* i18n(pl): layer colour label rows for the Polish catalog now on main

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Brandon Thomas <echelon@gmail.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 20:32:09 -04:00
b0680fd421 Advanced Blending: knockout, blend as group, transparency shapes, masks hide effects (FILE-215-16, part of #215) (#903)
* Advanced Blending: knockout, blend as group, transparency shapes, masks hide effects (part of #215)

Blending Options > Advanced Blending now works end to end:

- doc: AdvancedBlending on every layer (knockout none/shallow/deep, blend
  interior effects as group, blend clipped layers as group, transparency
  shapes layer, layer/vector mask hides effects), saved in .pcraft.
- PSD and layered TIFF: knko, infx, clbl, tsly, lmgm, vmgm read into the
  model and written back (in place, or added when not at the defaults);
  the TIFF byte-order transcoder handles lmgm/vmgm as byte flags.
- CPU compositor (compose/src/advanced.rs): shallow and deep knockouts
  (isolated groups and clipping groups stop a deep knockout), clipped
  layers blended individually, effects over the whole layer when
  Transparency Shapes is off, effects built from an unmasked copy when a
  mask hides them, interior effects under fill opacity.
- GPU: documents using Advanced Blending fall back to the CPU compositor.
- engine: layer.layerStyle.blendingOptions takes channels, knockout and the
  five switches; inspect reports them; Copy/Paste Layer Style carries them.
- UI: the Blending Options page laid out like Photoshop's (General,
  Advanced Blending, Blend If with split sliders), translated.

psd-tools corpus oracle 229 -> 236 (seven knockout files now pass; floor
raised); other corpora and all round trips unchanged. Scorecard
FILE-215-16 -> partial.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Polish catalog rows for Advanced Blending; regenerate docs/scorecard.md

pl.tsv landed on main and the coverage test needs every catalog to translate new UI strings.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Undo damage: compare Layer.advanced in layer_pixels_equal; regenerate scorecard

#810's exhaustive Layer destructure must classify the new advanced-blending
field; it changes the composite, so it is compared.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Regenerate docs/scorecard.md

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: leon <claude.udder842@passmail.net>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Co-authored-by: Brandon Thomas <echelon@gmail.com>
2026-10-08 20:08:03 -04:00
yangandClaude Opus 5.5 0954b8c065 Link Layers no longer overflows on a stored u64::MAX link group and never joins an unrelated group (#961) (#1022)
layer.linkLayers picked the new link group as max(link_group) + 1, computed even
when unlinking. A .pcraft or PSD can store u64::MAX, so the addition panicked in
checked builds and wrapped to 0 in release, where it could merge the selection
into an existing group 0.

Add Document::unused_link_group: max + 1 when it fits, otherwise the smallest
free id from 1, never wrapping. Link Layers uses it only when linking and returns
an error if no id is left. Also read the first selected group and the member
counts without indexing.

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 15:32:30 -04:00
yangandClaude Opus 5.5 e1a874d9e9 Timeline: out-of-range duration and fps are rejected; stepping never panics (#1009) (#1023)
timeline.create and timeline.setProps kept any `duration` (up to u64::MAX) and
any `fps`, and timeline.nextFrame/previousFrame then moved the playhead with
`(current as i64 + delta).clamp(0, duration as i64 - 1)`, which panics when the
upper bound goes negative (duration 0 or above i64::MAX) or overflows.

Both commands now reject a `duration` outside 1..=1000000 and an `fps` that
isn't finite and in (0, 1000] with BadParams before anything changes. Stepping
moves to a saturating Timeline::step, safe on any stored timeline (e.g. one
loaded from a file with duration 0), and a non-finite stored fps falls back to
30 like a non-positive one.

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 15:05:39 -04:00
059546680c Layer copies are numbered: "Layer 1 copy 2", not "Layer 1 copy copy" (#897)
Duplicating a layer (Layer › Duplicate, ⌥-drag with the Move tool, Layer
via Copy without a selection, New Smart Object via Copy, the Edit menu's
duplicate, Select and Mask's new layer) names the copy with
`Document::copy_name`: "Layer 1 copy" first, then "Layer 1 copy 2",
"Layer 1 copy 3"…, unique in the document. A name already ending in
"copy" or "copy N" is numbered from its root instead of growing another
"copy"; names that merely contain the word keep it.

