mirror of
https://github.com/AZumD/frametop.git
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User decision (2026-10-07): people download one file from GitHub, installed through FrameDrop or unpacked on the headset, holding everything, with no container registry. Frametop.zip (framedrop/build.sh --image, about 1.1 GB) holds the image as an OCI archive (podman save), frametop-release.json (pack/release-info.py: version, commit, the archive's sha256, the image's ID, and the SteamOS table), the install window, and pack/install-release.sh. That script checks this SteamOS build (against main's steamos.json when it can fetch it, else the release's copy), checks the archive's sha256, loads it and checks the ID, copies the release's tree out and runs its install.sh, then keeps the release before and removes older ones. pack/release-box.sh checks the image's ID before making the container. The install window runs install-release.sh when the zip has one (get.sh in a test zip), and reaches systemd through the user's real bus when it's opened from a VR desktop. get.sh --release now downloads the zip from GitHub (newest stable, --experimental, --version V, or --zip FILE|URL), resumable and per release, and runs its installer; a damaged download (exit status 3) is fetched again next time. The registry release list and its writer are gone. .github/workflows/release.yml replaces image.yml: on a v* tag or by hand only, on depot-ubuntu-24.04-arm-4, it builds the image with podman, runs the test gate in it, checks what a release installs, builds the zip, and makes a draft release (prerelease for a tag with a "-") with the zip, its FrameDrop manifest, frametop-release.json, and SHA256SUMS. pack/release-notes.md is the draft's install text. Tested on the Frame: the release tests (24 checks), a real zip from the local image installed with get.sh --release --zip --clone-only (sha256, load, ID, copy), a damaged archive (exit 3), and release-box.sh refusing an image with another ID. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
181 lines
8.7 KiB
Bash
Executable File
181 lines
8.7 KiB
Bash
Executable File
#!/usr/bin/env bash
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# Install everything on the Steam Frame: the build container, Frametop (multi-screen
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# desktop, input relay, universal 3D mouse, settings app), and optionally gaze mode, our own
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# eye tracker for it, and the Bluetooth fixes. Run it on the headset in a terminal, from this repo. It's safe to re-run,
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# for example after `git pull`. (Hand tracking, hands/, is deferred: it isn't offered here.)
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# (It also works from a PC over SSH; see "Developing from a PC" in the README.)
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# In a release (pack/install-release.sh), the programs come built from its image: this installs the
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# distrobox the release brings, makes the release's container from its image, and builds nothing.
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#
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# Usage: ./install.sh [--yes] [--no-eye-tracker] [--no-bluetooth | --bluetooth]
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# --yes don't ask; installs gaze mode, and our eye tracker if sudo can run without
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# a password prompt; skips the Bluetooth fixes and the SteamVR restart
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# --no-eye-tracker don't offer our own eye tracker
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# --no-bluetooth don't offer the Bluetooth fixes
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# --bluetooth install the Bluetooth fixes without asking (with --yes: if sudo can run
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# without a password prompt)
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set -euo pipefail
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root=$(cd "$(dirname "${BASH_SOURCE[0]}")" && pwd)
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. "$root/scripts/_env.sh"
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assume_yes=0 bluetooth=1 eye_tracker=1
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for arg in "$@"; do
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case $arg in
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--yes) assume_yes=1 ;;
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--no-bluetooth) bluetooth=0 ;;
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--bluetooth) bluetooth=2 ;;
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--no-eye-tracker) eye_tracker=0 ;;
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-h|--help) sed -n '2,17p' "$0"; exit 0 ;;
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*) echo "unknown option: $arg" >&2; exit 2 ;;
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esac
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done
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# Only the questions read from the terminal (or whatever stdin is); the build steps get
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# no input, so they can't swallow typed-ahead or piped answers.
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exec 3<&0 </dev/null
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step() { printf '\n\033[1m== %s\033[0m\n' "$*"; }
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ask() { # ask "question" default(y|n)
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[ "$assume_yes" = 1 ] && [ "$2" = y ] && return 0
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[ "$assume_yes" = 1 ] && return 1
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local hint answer
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hint=$([ "$2" = y ] && echo "Y/n" || echo "y/N")
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read -r -p "$1 [$hint] " answer <&3 || answer=
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answer=${answer:-$2}
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[[ $answer =~ ^[Yy] ]]
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}
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# Can sudo run here without a password prompt (SUDO_ASKPASS, the repo's .env, a recent sudo)?
