* TIFF: read and write CIE L*a*b* (CIELab, ICCLab); Lab documents stay Lab
Photoshop saves Lab documents as CIELab TIFFs (PhotometricInterpretation
8, a* and b* signed), which PhotoCraft could not open, and PhotoCraft
saved Lab documents as sRGB TIFFs.
- codecs: a Lab channel layout (Lab, LabA) holding a* and b* as
PhotoCraft's Lab documents do ((a + 128) / 255; 16 bits like the PSD
importer), with its own Lab <-> sRGB conversion (same formulas as
photocraft-color; codecs stays standalone) for formats without Lab,
which now warn LabConverted.
- TIFF read: CIELab and ICCLab (8 and 16 bits, alpha) are handed to the
tiff crate as RGB and labelled Lab; a* and b* are converted from the
file's encoding (signed a / 256a, or offset).
- TIFF write: Lab and LabA as CIELab, as Photoshop writes it; float Lab
is written with 16 bits (DepthReduced).
- io: a Lab TIFF opens as a Lab document; a Lab document with one plain
layer is written to TIFF in Lab (other formats still use sRGB).
Photoshop 2025's Lab TIFFs open with the colours Photoshop shows (its
own RGB conversion matches within one level at 8 bits and exactly at 16
bits), and Photoshop reads PhotoCraft's Lab TIFFs back with the same
L*a*b* values.
Fixes#4936
* PSD: a smart object's filter mask shows when the file opens
Photoshop stores a smart object's layer pixels with its filters applied
but not its filter mask. When it composites, it mixes the unfiltered
pixels (cached in FEid) back in through the mask. We showed the stored
pixels as they were, so a PSD whose smart filter has a mask opened with
the filter everywhere. Only after something re-rendered the smart object
did the mask appear, because our re-render mixes it.
- compose::filter_mask holds the mix, moved from the engine, and its
inverse.
- Import decodes the unfiltered pixels from FEid
(smart_map::unfiltered_from_item) and keeps the mixed result as the
smart object's pixels, as the engine's re-render does.
- Export writes the layer record the way Photoshop does: unmixed with
the unfiltered pixels it writes (or keeps) in FEid, so Photoshop mixes
back to what the document showed. Transparent pixels stay empty.
Photoshop oracles: sf-filter-mask-hard, sf-filter-mask-gradient and
sf-stack-blend-and-mask pass (145 -> 148 of 258); floor 145 -> 148.
psd-tools and io corpora unchanged.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* DNG: decode lossy (JPEG-compressed) DNG tiles (FILE-215-11)
DNG 1.4 lossy JPEG (compression 34892) stores each tile or strip as a
baseline-DCT JPEG of 8-bit samples: a gray stream for CFA data, a YCbCr
stream for three-sample LinearRaw. The decoder arm from #2021 read the
streams but widened every sample by 257, so the values no longer matched
the file's levels: an 8-bit WhiteLevel (or its default, 255) clipped
everything to white and a 256-entry LinearizationTable was indexed past
its end. It also required the JPEG frame to match the clipped row count,
which rejected the padded edge tiles real tiled files carry.
The arm is now `lossy_jpeg()` in sensor.rs. The decoded 8-bit values are
the stored samples, and BlackLevel, WhiteLevel (default 255 for 8-bit
data) and the LinearizationTable apply to them exactly as for every other
compression. A tile may be coded at the full tile size (edge tiles padded,
as the spec says) or at the image's row count; a strip at its row count;
the width must be the segment's. BitsPerSample must be 8 and the JPEG's
component count must equal SamplesPerPixel (1 or 3); anything else is an
error, never a silent conversion. The frame header is checked before any
pixel is decoded and the JPEG decoder's own size cap is the segment the
IFD declares (already charged against the limits), so a hostile SOF cannot
size a buffer past the tile.
testgen writes true 8-bit lossy fixtures (`LossyJpegTiles`, and strips via
the new `LossyJpegStrips`), accepts pre-encoded `lossy_segments` for
hostile-input tests, exposes `baseline_jpeg()`, and leaves WhiteLevel out
when `white` is 0. The DNG tests cover CFA and LinearRaw RGB from tiles
and strips at 37x23 (partial edge tiles, a short last strip), the default
white level, black/white scaling and a LinearizationTable against the
uncompressed path, and hostile inputs: a truncated tile, frame-size and
component-count mismatches, a 65535x65535 SOF under default and tight
limits, a tile over the allocation budget, and 12/16-bit or 4-sample
files. The hostile mutation set gains a lossy CFA and a lossy LinearRaw
file. The parity doc's DNG row is updated; the scorecard row is left for
the coordinating branch.
* Raw: measure the Nikon D90 image area (4288x2848 at (10, 10))
Aligning the decoded D90 sensor plane with the camera's own JPEG puts the
image at (10, 10) in the 4352x2868 sensor plane, giving the camera's
4288x2848 frame (10-pixel margins; the right border reads the camera's flat
255 from column 4310). Add the measured ImageArea so a D90 NEF opens on the
camera's frame instead of the uncropped plane, and make a measured profile
leave a file that carries its own colour calibration (a DNG) untouched.
* File > Save As / Save a Copy / CLI can write PDF: one flattened page with the embedded profile (#3401)
* Codecs: open Cineon (.cin) film frames read-only
Cineon is the 10-bit logarithmic film-scan format DPX grew from. Read it from
the same Kodak header family: the generic header (big-endian, orientation at
192, channel count at 193, the channel-1 bits/dimensions), one or three
channels, three 10-bit samples packed into each 32-bit word on a word
boundary. The 10-bit code values open as U16 (round(c x 65535 / 1023)); the
file's log black/white points are a display choice and are not applied. A
depth other than 10 bits or a channel count other than 1/3 is Unsupported;
truncation errors rather than panicking. Read-only (no Cineon writer), so
.cin joins the open filters and Cineon read closes part of #1049's G10 gap.
* Vector: bound flattening memory, keep over-budget dashes, cheaper edge build (#5195)
- flatten: a path's flattened points are capped at 1 << 20; past it every
curve keeps a proportional share of its pieces (at least one), so hostile
handles from files (vmsk, SVG, effect outlines) cannot exhaust memory.
fill_rasterizer flattens the whole path under one budget.
- stroke: past the dash step budget (or below coordinate precision),
dash_polyline keeps the dashes made so far and draws the rest solid
instead of dropping the stroke. Open polylines are no longer copied.
