This website requires JavaScript.
Explore
Help
Sign In
steam-frame
/
BlackLineInteractive--Driveclub-Port
Watch
1
Star
0
Fork
0
mirror of
https://github.com/BlackLineInteractive/Driveclub-Port.git
synced
2026-10-18 15:00:23 +02:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
Files
60b7fdfd00a9d8147162c819fcd3ac40a9ed7369
BlackLineInteractive--Drive…
/
src
T
History
Vova Vovchok
60b7fdfd00
fix: add support for texture array slices and render target views in Metal renderer
2026-10-14 07:25:06 +02:00
..
common
feat: implement HLE kernel file system, event queues, and synchronization primitives
2026-10-13 03:23:13 +02:00
core
feat: add Vulkan renderer backend and associated shim layers for shadPS4 integration
2026-10-14 01:40:08 +02:00
gpu
fix: add support for texture array slices and render target views in Metal renderer
2026-10-14 07:25:06 +02:00
hle
debug: enhance gpu command processor error logging and clean up temporary debug code across subsystems
2026-10-14 02:04:25 +02:00
tools
fix: use atomic operations for partial dword stores in MSL prelude and add compute pipeline validation in disassembler
2026-10-13 21:54:09 +02:00
main.mm
feat: add Vulkan renderer backend integration and documentation, improve font logging and fatal exit handling
2026-10-14 01:47:34 +02:00