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# See frame_sudo in scripts/_env.sh.
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sudo_quiet() {
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{ [ "$FRAME_LOCAL" = 1 ] && [ -n "${SUDO_ASKPASS:-}" ]; } && return 0
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grep -q '^steamos_root_pwd=.' "$REPO_ROOT/.env" 2>/dev/null && return 0
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on_frame 'sudo -n true' 2>/dev/null
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}
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# A release never builds (FRAME_RELEASE, scripts/_env.sh): its programs come in its image.
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build() { [ "$FRAME_RELEASE" = 1 ] || "$@"; }
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if [ "$FRAME_RELEASE" = 1 ]; then
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echo "Installing Frametop $(sed -n 's/^VERSION=//p' "$root/.frametop-release") on this Steam Frame from $FRAME_REPO"
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elif [ "$FRAME_LOCAL" = 1 ]; then
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echo "Installing on this Steam Frame from $FRAME_REPO"
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else
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echo "Installing on $FRAME_HOST over SSH (repo copy at $FRAME_REPO)"
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"$root/scripts/sync.sh" >/dev/null
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fi
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if [ "$FRAME_LOCAL" = 0 ] || [ -n "${SSH_CONNECTION:-}" ]; then
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echo "Over SSH: if the connection drops, run this again (it keeps what it downloaded). Services"
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echo "that need SteamVR start with it if it isn't running now."
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fi
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step "1/10 distrobox (container tool, installed in your home folder)"
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if on_frame 'test -x ~/.local/bin/distrobox'; then
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echo "already installed: $(on_frame '~/.local/bin/distrobox version | head -1')"
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elif [ "$FRAME_RELEASE" = 1 ]; then
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# The release's image brings the distrobox it was tested with (pack/Containerfile).
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on_frame 'cd pack/build/distrobox && ./install --prefix ~/.local'
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else
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on_frame 'set -e; mkdir -p ~/dev/src
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# A tested release, so upstream changes cannot break new installs.
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[ -d ~/dev/src/distrobox ] || git clone --depth 1 --branch 1.8.2.5 https://github.com/89luca89/distrobox.git ~/dev/src/distrobox
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cd ~/dev/src/distrobox && ./install --prefix ~/.local'
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fi
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if [ "$FRAME_RELEASE" = 1 ]; then
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step "2/10 Frametop's container (from this release's image)"
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"$root/pack/release-box.sh"
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else
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step "2/10 build container (Fedora 44 'dev', about 1-2 GB the first time)"
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"$root/setup/dev-container.sh"
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fi
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step "3/10 input relay (keeps Bluetooth mice working in SteamVR, device roles, button maps)"
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"$root/desktops.sh" relay install
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step "4/10 3D mouse: SteamVR driver"
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build "$root/pointer/driver/build.sh"
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"$root/pointer/driver/install.sh" install
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step "5/10 3D mouse: pointer helper service"
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build "$root/pointer/helper/build.sh"
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"$root/pointer/helper/run.sh" install
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step "6/10 power service (turns the displays off while the headset isn't used, even on a stand)"
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build "$root/power/build.sh"
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"$root/power/run.sh" install
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step "7/10 multi-screen desktop (ft-screens), Frametop Input Settings, Display Settings, and Remote Displays"
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build "$root/screens/build.sh"
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build "$root/stream/build.sh" # ft-stream: remote displays (Frametop Remote Displays)
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"$root/desktops.sh" install >/dev/null
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"$root/input-settings/install.sh"
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"$root/display-settings/install.sh"
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"$root/remote-displays/install.sh"
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"$root/remote/install.sh"
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on_frame "sed -i 's/^POINTER=0/POINTER=1/' ~/.config/frametop.conf; grep -q '^POINTER=' ~/.config/frametop.conf || echo 'POINTER=1' >> ~/.config/frametop.conf"
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echo "the launcher's Desktop entry now opens the multi-screen desktop; 3D mouse on (POINTER=1 in ~/.config/frametop.conf)"
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"$root/scripts/conf-migrate.sh"
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step "8/10 gaze mode (optional, experimental: the pointer goes where you look)"
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gaze=0
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if ask "Install gaze mode? You turn it on and calibrate it in Frametop Input Settings, on the Gaze page." y; then
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"$root/gaze/run.sh" install
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gaze=1
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else
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echo "skipped. Install later with: gaze/run.sh install"
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fi
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# Ours is gaze mode's default once it's installed (GAZE_TRACKER=auto). Without it, gaze mode
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# uses SteamVR's eye tracker.