- raster: coordinates are clamped to +-1e15 and edges with a non-finite
slope (vanishingly short) are skipped, so huge finite coordinates no
longer produce NaN coverage. fill_rasterizer sorts edges once instead of
after every component (stable sort, identical order).
- Cleanups: dead miter `half`, dead loop-length check in trace_mask,
shared mask render body, map_knots helper, shared straight-segment test.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* PSD: cap pattern memory across a parse, reject mixed-depth pattern channels (#5198)
- Patterns: one PatternBudget (decoded bytes + zero padding) is shared by
every pattern of a block, a .pat file and the pattern blocks of one
document; .abr patt sections are charged to the samples' budget.
- Patterns: a channel whose depth differs from the first is rejected (the
parsed pattern could not be written back).
- Slices: descriptor numbers no longer wrap; out-of-range ids are no id,
coordinates clamp to i32, and a v6 trailing entry without a usable id
attaches its outsets to no slice.
- LayerInfo::unpadded_len is computed from field sizes instead of
serializing every record into a scratch buffer.
- abr desc presets are moved out instead of cloned; UnFl and shmd counts
use the bounded preallocation; ImageData::decode_channel (decoded every
plane to return one, unused outside its test) is removed.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Vector: bound stroke outline points (#5211)
- stroke_polygons dashes all lines first, then counts round caps and
joins. When their full-resolution tessellation would exceed 1 << 20
outline points, every round cap and join gets the same smaller segment
count (down to 4 per circle, 1 per join; area-exact radius kept).
Strokes under the budget are unchanged; no piece is dropped.
- The dash step budget (100000) is now shared by all lines of a stroke
instead of per polyline, so many subpaths cannot multiply the dash
(and cap) count. Past it the rest is drawn solid, as before.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* PSD: write tiff blocks without copies, inflate merged ZIP once
- ImageSourceData::to_bytes writes the global mask and global blocks
straight from the model with 4-byte alignment instead of cloning each
block (data included) to set its padding. Same bytes.
- The tiff transcoder's nested regions and blocks write into the parent's
buffer (taken and handed back, error or not) instead of building their
own output and copying it up per nesting level. Bodies that fail or are
not transcoded are truncated before being copied as stored or dropped.
Same bytes.
- PsdFile::from_bytes_and_merged decodes the merged image with the parse
when asked: a ZIP stream is inflated once (the decode's stream check is
the parse's); the parse-only check runs only when the decode fails, to
keep from_bytes' errors. PSD import uses it with merged_needed.
- PsdBuilder::composite documents that Gray/CMYK composites stay straight.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Content-Aware Fill: measure a thin hole by its thickness, not its bounds (#1366)
Removing long, thin objects (coiled guitar strings, wires) left their
outline as darker and lighter blotches and copied pieces of other strings
into the fill. The pyramid shrank until the hole's bounding box was four
patches across: for a string across the image that is a level where the
hole has swallowed its surroundings, so the matches found there copy
whatever looks like the blur, and the finer levels (refine-only for wide
bounds) keep them.
A hole at most a quarter as thick as its bounds are long now counts as
thin: the pyramid stops while it is still about two patches thick, and
that level starts from a membrane across it (over a few pixels, the
surroundings themselves) instead of the onion peel, whose exhaustive
search is what made a shallow pyramid unaffordable. Compact holes are
unchanged bit for bit.
Refs #1366
* perf(compose,gpu): effect caches reserve tile addresses instead of pinning layers
Effect map cache entries kept a clone of their layer (a deep clone for groups) so the tile addresses the cache key hashes couldn't be reused. That kept an edited or deleted layer's pixels alive, uncounted, until the entry was evicted. Keep a Weak to each hashed tile instead: it reserves the address without keeping the pixels. The GPU compositor's styled-group pins and shape-source tile snapshots do the same. Part of #4530.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* fix(history): count snapshot-only tiles against the history budget
History panel snapshots outlived every budget: a Merged Layers snapshot is a full flattened copy that neither the history budget, the GPU budget's document bytes nor Purge accounted for. Trim now counts the tiles only snapshots hold as fixed cost, the GPU budget includes them, and Purge > Histories no longer reports tiles a kept snapshot still holds as freed. Part of #4530.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Content-Aware Fill: every part of a thin selection keeps its surroundings (#1366)
Two more causes of ghosts when removing strings and the small knobs
selected with them:
* Auto sampling summarises the selection's surroundings by a few
clusters. Around a long selection those come from the strings'
surroundings, so a small part elsewhere (a tuning knob in a differently
coloured corner) lost its own surroundings and was filled from far away
in another colour. Around a thin selection the Auto area now always
reaches as far as the selection is thick.
* The membrane that starts a thin hole now starts a patch radius out, past
the anti-aliased fringe or halo that a selection drawn close to the
object leaves outside it.
Refs #1366
* Content-Aware Fill: peel a thin hole where that stays affordable (#1366)
Starting every thin hole from a membrane smoothed Spot Healing on film
grain (spot_healing_keeps_film_grain_through_overlapping_strokes: grain
9.0 against 12.1 around). The onion peel copies the grain; it was only
given up because its exhaustive search is too slow on the big level a
long thin hole stops at. It now starts the thin hole whenever hole cells
times sources stay within 2^28 comparisons, and the membrane only beyond.
Refs #1366
* Select Subject: keep subject parts coloured like the backdrop, leave enclosed gaps open
Users on #2788 reported Select Subject dropping clothes that are close in
colour to a plain wall and bridging the gap between an arm and the torso.
Both come from the same place: the saliency pass labels low-contrast parts
of the subject as background, the background colour model then learns
them and explains them away, and the final blind hole fill closes every
enclosed gap up to 5 % of the mask.
Two changes in crates/algo:
- A second GrabCut pass whose background model only knows the backdrop. A
colour model fitted to the image frame (minus a margin around the
salient blob, in case the subject runs out of the picture) marks every
pixel it explains as probable background; the blob and whatever the
backdrop cannot account for start as probable foreground. Only
components that touch the first pass's result survive.
- Hole filling that consults the colour models: specks (<= 0.2 % of the
mask) always fill, larger holes up to 5 % fill only when their pixels
fit the foreground model better than the background's.
