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steam-frame/BlackLineInteractive--Driveclub-Port
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mirror of https://github.com/BlackLineInteractive/Driveclub-Port.git synced 2026-10-28 00:00:22 +01:00
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8dbe4e28ee07466ccdd75337610316864e66c85a
BlackLineInteractive--Drive…/src
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Vova Vovchok 8dbe4e28ee feat: add mipmap level support and texture views to Metal renderer render targets
2026-10-14 02:49:48 +02:00
..
common
feat: implement HLE kernel file system, event queues, and synchronization primitives
2026-10-13 03:23:13 +02:00
core
feat: add Vulkan renderer backend and associated shim layers for shadPS4 integration
2026-10-14 01:40:08 +02:00
gpu
feat: add mipmap level support and texture views to Metal renderer render targets
2026-10-14 02:49:48 +02:00
hle
debug: enhance gpu command processor error logging and clean up temporary debug code across subsystems
2026-10-14 02:04:25 +02:00
tools
fix: use atomic operations for partial dword stores in MSL prelude and add compute pipeline validation in disassembler
2026-10-13 21:54:09 +02:00
main.mm
feat: add Vulkan renderer backend integration and documentation, improve font logging and fatal exit handling
2026-10-14 01:47:34 +02:00
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