Wave w3 landing, adversarially verified. park reopens: _lightning_offset_marker_position. Full ninja build and per-function stable_verdicts sweep: 0 regressions. 1 park(s) removed.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
symbols.json names the private profile_section static _lights_section (January name record "lights"; campaign <name>_section convention, static). light_unmarked and find_point_lights_for_object_in_cluster use the exact siblings' spelling; build_distant_lights uses magnitude2d on the shadow vector; lights_prepare_for_object_static scopes its corner point; lights_preprocess_scene uses the parent unit camouflage directly, the marker forward vector and January's radius-before-color store order. 5 parks removed. Adversarially verified in wave D; full build of the combined object_lights + observer set: 0 regressions, parks 391/0/0.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Block-scoped collision model, real_random_range owner API, typed child walk (same form as the exact object_deplete_body). 1 park(s) removed. Adversarially verified (wave D park re-investigation); full build of the combined wave D set: 0 regressions, parks 402/0/0.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Retain 18 strict exact-function gains across Actions, Actor Combat, Decals, Game Engine, Object Lights, and Bipeds after removing donor bodies that regressed exact objects, emitted unowned code, or violated source-credibility rules. Name authenticated private symbols, move declarations to owner headers, record honest residual parks, and preserve units.obj at 189/189.