Tests: two regressions (a cream-shouldered figure on a near-white wall
keeps its shoulders; a ring keeps its backdrop-coloured hole open), plus
ignored timing and picture-dump helpers. The 6 MP first run goes from
about 100 ms to about 200 ms on one core; the P29 repeat path is untouched.
* Keyboard shortcut sets: Set menu, New Set, Save, Delete, .kys Export and Summarize (K2)
Edit › Keyboard Shortcuts gets Photoshop's set management. A set is a saved copy of the
bindings (Preferences.shortcutSets, the one in use in shortcutSet; "" is PhotoCraft Defaults),
and the Set menu shows "(modified)" when the bindings differ from it. New Set…, Save and
Delete wait for OK like the rest of the dialog. Export… writes the dialog's bindings as a .kys
file (commands then tools, Photoshop's macOS key spelling), each row carrying our id as pc-id
so PhotoCraft imports its own sets back exactly, whatever the label; Summarize… writes
Photoshop's HTML list of every bound command by menu.
edit.keyboardShortcuts takes useSet (before the call's edits), saveSet, deleteSet, sets and
activeSet (after them), exportKys and summarize; every reply reports the sets, the set in use
and whether it is modified. Bad names, keys or counts are errors that change nothing.
* .kys import: tool keys and sets saved on Windows (K3)
Photoshop's <tool> rows now import: each matches our tool by name (our tool names are
Photoshop's) or by pc-id in sets PhotoCraft exported, and a letter other than the tool's own
becomes its override, while its own letter keeps the tool cycling with the others (#5036).
A set saved on Windows spells the primary modifier Ctrl where a Mac set writes Cmd and keeps
Control for the Control key. A set with no Cmd or Opt anywhere but some Ctrl is read as a
Windows set, its Ctrl as our Cmd: Ctrl+L is the Cmd+L default, not a Control-key override that
would also mean Control on a Mac. The import reports `windows`.
* cargo fmt the extension lists
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
---------
Co-authored-by: Gert Pellin <gert@pellin.be>
Co-authored-by: timothydaly1 <tadaly04@protonmail.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Co-authored-by: Fabio Lissi <fabio.lissi@gmail.com>
Co-authored-by: vangel76 <vangel1976@googlemail.com>
Co-authored-by: Finn Newick <finnnk@gmail.com>
Co-authored-by: Brandon Thomas <echelon@gmail.com>
Co-authored-by: Diego Chagas <drochachagas@gmail.com>
Co-authored-by: Tanish Manku <tmanku.dev@gmail.com>
* Arrow-key nudges: a run of nudges is one History state, with Tools preferences (#2259)
Tapping or holding an arrow key nudged the selected layers one pixel per
History state, so one Undo took back one pixel. Nudges of the same thing
that follow each other now share one `coalesce` key (the engine already
folds edits with the same key into one step), so a run is one state and
one Undo takes it back.
- nudge_bundle.rs decides which run a nudge belongs to: the previous nudge
was of the same thing (layers, selection outline), came within the
pause, and left the document as it is now (no other edit, Undo/Redo,
layer selection or save in between).
- move_mods.rs runs layer.translate and select.transformSelection through
it; Alt-nudges (a copy each) never join a run. Selected pixels float
until dropped, which is one state already.
- Free Transform keeps its own session history; its box nudges fold into
one session step (transform_tool.rs).
- Tools preferences: Bundle Arrow-Key Nudges (default on; off gives a
state per press as before) and Nudge Bundle Pause (ms) (default 1000,
100..10000, hidden while bundling is off). Labels translated in all
catalogues.
The two #1428 tests that asserted a state per press for the selection
outline now cover both settings.
* Regenerate docs/scorecard.md after merging main
---------
Co-authored-by: Brandon Thomas <echelon@gmail.com>
* Shapes: on-canvas corner radius widgets for live rectangles (TOOL-214-12)
As in Photoshop, with Path Selection or the Rectangle tool the active shape
layer's live rectangle shows a round widget at the centre of each corner arc
(a few screen points inside a sharp corner). Dragging one rounds every corner
alike, Alt drags that corner alone; the radius follows the move along the
corner's diagonal from the press, within half the shorter side. The drag
previews the new outline and commits one shape.edit with radii on release,
one history step; a click changes nothing.
Docs: ui-parity row done, TOOL-214-12 note updated (still partial: shape
feather), target-app-parity, regenerated scorecard.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Corner radius widgets: every selected rectangle, Move tool, cursor and readout
As in Photoshop:
- every selected live rectangle shows its widgets, also with the Move tool
when Show Transform Controls is on;
- dragging any widget gives every selected rectangle the same radius (each
capped at half its own shorter side); Alt changes that corner on each;
all the shape.edit calls share one history step (coalesce);
- the pointer over a widget is the arrow with a rounded-corner badge, and a
drag shows an "R: 25.0 px" readout;
- while dragging, the transform box and the Move rollover highlight hide, and
the Move tool's snapping started by the press is dropped.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Co-authored-by: Brandon Thomas <echelon@gmail.com>
* Pen tool: Shift constrains segments and handles to 45° (TOOL-214-10, #3751)
Shift-click puts the next Pen anchor on the nearest 45-degree ray from the
previous anchor (at the pointer's projection onto it); Shift held while
dragging out direction handles turns them to 45-degree steps, read live
per move. The first anchor, closing on the first anchor and the last-anchor
break are unaffected; after Alt breaks the pair Shift constrains the
outgoing handle alone. The rubber band previews the constrained point.
Reuses stroke_constraint::snap45. Flips scorecard TOOL-214-10 to done.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* Regenerate docs/scorecard.md after merging main
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* Regenerate docs/scorecard.md after merging main
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* Regenerate docs/scorecard.md after merging main
* Regenerate docs/scorecard.md after merging main
---------
Co-authored-by: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Co-authored-by: Brandon Thomas <echelon@gmail.com>
* Brush Settings: a response curve per dynamic control (#3294)
Every brush Dynamic (Size, Opacity, Flow, Roundness, Scatter, Count,
Depth, Foreground/Background...) now carries its own response curve for
its control (Fade, Pen Pressure, Pen Tilt, Stylus Wheel, Rotation),
applied after the global Preferences pen curve. It is part of the brush
JSON, so tools.setBrush sets it (e.g. shapeDynamics.size.curve), actions
record it and presets keep it; linear by default, so existing brushes
paint unchanged.
- paint: ResponseCurve, the global pen curve's monotone cubic moved down
from the engine as a fixed-size Copy type (no allocation per dab);
serialises as its point list. dynamics::dynamic_value applies it.