Co-authored-by: Jason Short <3344856+jason4short@users.noreply.github.com>
Co-authored-by: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-10-08 15:04:52 -04:00
Tanish Manku 5049a1d062 Never crash on hostile numbers: LUT sizes, Quick Selection points, link group ids (#869)
- Color Lookup: a stored document's `size` is untrusted. `size³ × 3` overflowed for sizes of
  2²² and up: debug builds panicked, release builds wrapped past the table-length guard and
  indexed out of bounds. One checked `photocraft_doc::adjust::lut3d_len` now backs the CPU
  compositor, the GPU planner and the PSD writer.
- Quick Selection: a stroke point far off the canvas (`select.quick {"points":[[3e9,0]]}`)
  saturated to i32::MAX and then overflowed on `+ 1`.
- Link Layers: `max + 1` over stored link group ids overflowed at u64::MAX (debug panic, release
  wrap that could merge unrelated layers). A fresh id is now the smallest unused one when the
  largest is taken; a selection's first group is read with `first()`.
- Vanishing Point clone footprint: the same `as i32 + 1` saturates (hardening; no reproducer).
2026-10-08 15:04:34 -04:00
reeseandBrandon Thomas 2873afdda9 fix(layers): a locked group locks the layers inside it (#847)
Co-authored-by: Brandon Thomas <echelon@gmail.com>
2026-10-07 20:18:27 -04:00
57452bfd22 Bound layer-group nesting at import and Group Layers (stack-overflow guard) (#796)
* Bound layer-group nesting at import and Group Layers (stack-overflow guard)

Everything that walks the layer tree (Document::walk behind nearly every
command, the layers panel, PSD export, .pcraft save/load) recurses once per
level, but nothing bounded how deep a document could get: a PSD whose records
nest groups a few thousand deep (each level costs only a divider + folder
record pair) overflowed the stack in the importer's build recursion, in
apply_link_groups, and again in every consumer - an abort no panic hook or
fuzz run catches. The one cap that existed lived in the .pcraft save path
(MAX_GROUP_DEPTH = 100), so such a file even imported 'fine' and then bricked
saving.

- photocraft-doc now owns the limit (MAX_GROUP_DEPTH = 100, the value the
  format crate already enforced) plus Document::max_group_depth(), an
  iterative depth measure that cannot itself overflow.
- PSD/PSB import rejects files nested deeper than the cap with an actionable
  Unsupported error, mirroring what the .pcraft loader already does; the
  never-fail psd_to_document keeps working on such files by capping the
  recursion and warning about the unimported remainder (this was the overflow).
- apply_link_groups (resource 1026) recurses over the same tree and is
  bounded the same way.
- layer.groupLayers refuses to nest past the cap (checked inside the edit, so
  a rejected call records no history step and leaves the document untouched).

* Enforce the group nesting cap in layer.moveTo and Artboard from Layers

Moving a group beside or into a deeply nested layer, or wrapping a deep
group in an artboard, could still build a tree deeper than MAX_GROUP_DEPTH.
A shared check_group_depth helper now rejects those edits with an error and
records no history step, like layer.groupLayers.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Brandon Thomas <echelon@gmail.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-07 18:46:45 -04:00
3ad26e3b51 Fix document run and ID overflow (#684, #685) (#749)
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>

Co-authored-by: Tanish Manku <tmanku.dev@gmail.com>
Copilot-Session: e77cd34a-ce3e-4981-996f-4d37d49df90d
2026-10-07 13:49:46 -07:00
5856866f89 Smart objects keep their four-corner (Distort / Perspective) placement (#426)
* Smart objects keep their four-corner (Distort / Perspective) placement

A smart object's placement was an affine transform, so a perspective
placement lost its fourth corner: a mockup PSD's distorted screen looked
right on open (Photoshop's cached pixels) but re-rendered as a
parallelogram after Edit Contents → Save.

- SmartObject gains `perspective`, the full projective map (source px →
  document px); `transform` keeps its affine approximation
- Re-renders go through it (place_source_projective), as do moves,
  canvas rotations and edit.transform, so Distort / Perspective now work
  on smart objects instead of being refused
- PSD import reads the quad (nonAffineTransform / Trnf) and export writes
  it back; .pcraft stores the field (absent for affine placements)
- Test: a distorted smart object survives Edit Contents → Save

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* Smart objects: warp maps through a distorted placement; perspective round-trip tests