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step "9/10 our own eye tracker for gaze mode (recommended: more accurate than SteamVR's)"
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if [ "$gaze" = 0 ]; then
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echo "skipped: gaze mode isn't installed. Install it later with: gaze/tracker/install.sh"
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elif [ "$eye_tracker" = 0 ]; then
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echo "skipped. Install it later with: gaze/tracker/install.sh"
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elif [ "$assume_yes" = 1 ] && ! sudo_quiet; then
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echo "skipped: it needs your password (sudo), and --yes doesn't ask. Install it later with: gaze/tracker/install.sh"
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elif ask "Install our own eye tracker? Gaze mode then uses it instead of SteamVR's. Its frame grabber is a small system service, so it needs your password (sudo)$([ "$FRAME_RELEASE" = 1 ] || echo ", and it downloads about 165 MB (numpy, OpenCV)")." y; then
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if "$root/gaze/tracker/install.sh" install; then
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# Configs made before GAZE_TRACKER=auto say steam, which keeps SteamVR's.
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tracker=$(on_frame "sed -n 's/^GAZE_TRACKER=\([a-z]*\).*/\1/p' ~/.config/frametop.conf | tail -1")
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if [ "$tracker" = steam ] &&
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ask "Your settings pick SteamVR's eye tracker (GAZE_TRACKER=steam, the old default). Use ours instead?" y; then
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on_frame "sed -i 's~^GAZE_TRACKER=steam\b.*~GAZE_TRACKER=auto # gaze service: auto = our own eye tracker when installed, else SteamVR | own | steam~' ~/.config/frametop.conf"
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tracker=auto
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fi
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if [ "$tracker" = steam ]; then
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echo "installed; your settings keep SteamVR's eye tracker (pick Own tracker on the Gaze page to use ours)"
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else
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echo "gaze mode uses our eye tracker: calibrate it once, with Calibrate on the Gaze page"
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fi
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else
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echo "our eye tracker didn't install, so gaze mode uses SteamVR's. Try again with: gaze/tracker/install.sh"
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fi
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else
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echo "skipped: gaze mode uses SteamVR's eye tracker. Install ours later with: gaze/tracker/install.sh"
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fi
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step "10/10 Bluetooth fixes (optional; they let LE mice and keyboards like the Swiftpoint Z3 reconnect)"
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if [ "$bluetooth" = 2 ] && [ "$assume_yes" = 1 ] && ! sudo_quiet; then
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echo "skipped: they need your password (sudo), and --yes doesn't ask. Install later with: setup/bluetooth/install.sh install"
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elif [ "$bluetooth" = 2 ] || { [ "$bluetooth" = 1 ] && ask "Install the Bluetooth fixes? They need your password (sudo)." n; }; then
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"$root/setup/bluetooth/install.sh" install
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else
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echo "skipped. Install later with: setup/bluetooth/install.sh install"
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fi
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step "Done"
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cat <<'EOF'
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SteamVR has to restart once, to load the 3D mouse driver and to start the input relay
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before it. Restarting SteamVR closes everything open in VR, including this terminal if
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it's in a VR desktop. Rebooting the headset works too.
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Recommended: in Frametop Display Settings > Power, choose when the displays turn off
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while the headset isn't used (for a stand or mount that covers its proximity sensor), and
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turn on Stay awake while plugged in, so Steam doesn't put the headset to sleep while it
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charges. The displays still turn off when you take the headset off.
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EOF
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if ask "Restart SteamVR now?" n; then
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on_frame 'systemctl --user restart steamvr.service'
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fi
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