- engine: prefs::PressureCurve is now that type.
- ui-egui: each Control row gets a curve button (lit when the curve isn't
linear) that shows the same editor as Preferences > Tools.
- scorecard: TOOL-213-11 done.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* i18n: Response curve for hu, tr
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* docs: regenerate scorecard after merging main
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Fix i18n after merge: Serbian Response curve, drop duplicate hu row; regenerate scorecard
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Regenerate docs/scorecard.md after merging main
* Regenerate docs/scorecard.md after merging main
---------
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Co-authored-by: Brandon Thomas <echelon@gmail.com>
* Brushes: import an image file as a brush tip (#3279)
`brush.presets.importImage` reads an image (path, or base64 data with
an optional fileName) through the normal importer, so any format and
bit depth File > Open reads works. Its composite becomes a sampled tip
the way Define Brush Preset reads a selection: darkness x alpha,
cropped to the painted extent, at most 2500 px a side. The bounds are
found band by band first, so a large mostly-white image never needs a
full-size buffer. The preset is named after the file (never replacing
an existing one) and becomes the current brush unless select is false.
Import Brushes... in the Brushes panel and the brush preset picker now
opens a picker for .abr and image files; images go to the new command,
.abr files to brush.presets.importAbr as before. Automation refuses an
ambient `path` for it like the other import commands.
Define Brush Preset and the new command share `sampled_brush`.
Scorecard TOOL-213-12 -> done.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Regenerate scorecard
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* docs: regenerate scorecard after merging main
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Regenerate docs/scorecard.md after merging main
* Regenerate docs/scorecard.md after merging main
---------
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Co-authored-by: Brandon Thomas <echelon@gmail.com>
* Batch: Include All Subfolders (AUTO-219-5, #3753)
File > Automate > Batch and File > Scripts > Image Processor take an
optional "includeSubfolders" (default false): a folder input also yields
the images in its subfolders, walked depth first in name order, bounded at
32 levels and 100000 files, with a seen-set of canonical folders against
symlink loops and the output folder left out. Each result keeps its
relative subfolder under the output folder, so same-named files in
different subfolders no longer collide. A non-boolean value is BadParams.
Both dialogs gain an "Include All Subfolders" checkbox (translated in
every complete catalog). Scorecard AUTO-219-5 stays partial (naming
template, progress/cancel, error log file); gaps.md G11 updated.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* Batch: translate Include All Subfolders for Hungarian and Turkish
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Co-authored-by: Brandon Thomas <echelon@gmail.com>
* Interface: a preference to hide the Home screen's recent files (#4382)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* i18n: drop the hu/tr 'Enable animations' lines, #4362 adds them
Both PRs added the same two lines; whichever merged second would leave a duplicate key (bundled_catalogs_are_consistent rejects it).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* docs: regenerate scorecard after merging main
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Merge main; fix i18n (duplicate ja row, missing sr row) and regenerate scorecard
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Drop the duplicate hu row
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Co-authored-by: Brandon Thomas <echelon@gmail.com>
* test(engine): add Color Range fuzziness 0 exact-match test (#214)
Adds an explicit test for Sampled Colors at Fuzziness 0 (point sampling
and hex colors) asserting that exact matches are fully selected and
adjacent shades are rejected. Updates scorecard TOOL-214-3 to done.
* docs: regenerate scorecard (TOOL-214-3 done)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_017WeVmjnnPPKdxVTpr2Vjtw
---------
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
#426 gave smart objects a projective placement (`SmartObject.perspective`,
with `transform` as its affine approximation): Distort and Perspective set
it, the layer re-renders from its source through the homography, Warp
composes with it, and the PSD placement reads and writes
`nonAffineTransform` / `Trnf`. The scorecard row still said "missing" with
the pre-#426 note, as did the ui-parity row and the #579 mention in gaps.md.
* Type: type on a path, glyphs follow the curve (#4365)
Add TextShape::Path (path, start offset, flip). The text is laid out as one
point-text line and each glyph is placed rigidly on the flattened path by arc
length, turned to the tangent at its centre; glyphs past the end are hidden and
a degenerate path falls back to straight text. New commands type.attachToPath
(work path or shape layer subpath) and type.detachFromPath. TextShape is no
longer Copy. .pcraft round-trips the new variant.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Automation policy: type.attachToPath/detachFromPath take document vector paths, not host files (#4365)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* docs: regenerate scorecard after merging main
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Co-authored-by: Brandon Thomas <echelon@gmail.com>
* Content-Aware Move: live preview of the result while the pointer rests (#4385)
A cancellable, debounced background job shows the move/extend result during the drag and in the Transform On Drop box.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* docs: regenerate scorecard after merging main
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
* Type: fall back to installed Indic fonts for document text (#4383)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* docs: regenerate scorecard after merging main
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
* Type tool: spelling suggestions in the edit menu (#4370)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Type spelling menu: cap suggestions at 3 so the menu stays short (#4370)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* docs: regenerate scorecard after merging main
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
* engine: remember the last Save for Web settings in the preferences
* engine: test that a complete export remembers its settings for the next launch
* ui: seed the Save for Web dialog from the remembered preferences
* ui: Export As opens with the settings it was used with last
* scorecard: FILE-215-18 done, the export dialogs remember their settings
* docs: scorecard, File compatibility 7 done of 27
* Regenerate the scorecard
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
---------
Co-authored-by: Brandon Thomas <echelon@gmail.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
* Actions panel: set folders, dialog toggle column, Insert Stop (#219)
- Engine actions_edit_cmds: actions.insert (any command at a position; Insert Stop… uses it
with actions.stopMessage), actions.dialog (the per-step dialog flag), actions.assignSet.
Flag sets follow inserted steps; nothing edits during playback.
- Panel: loose actions first, then each set as a collapsible folder row with its count
(ui.actions.collapsedSets); dropping an action among another set's rows moves it there;
Save Set… on a folder's context menu; a dialog toggle column next to the check marks;
Insert Stop… in the panel menu with a small message/Allow Continue dialog.
- Shell playback pauses on a dialog-toggled filter or adjustment step: the command's dialog
opens seeded with the recorded values; OK runs the dialog's values and resumes from the next
step, Cancel stops. Agents play headlessly. The play result reports paused: {step, id, dialog}.