Warp handles and stored warps on a Distort / Perspective smart object go through its full
projective placement (smart_cmds::placement) instead of the affine approximation, so they sit
on the distorted corners. Tests: SoLd perspective round trip and quad_moved (io), a perspective
smart layer in the .pcraft rich_doc, warp on a distorted smart object (engine). Comments no
longer name another product.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Jason Short <3344856+jason4short@users.noreply.github.com>
Co-authored-by: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Co-authored-by: Brandon Thomas <echelon@gmail.com>
2026-10-07 06:58:01 -04:00
Brandon Thomas c08322b7bc PSD manual and optical kerning: import, export, render, edit (#206) (#259) (#259) 2026-10-05 19:31:53 -04:00
Brandon Thomas dbb8911f2a Live gradients: Gradient tool makes editable Gradient Fill layers (on-canvas handles, stops, midpoints) + Classic mode (#180) (#197) (#197) 2026-10-05 12:04:52 -04:00
Brandon Thomas 8bac8926a3 PSD stroke effects: outlines of filled shapes, vector stroke above interior effects, joined subpaths (#233) (#233) 2026-10-05 11:48:28 -04:00
Brandon Thomas ae80df2eb4 Vertical type (tategaki): lay out, render, edit and round-trip (#199) (#246) (#246) 2026-10-05 11:48:14 -04:00
Brandon ThomasandClaude Opus 5.5 37c8f81032 Image › Adjustments overhaul: full params, one editor per kind, live-preview dialogs, Curves point deletion (#68)
* Adjustments: full parameter sets for every kind, Hue/Sat ranges, CMYK/Lab tone channels

- doc: Hue/Saturation gains six colour ranges (HueRange), Gradient Map a dither flag,
  Levels/Curves a ToneSpace (RGB, CMYK inks + black, Lab) for mode-native channels.
- engine: new adjust_params module (from_params over a base / to_params) used by
  image.adjustments.*, layer.newAdjustmentLayer.* and layer.setAdjustment. Curves,
  Color Balance, Channel Mixer, Black & White, Gradient Map and Photo Filter now honour
  their params; bad params are BadParams errors; setAdjustment merges (empty = reset).
- compose/gpu: hue-range tables, CMYK/Lab tone channels (CPU; GPU falls back), dithered
  Gradient Map, Black & White from grey/secondary/primary parts; GPU parity extended.
- io: hue2 ranges, grdm dither, CMYK/Lab Levels/Curves records round-trip.
- destructive adjustments use the document's tone transfer.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Adjustments UI: one editor per kind for Properties and Image › Adjustments dialogs

- adjust_editors: Brightness/Contrast (legacy), Levels and Curves (per channel in RGB, Gray,
  CMYK and Lab, histogram behind), Exposure, Vibrance, Hue/Saturation (master + six ranges with
  draggable range sliders, colorize, before/after spectrum), Color Balance (tones, preserve
  luminosity), Black & White (six weights, tint colour), Photo Filter (presets or colour,
  density), Channel Mixer (outputs, constant, monochrome, total), Posterize, Threshold
  (histogram), Gradient Map (stops, presets, reverse, dither). Replaces the M7 placeholder.
- Properties previews live (GPU) while a control moves and commits one setAdjustment per gesture.
- adjust_dialog: Image › Adjustments opens the same editor modally; the canvas previews the
  real command on the proxy, Preview checkbox, OK = one history step, Cancel leaves the doc.
- Curves (#43): hit-test at the press origin, Delete/Backspace removes the selected point when
  the graph has focus, Cmd/Ctrl-click removes, dragging off removes (and back on restores),
  arrows nudge; endpoints and the last two points stay; pressing the gradient bars does nothing.
- tone: histograms per channel space, of the image below a layer or of the target layer alone.
- kittests: every adjustment layer kind edited through the Properties panel with real input at
  8/16/32-bit RGB, Gray, CMYK and Lab (#12); Curves point interactions; dialog preview/OK/Cancel.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* io tests: adjustment round trip covers the new Levels/Curves/Hue-Sat/Gradient Map fields

#60's round-trip tests predate #68's doc-model additions (tone space and black channel,
Hue/Saturation ranges, Gradient Map dither); fill them with their defaults.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-04 16:08:40 -04:00
Brandon ThomasandClaude Opus 5.5 296ced38d6 Never crash: text, color, doc, paint, geom, raster, compose, vector (#39)
- Real crash: build_engine_data took its template from the PSD's text
  engine data and did expect("EngineDict"), so a text layer whose engine
  data lacked EngineDict (or wasn't a dictionary) crashed PSD export.
  The template is now repaired; regression test
  engine_data_template_without_engine_dict.
- color: the built-in CMYK<->sRGB transforms fall back to the naive
  formulas instead of expect if they ever fail to link.
- doc: insert_above falls back to the top of the root instead of
  expect("valid path"); next_layer_name searches a bounded range.
- paint: Mips::new loops with while-let instead of last().expect.
- All eight crates deny unwrap/expect/panic/unimplemented/todo/unreachable.

