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steam-frame/BlackLineInteractive--Driveclub-Port
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mirror of https://github.com/BlackLineInteractive/Driveclub-Port.git synced 2026-10-18 15:00:23 +02:00
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60b7fdfd00a9d8147162c819fcd3ac40a9ed7369
BlackLineInteractive--Drive…/src
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Vova Vovchok 60b7fdfd00 fix: add support for texture array slices and render target views in Metal renderer
2026-10-14 07:25:06 +02:00
..
common
feat: implement HLE kernel file system, event queues, and synchronization primitives
2026-10-13 03:23:13 +02:00
core
feat: add Vulkan renderer backend and associated shim layers for shadPS4 integration
2026-10-14 01:40:08 +02:00
gpu
fix: add support for texture array slices and render target views in Metal renderer
2026-10-14 07:25:06 +02:00
hle
debug: enhance gpu command processor error logging and clean up temporary debug code across subsystems
2026-10-14 02:04:25 +02:00
tools
fix: use atomic operations for partial dword stores in MSL prelude and add compute pipeline validation in disassembler
2026-10-13 21:54:09 +02:00
main.mm
feat: add Vulkan renderer backend integration and documentation, improve font logging and fatal exit handling
2026-10-14 01:47:34 +02:00
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