- Docs: control protocol, scorecard AUTO-219-2 done, gaps G11.
* Translate the Actions panel's set, dialog-toggle and Insert Stop strings
* Resume a paused action only after the dialog's background job lands
A filter confirmed from a dialog runs as a background job in the desktop app; the resumed
steps met a locked document and failed. Wait for the job first (test covers background jobs).
* Load and save Photoshop Actions (.atn) (#219)
- photocraft-psd: `atn` parser and writer for version-16 action sets, exact round trip,
truncation/garbage safe, fuzz target and `atn_dump` example. Descriptor fix: `indx` and
`Idnt` reference items carry a class before the number (real action files failed to parse).
- photocraft-engine: `atn_cmds` maps 92 Photoshop events to commands and back (filters,
adjustments per channel, image/canvas/crop/trim/rotate/flip/mode, make/set/select/delete/
hide/show/move/duplicate, fill/stroke, selection, clipboard, purge, profiles, play, stop).
Other steps load as `actions.photoshopStep` (descriptor kept, written back by save, fails at
playback by name); tool selections load switched off. Commands `actions.load`,
`actions.save`, `actions.stopMessage`, `actions.photoshopStep`. `Action` gains `dialogs`
and `set`. `layer` params accept a layer name, so loaded steps replay in any document.
- UI: Actions panel menu › Load Actions… / Save Actions…; Photoshop steps labelled.
- CLI: `batch --actions set.atn`. Automation policy covers the new path params.
- Docs: file-format parity (.atn R/W), gaps G11, target-app parity, scorecard AUTO-219-2
partial, development guide.
* Translate the Actions panel's Load/Save strings in every catalog
The eight new panel strings (Load/Save Actions…, the loaded/saved counts, the kept-step label)
were missing from all 19 catalogs; the languages that were complete are back at 100%.
* Show the Actions entries in the default dock's panel menu
The legacy dock renders its own group menu and only knew the Layers and Swatches entries, so
Load Actions… and Save Actions… were missing there.
paint.remove takes several strokes at once (`strokes`) and fills them as one job and one undo
step, so the fill sees every hole together; and `newLayer` writes the fill to a new layer above
the target, only where the hole is, leaving the target as it was (with Sample All Layers it
fills from the composite). The options bar shows Photoshop's three options; with Remove after
each stroke off, strokes collect as a tint on the canvas until Enter or the ✓ applies them and
Esc or ⊘ drops them. Strokes are dropped when the tool or document changes under them.
The Character panel (and the Properties Character section) gains
Photoshop's row of eight OpenType buttons: Standard Ligatures, Contextual
Alternates, Discretionary Ligatures, Swash, Stylistic Alternates, Titling
Alternates, Ordinals and Fractions. Each shows pressed while its feature is
on at the selection (else the layer) and toggles it through the existing
type.openType.* command, on the same scope as the other Character controls
(the selected characters while typing, else every selected type layer).
Scorecard TYPE-218-5 stays partial: the Numerals and Stylistic Sets
submenus are still missing.
Co-authored-by: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Co-authored-by: Brandon Thomas <echelon@gmail.com>
File › New › Recent was a hard-coded pair of presets plus Clipboard. Each
document created with the dialog now records its settings (size,
resolution, mode, depth, background, display units) through the new
document.recent.add command: newest first, equal entries collapsed, at most
20, persisted with the presets (a damaged entry is dropped on load, the rest
kept). The Recent tab lists Clipboard, those documents, then the defaults
they don't cover; a click restores every setting, a double-click creates,
and the grid scrolls past three rows. document.recent.list exposes the list
to agents; creation stays in file.new. Closes scorecard row UI-217-12.
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Co-authored-by: Brandon Thomas <echelon@gmail.com>
Filter > Vanishing Point now opens a dialog mode on the canvas instead of
the generic parameter dialog:
- Create Plane (C): four clicks, in any order, make a plane (corners are
normalised clockwise from the top-left, the order paste expects).
- Edit Plane (V): drag corner nodes, or edge nodes to slide an edge along
the plane's own perspective; click a plane to select it, Delete removes it.
- The plane grid is drawn at the Grid Size, in the accent colour when the
plane is valid, warning yellow when its perspective is doubtful and red
(outline only) when the quad isn't convex (VpPlane::check).
- With an image on the clipboard the selected plane previews it pasted in
perspective; drag to move it, Width sets its size, New Layer renders it
on a new layer. OK / Enter runs filter.vanishingPoint with the planes and
the paste as one history step; the control channel drives the same
session through {"ui": {...}}.
The engine now rejects a drawn plane whose corners don't form a convex
quad (bow-tie, dented) instead of warping along it.
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Co-authored-by: Brandon Thomas <echelon@gmail.com>
The Clone Source panel gets Photoshop's W/H chain (Maintain aspect
ratio): with it on, a new W or H scales the other by the same factor.
cloneSource.set takes "linked" and cloneSource.list reports it.
The overlay's Darken, Lighten and Difference modes were stored but
never drawn. draw_clone_preview now blends the source with the
composite under the brush (clone_source::overlay_blend), so Difference
goes black where source and image line up.
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
The mesh was every square grid cell touching the layer's opaque pixels:
a staircase up to a cell outside the shape, and shapes closer than about
a cell shared cells, so pinning one dragged the other along.
build_mesh now traces the outline of the opaque region grown (or shrunk)
by Expansion from a signed distance field, simplifies it (Douglas-Peucker,
corners kept), splits its sides to the Density spacing, fills the inside
with a triangular lattice and triangulates the points (Bowyer-Watson
Delaunay, outline sides recovered by midpoint splits), keeping the
triangles inside the outline. Separate shapes get separate meshes, so an
unpinned one stays put, as in Photoshop. Vertices are numbered in reverse
Cuthill-McKee order to keep the solver's banded factor narrow, and the
density's spacing counts the grown region so a large Expansion on a small
layer no longer builds tens of thousands of vertices.
Scorecard TOOL-214-6 done; docs/gaps.md G7 updated.
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Co-authored-by: Brandon Thomas <echelon@gmail.com>
* Curves: pencil mode, Smooth and Edit points (#3088)
The Curves editor (Image > Adjustments dialog and the adjustment layer's
Properties panel) gains Photoshop's "Edit points to modify the curve" and
"Draw to modify the curve" buttons plus Smooth, with tooltips. A drawn
curve is a 256-level map per channel, evaluated piecewise-linearly.
