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steam-frame/BlackLineInteractive--Driveclub-Port
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mirror of https://github.com/BlackLineInteractive/Driveclub-Port.git synced 2026-10-27 19:00:38 +01:00
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bb337e4166a2ae6d4a399ee3152cdec213d5ba71
BlackLineInteractive--Drive…/src
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Vova Vovchok bb337e4166 feat: add Liverpool GPU tiling and surface detiling interface
2026-10-13 21:19:40 +02:00
..
common
feat: implement HLE kernel file system, event queues, and synchronization primitives
2026-10-13 03:23:13 +02:00
core
feat: implement GCN shader instruction set architecture headers and disassembly tooling
2026-10-13 20:56:25 +02:00
gpu
feat: add Liverpool GPU tiling and surface detiling interface
2026-10-13 21:19:40 +02:00
hle
feat: implement constant engine and constant command buffer submission in command processor
2026-10-13 21:17:26 +02:00
tools
refactor: implement Metal Shading Language (MSL) shader translator and disassembler tool
2026-10-13 21:02:26 +02:00
main.mm
refactor: rewrite metal renderer and update gpu pipeline and shader systems
2026-10-13 21:06:42 +02:00
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