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-04 13:25:44 -04:00
Brandon ThomasandClaude Opus 5.5 f7eb6ea9e7 Format: adopt the craft-family rustfmt.toml and format the workspace
CI's `cargo fmt --all -- --check` has failed on every run because the
repo had no rustfmt config and was never formatted. Use the same settings
as EffectCraft/FilmCraft (max_width 160, use_small_heuristics Max), which
also keeps the churn small. Formatting only; no code changes.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-04 11:31:17 -04:00
11e5af23ad Layer Style › Blending Options › Blend If (#26)
Model Blend If (This Layer / Underlying Layer ranges, split points) as
Layer::blend_if, read and write it as the PSD layer-record blending
ranges (previously parsed but dropped on export), save it in .pcraft,
render it in the CPU compositor (premultiplied mix = compositing at
k × alpha), fall back to the CPU on the GPU path, and drive it from
layer.layerStyle.blendingOptions {"blendIf": …}; document.inspect
reports it.

Co-authored-by: storybored379 <storybored379@users.noreply.github.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-04 10:13:27 -04:00
Brandon ThomasandClaude Opus 4.8 33d51d2fa6 Fix clippy -D warnings in video/trap tests (needless mut, identity op)
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-10-03 03:27:22 -04:00
Brandon ThomasandClaude Opus 4.8 9cfbe11bf1 Layer > Video Layers: frame stacks + Rasterize Video (parity 618)
Layer.video (VideoData: frame surfaces + fps + source); the layer's
displayed content is the frame at the timeline playhead, re-synced after
any edit/navigation. Commands: New Blank Video Layer, Insert Blank /
Duplicate / Delete / Restore Frame, Restore All Frames, Show Altered
Video, Rasterize (Layer > Video Layers > Rasterize and Rasterize > Video).
Timeline duration grows to fit. 4 tests; engine green, clippy clean, wasm
OK. Parity 609 -> 618 (98.9%); FLOOR 613. (File-based footage + Render
Video + Video Frames to Layers + .pcraft frame persistence are follow-ups.)

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-10-03 02:43:52 -04:00
Brandon ThomasandClaude Opus 4.8 39a014d7fc Timeline foundation: document timeline model + engine commands
Document.timeline (fps/duration/playhead/work-area), threaded through
.pcraft. Engine timeline.{create,delete,setFrame,next/previousFrame,
setProps,info} (navigation is non-history, scriptable for frame-range
rendering); reported in document.inspect. Foundation for Layer > Video
Layers + the Timeline panel (follow-up arcs). doc 4 + engine 2 tests;
format/doc/engine green, clippy clean.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-10-03 00:55:04 -04:00
Brandon ThomasandClaude Opus 4.8 79fd79c2ae Variables and Data Sets: data-driven graphics (Image > Variables, data-set import/export)
Clean-room implementation of Photoshop's data-driven graphics, headless
and scriptable for CLI/MCP batch generation:
- doc: Variables model (visibility/text/pixel-replacement bindings + named
  data sets), threaded through .pcraft (manifest + convert).
- engine variables_cmds.rs: image.variables.define, image.variables.dataSets,
  image.applyDataSet (visibility/text/pixel replace w/ fit/fill/conform/as-is
  + 9 alignments, one history step), file.import.variableDataSets (CSV),
  file.export.dataSetsAsFiles (apply each set and export), variables.list.
- Pixel replacement loads+scales+aligns an image into the layer bounds via
  the existing resample helpers.
- 7 tests (doc round-trip + lookups; engine define/apply, CSV import, export,
  pixel replace, bad params). Parity 600 -> 605; FLOOR 600.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-10-02 16:43:22 -04:00
Brandon ThomasandClaude Opus 5.5 ceb2667ac4 Preset panels, character/paragraph styles, Glyphs, Check Spelling
Gradients/Patterns/Styles/Shapes/Tool Presets/Clone Source panels with
headless preset commands and a Custom Shape tool; Color card tabs match
Essentials. Character and Paragraph Styles (doc model, .pcraft, PSD style
sheets), Glyphs panel + type.insertText, Check Spelling (SCOWL-50 list).

Checkpoint also includes compiling in-progress work of the remaining agents.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-01 23:02:34 -04:00
Brandon ThomasandClaude Opus 5.5 aa87012aab Analysis, notes, proof views, workspaces (+ in-progress work of other agents)
Image > Analysis (ruler, count, measurement scale/log/record, scale
marker), notes (PSD Anno round trip, Notes panel, import), Modifier Keys
panel, Proof Setup plates / Legacy Mac RGB / colour blindness (Vienot),
32-bit preview options, custom pixel aspect, extras options, New/Delete/
Lock Workspace. Parity 600/625, FLOOR 595.

Checkpoint: also contains compiling in-progress work from the parallel
panels, type styles, File menu, photo, filters, UI-parity and fidelity
agents, plus photocraft-cli serve.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-01 22:49:07 -04:00
Brandon Thomas 6b44c393fa continued work 2026-10-01 09:16:17 -04:00