- doc: Adjustment::Curves gains `pencil` (serde default), with
curve_map / curve_map_outputs helpers.
- compose: curve_map_lut / curve_lut_mode for drawn curves.
- engine: curves params take `pencil` and `smooth`; channels accept
256-level maps; switching modes draws the spline into maps or fits up to
16 points to the drawing. Eyedroppers fit points first.
- io: the PSD `curv` map flag (first byte, psd-tools `is_map`) was read
as padding, so pencil curves from Photoshop were misparsed; they are now
read and written as 256-byte maps, and smart-filter Curves use `Mpng`.
- scorecard UI-217-15 note updated.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Properties: Curves adjustment layers get the black/gray/white eyedroppers (#3110)
The Set Black/Neutral Gray/White Point pickers existed only in the
Image > Adjustments > Curves dialog (#873). The Properties editor of a
Curves adjustment layer now has them too (layer_picker.rs): with one
armed, a click on the image runs one layer.setAdjustment with the new
`eyedropper` param, which samples the image below the layer (the layer
hidden, like its Properties histogram) at the Eyedropper's Sample Size,
so a repeated click keeps the curve and the edit is one undoable,
recordable step agents can send directly. Esc, another tool or another
layer disarms it; ui.pointer and ui.inspect (`layerPicker`) cover it.
Scorecard UI-217-15 is done.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Merge upstream/main: Curves in new compose/gpu HDR tests gets the pencil field (#3088)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Co-authored-by: Brandon Thomas <echelon@gmail.com>
* Curves: pencil mode, Smooth and Edit points (#3088)
The Curves editor (Image > Adjustments dialog and the adjustment layer's
Properties panel) gains Photoshop's "Edit points to modify the curve" and
"Draw to modify the curve" buttons plus Smooth, with tooltips. A drawn
curve is a 256-level map per channel, evaluated piecewise-linearly.
- doc: Adjustment::Curves gains `pencil` (serde default), with
curve_map / curve_map_outputs helpers.
- compose: curve_map_lut / curve_lut_mode for drawn curves.
- engine: curves params take `pencil` and `smooth`; channels accept
256-level maps; switching modes draws the spline into maps or fits up to
16 points to the drawing. Eyedroppers fit points first.
- io: the PSD `curv` map flag (first byte, psd-tools `is_map`) was read
as padding, so pencil curves from Photoshop were misparsed; they are now
read and written as 256-byte maps, and smart-filter Curves use `Mpng`.
- scorecard UI-217-15 note updated.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Merge upstream/main: Curves in new compose/gpu HDR tests gets the pencil field (#3088)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Co-authored-by: Brandon Thomas <echelon@gmail.com>
Preferences › Interface › Enable animations (interface.enableAnimations, on by
default). Off, prefs_ui::sync_animations sets egui's animation_time to 0 and
scroll_animation to none in both the dark and light styles, so menus, popups
and collapsing sections change at once and scroll areas jump. It is re-applied
each frame, so a theme change keeps it. Translated in all 16 catalogs; the
scorecard row UI-217-10 goes to partial.
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Co-authored-by: Brandon Thomas <echelon@gmail.com>
* Layers panel: Shift+Plus/Minus cycle blend modes; effects dropped on the Trash are deleted (#3102)
- blend_keys.rs: Shift+Plus / Shift+Minus step to the next / previous blend mode, wrapping:
the brush's mode with the Brush or Pencil (tools.setBrush), the Gradient's with the Gradient
tool, otherwise the active layer's (layer.setProps; groups include Pass Through, the
Background is left alone). One undo step per press.
- panels.rs: an effect row dragged onto the footer's Delete button deletes that effect, the
"Effects" row clears the whole style (layer.layerStyle.clear).
- engine: layer.layerStyle.clear takes an optional "effect" index ("Delete Effect" step);
bad indices and layers return Err.
- scorecard UI-217-14 -> done (its wheel, footer drop and thumbnail checker parts were already
on main via #1961, #965).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Layers panel: Shift+Plus/Minus step the blend mode on a German layout too (#3102)
On layouts with a key of its own for `+` (German, Italian, Spanish) Shift+`+`
types `*`, which egui has no key for, so egui-winit reports the physical key:
`]` on German. That matched Shift+] (Increase Brush Hardness) before the blend
keys ever saw it. Shift+`-` types `_` and arrives as the physical `/`.
shortcuts::layout_symbols now turns such a fallback press (Shift, the key equal
to its physical key, not a digit, next to the text `*` or `_`) into `+` / `-`
before any shortcut is dispatched. A US Shift+] still arrives as `}` and keeps
raising the hardness; US Shift+8 (`*`) stays a digit for the opacity keys.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Co-authored-by: Brandon Thomas <echelon@gmail.com>
* Content-Aware Scale: transform box with live preview (#3096)
Edit > Content-Aware Scale opened a parameter dialog. Photoshop has no
dialog: it puts a scale-only transform box on the layer (or the
selection's bounds). The menu now opens that box.
- The box reuses Free Transform. Corner and edge drags scale and an
inside drag moves; dragging outside does not rotate, Cmd does not
skew or distort, and the Warp switch and the Transform modes are off.
- The options bar shows X/Y and W/H, then Amount, Protect (an alpha
channel) and Protect skin tones.
- The live preview runs the command's own carving
(ContentAwareScalePreview) on a 384 px copy on a worker thread. A
run for a box that has changed since is cancelled after 150 ms, and
the latest result is drawn through the box.
- Enter runs edit.contentAwareScale with the box's size and its new
x/y params as one history step; Esc cancels.
- With params the command still runs directly.
Scorecard TOOL-214-7: done.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Content-Aware Move's transform box: set the new content_aware field
#3095 (Transform On Drop) builds a TransformSession by hand; this PR adds
content_aware to it.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Co-authored-by: Brandon Thomas <echelon@gmail.com>
* Numeric fields: typed units, scrubby labels, double-click reset (#3099)
- Value fields convert a unit typed after a number into the field's unit
(1in, 2.54cm, 72pt, 1pica/pc, 10px, 50%) at the active document's
resolution; Image Size and New Document use their own resolution. A
unit that can't convert, or bad arithmetic, keeps the old value.
- widgets::scrub_label: dragging a label scrubs the value field right
after it on its row (a step a point, Shift x10, Alt a tenth as fast),
with a horizontal-resize cursor. Used by options-bar labels, slider
rows and the Character panel icons. A slider row reports the scrub as
one drag, so adjustment edits coalesce into one history step.
- Adjustment slider rows with a known default and filter dialog sliders
reset on double-click, like Color Balance already did.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Scrubby labels: drag-only, not focusable, so Tab skips them
Sense::drag() is focusable in egui 0.36, so every scrubby label became an
extra Tab stop and tab_focus_reveals_the_final_narrow_tool_option could no
longer reach the last tool option.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Co-authored-by: Brandon Thomas <echelon@gmail.com>
* Content-Aware Move: Transform On Drop (#3071)
The Content-Aware Move tool gains Photoshop's Transform On Drop checkbox. With it on, the drop
puts a transform box on the moved patch (the Free Transform box's handles, limited to move,
scale and rotate); Enter, the check button or a double-click computes the content-aware blend
with the transformed patch, Esc or the cancel button drops the whole move. The document is
untouched until the commit, so the move stays one History step.
Engine: paint.contentAwareMove takes scaleX / scaleY (%, 1..10000, negative flips) and rotate
(degrees, clockwise) about the selection's centre before the offset, validated (Err, not a
panic, for non-finite, out-of-range or off-canvas placements). The content and the selection's
shape are resampled through the inverse map on float samples (any depth); the selection is
transformed with the content. A plain move keeps the old, exact code path.
UI: cam_transform.rs holds the box (UiState.cam_transform, view state); the option is remembered
in ToolOptions and settable with ui.set camTransformOnDrop; ui.inspect reports camTransform.
Scorecard TOOL-213-4 stays partial: no live preview of the blended result yet.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Tests: keep Transform On Drop cases in the Content-Aware Move test, not Patch (#3071)
paint.patch takes no scaleX/scaleY/rotate, so those cases (which only
paint.contentAwareMove rejects) failed patch_fails_gracefully. They are
already covered by content_aware_move_fails_gracefully.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
While editing type, a run of clicks at one spot now selects like Photoshop:
two clicks the word, three the laid-out line (a column in vertical type),
four the paragraph up to its hard return, five all text; the next quick
click starts over with a caret. egui stops counting at three, so the Type
tool keeps its own count per layer (next_click_count) and the ranges come
from a pure helper over the text and its layout (click_selection).
Scorecard TYPE-218-8 is done; docs/gaps.md G8 updated.
Co-authored-by: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Co-authored-by: Brandon Thomas <echelon@gmail.com>
Every existing save path (layered TIFF, print PDF, ACO/ASE, .shc, Smart
Filters in PSD, atomic-save failure) already has a save-and-read-back
test; SVG and Photoshop PDF have no writer yet (FILE-215-10).
Co-authored-by: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Co-authored-by: Brandon Thomas <echelon@gmail.com>
* Tools: Artboard tool (#2858)
Photoshop's Artboard tool in the Move flyout (V, ⇧V cycles Move ↔ Artboard):
dragging on an empty spot draws a new board (`layer.new.artboard`), clicking a
board selects it, dragging it moves it with its contents, and the selected
board's edge and corner handles resize it (`layer.artboard.set`,
moveContents: false). Each gesture is one undo step. Options bar: Size preset,
W/H, Make Portrait, Make Landscape, Add New Artboard. Original toolbar glyph
(assets/icons/artboard.svg, ATTRIBUTION.md row).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Artboard tool: '+' buttons add a board beside the selected one; ⇧ keeps proportions (#3033)
With the Artboard tool, the selected board shows a "+" button beside each
side. A click adds an empty board of the same size (background and preset
copied) on that side, the 100 px artboard gap away and past any board in
the way; ⌥-click adds a copy with its contents instead. A board left of or
above the canvas origin shifts the whole document right/down and grows the
canvas, so it stays visible. Both go through the new engine command
`layer.artboard.addBeside` {layer?, side, duplicate} (one undo step).
⇧ while dragging a corner handle keeps the board's aspect ratio: the
opposite corner stays and the board scales by the larger axis factor.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
* Paths: Stroke Path with any brush-based tool and Simulate Pressure (#2978)
path.stroke now takes every brush-based tool of Photoshop's Stroke Path
dialog: besides the Brush, Pencil and Eraser it renders itself, the
Background Eraser, Clone and Pattern Stamp, Healing and Spot Healing
Brush, History Brush, Blur, Sharpen, Smudge, Dodge, Burn, Sponge, Color
Replacement and Mixer Brush run their paint.* command along each
subpath, in one history step, with only path.stroke journalled.
simulatePressure resamples each subpath and ramps the pressure from 0 at
its start to full at the middle and back to 0 at its end, so a brush
whose size follows pen pressure tapers at both ends.
The Stroke Path dialog (Pen/Path Selection right-click menu, the Paths
panel row menu, Alt-click on the panel's Stroke button) asks for the
tool and Simulate Pressure, as in Photoshop. Scorecard TOOL-214-11 done.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Automation: classify path.stroke's params as a document vector path (#2978)
The new Stroke Path params doc says the tools run "along the path", which
registry_filesystem_path_params_are_classified reads as a possible host
file path. path.stroke strokes a document path and forwards only to
paint.* commands that take no files, so it joins the vector-path list.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
* Type: ask to rasterize before Warp on live type (#3004)
Edit › Transform › Warp (the menu, or the warp toggle of an open transform
box) on editable type opened Warp mode, let the user shape the mesh, then
failed on commit with "Warp needs rasterized type". It now opens Photoshop's
"This type layer must be rasterized before proceeding…" prompt, the one the
pixel tools already use. OK applies an open transform box, rasterizes the
type (its own history state) and opens Warp on the pixels; Cancel does
nothing. The prompt's continuation is a menu command from an allow-list,
run with the egui context right after the confirm (control channel, OK
button) or on the next frame.
Distort and Perspective stay greyed for type (#2701), Puppet Warp and
Perspective Warp stay greyed for non-pixel layers, as in Photoshop.
Scorecard TYPE-218-9 -> done.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Type: Warp on live type takes the warp styles, no rasterize prompt (#3004)
Photoshop 2026 keeps Edit › Transform › Warp enabled on live type and asks
nothing: the mesh can't be dragged, only the options bar's warp styles
(Warp Text's) apply, and the type stays editable. The earlier version of
this change asked to rasterize first; that is gone (and with it the prompt
continuation, which nothing else used).
Warp mode on a type layer now starts from the layer's own Warp Text style
over the unwarped type, ignores mesh drags and splits (Split, Grid and the
Custom style are greyed/hidden, the split menu items are greyed), and the
commit runs edit.transform.warp, which on type sets the Warp Text: one
history step, recordable, the layer stays Text. None takes a warp off. A
box scaled or rotated before toggling Warp is applied first.
Scorecard TYPE-218-9 note updated: Photoshop doesn't prompt for Warp;
Distort and Perspective stay greyed (#2701).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Co-authored-by: Brandon Thomas <echelon@gmail.com>
Alt during a drag unlinks the handle pair (only the outgoing one keeps following),
Alt-press on the last anchor's outgoing handle turns that handle alone, and pressing
the first anchor now closes on release, so a drag pulls out that anchor's handles
(a stand-in knot folded into the first one on commit). A plain click still closes
without touching the first anchor's handles. Still one History step per path.
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
* Select and Mask: Output To New Document, with or without a layer mask (#2998)
select.refineEdge takes output newDocument / newDocumentWithMask: a new
document like the source (size, mode, depth, resolution, profile) with
the active layer cut out by the refined edge, or with the matte as a
layer mask. The source document is left untouched. The dialog's Output
choice lists all six targets, translated in every catalog.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* i18n: drop the duplicate pt-br New Layer row (main already has it)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Co-authored-by: Brandon Thomas <echelon@gmail.com>
The Character section (Properties and Window > Character) shows one slider
per axis of the style's variable font below the font style (Weight, Width,
Slant, Italic, or the font's own tag), setting type.setStyle variations; a
drag is one history step. Optical size has no slider: the layout now sets
opsz to the type size unless the style sets it, as CSS font-optical-sizing
auto. Picking a font style or weight resets the wght axis to it, so an
earlier slider value no longer overrides the style the dropdown shows.
Scorecard TYPE-218-4 -> done.
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
* Select and Mask: live preview in Photoshop's view modes (#1754)
The Select and Mask dialog had no preview of the refined selection. It now
previews live in Photoshop's view modes: Onion Skin (default), Marching
Ants, Overlay, On Black, On White, Black & White and On Layers, with a
per-view Opacity, Show Edge (J) and Show Original (P). F cycles the views,
O/M/V/A/T/K/Y pick one and holding X shows the image without a view.
The view state lives in the dialog's fields, so ui.dialog.set drives it.
The preview runs select.refineEdge on the proxy with output=selection and
builds the view from it (veil fill layers, a layer mask, or the refined
selection, whose marching ants the canvas draws scaled back up), through
the existing filter-preview worker.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Select and Mask: Refine Edge Brush (#2972)
Select and Mask had no Refine Edge Brush. select.refineEdge now takes
refineStrokes: [{"points":[[x,y],...],"size":px,"mode":"add|subtract"}],
applied in painting order. Added areas become unknown and take a colour
estimate: each pixel's colour projected on the line between the mean known
foreground and background colours around it (normalised convolution over
a box of the brush size, four times as far where none are near), so hair
or fur beyond the edge-detection band joins the selection. Subtracted
areas keep the original edge. Malformed or oversized strokes are rejected
(stroke / point / swept-area limits), never a panic.
The dialog gets the brush: Refine Edge Brush (R), Mode (Expand Detection
Area / Restore Original Edge, Alt swaps), Size ([ and ]) and Clear Brush
Strokes. With it on, dragging on the canvas paints strokes into the
dialog's refineStrokes field, so the live preview, Show Edge and OK use
them, and ui.dialog.set / agents drive them like any other param.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
* Color Sampler tool (#1046)
Add the Color Sampler to the Eyedropper (I) flyout: click to pin numbered
sample points to canvas pixels, drag to move, Alt-click (or drag off-canvas)
to remove, Clear All in the options bar, at most 10 per document. Each point
reads one composite pixel (RGB 0-255 and naive device CMYK, same as the
pointer readout) and the Info panel lists them under their number with the
position in the ruler unit; the readouts refresh when the document changes.
Points are per-document engine view state (DocState.color_samplers): they
belong to their document, are discarded on close, and are not saved to
.pcraft or PSD. They are driven by commands shared by the UI, CLI, control
channel and MCP (view.colorSamplers.add/.move/.delete/.clear/.list); the
mutations change no pixels and add no History step.
Points follow the canvas geometry (crop, Canvas Size, Image Size, Image
rotation/flip, rotated crop) through a pending Session.sampler_map that
Session::edit applies before culling the points that land outside the new
canvas; the count removed is reported in the status bar.
- engine: new sampler_cmds.rs (commands + shared readout helpers) and the
sampler_map wiring in lib.rs, image_cmds.rs, mode_cmds.rs, commands.rs,
analysis_cmds.rs (compound rolls points back on error).
- ui-egui: Tool::ColorSampler + original sampler.svg icon, toolbar slot,
Info panel list, options bar, pointer handling, overlay markers, cursor.
- docs/scorecard.md regenerated (TOOL-1649-1 no longer says the tool is
missing). No menu item, so parity is unchanged (627/627).
* Color Sampler follow-up: tool count, README, i18n, roadmap
The full ui-egui suite (not just the filtered tests) surfaced these gaps:
- state.rs: Tool::ALL.len() assertion 52 -> 53.
- README.md: "52 tools" -> "53 tools" and add Color Sampler to the list,
so readme_tool_list_matches_tool_all passes.
- i18n: the options-bar hint, "{n} of {max} sample points" and
"No document open" need entries in every catalog that claims complete
menus (every_tl_literal_is_translated); added to all 16 (coverage
1584/1584). The translations were drafted alongside the tool.
- docs/roadmap.md: drop Color Sampler from the missing-tools list and note
it landed.
* Color Sampler: fit main's new tools and Image Size resample type
Reset Tool covers ColorSampler, the test ViewXform sets aspect, and
Image Size checks Method::None instead of an Option.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
---------
Co-authored-by: Brandon Thomas <echelon@gmail.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
* fix(ui): respect native desktop scale under Auto UI scaling (#1278)
* UI scale: drop the now-unused monitor size, update docs and scorecard
Merge main; Auto no longer reads the monitor size, so remove the parameter and its
computation, simplify the test, and update ui-design.md and UI-217-9 to match.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
---------
Co-authored-by: Brandon Thomas <echelon@gmail.com>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>