The Android port gets an OpenXR session in the host (Khronos loader, core
OpenXR plus XR_KHR_opengl_es_enable): on a headset the game keeps its
640x480 layout drawn at the eye images' resolution, renders the player's
view once per eye from the tracked eye poses through asymmetric frusta,
and shows the HUD and menus as a head-locked or room-fixed quad layer.
The head aims the player; the right stick turns; the Touch controllers
map onto the Xbox pad; rumble goes to the controllers. Frames without a
player view (menus, loading, cinematics) go onto a screen in the room.
A marker file, xr_test, runs a self-test of the session, layers, colour
path and controllers without game data.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Independently gate storage + K, OQ-4 P-a/P-b1, four static-local packets and comment-only disclosures. Preserve all 7641 exact owner rows, 71 valid parks and 1161 passing tests; code/data credit unchanged. G and game_engine admission remain held because current canonical loses populate_statistic_buffer. Existing collision static-local repair is not duplicated. No donor tree, held candidate, scorer or private asset imported.
Independently reconcile W7 from 26684ca8: +1440 credited/padded bytes, 117 relocations, no new helpers or runtime owners. Retire only main_update_time's park in the same commit. Full build, stable board sweep with zero regressions, ownership/admission, warnings, fake scan and 1161 tests pass. No scorer or header changes.
Zero credit; every packet was independently adversarially reviewed (22/22 approved).
- critic_3: 72 renames of placeholder/invented static function names across 20
objects to first-party names. Each rename has Sept-2001 linker-map alignment
(cachebeta xbe / retail cache exe, several also Aug-2001), relocation-masked
body identity and matching callers; cachebeta publics show every row was a
January static. hs's radiosity_hack_{start,save,find_point}_evaluate pairing
is proven by the Sept .rdata hs_function_definition pointers; players'
create_weapon also matches HCEX.pdb. Objects: ai_debug (reviewer-amended: a
dead stub removed, its comment re-attached), transport_endpoint_winsock,
transport_endpoint_set_winsock (+ parked.json key renames), profile,
progress_bar, network_connection, saved_game_files, rasterizer_xbox_profile,
xbox_sound_cache, game_engine_king, players, hs, hs_runtime, main, decals,
rasterizer_lights, rasterizer_xbox_dynavobgeom,
rasterizer_xbox_environment_fog, rasterizer_xbox_hardware_bitmaps,
render_cameras.
- hs_compile: whitespace_characters, eol_characters and hs_type_primitive_parsers
are external (cachebeta publics, HCEX DataIsGlobal); hs_compile_finish is
static with a TU-local prototype (no public; HCEX static function).
- bink_playback: bink_playback_idle -> bink_playback_update__internal
(first-party). The bink_decompress_audio_frame rename is NOT landed: it needs
an added call whose position is unattested, the same class canonical held for
hardware_geometry in 4d1ebf17.
Gate (full ninja, objdiff 3.3.1): objects 383, code 1,577,237, data 2,586,915
(all unchanged); stable diff 0 regressions; parks 83/0/0; admission 11/0/2/0;
fake scan 26; pytest 1161 passed; diff --check clean.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- rasterizer_xbox_dynavobgeom (admission, reviewer-amended): genuine shared
declarations replace the caller-local debug-options, window and pixel-shader
views; /Od-attested vector_from_points3d/dot_product3d calls and HCEX locals
in the unlit draw; the HCEX function-static `warned` latch; MAX() for the
/Od ?: store; nine D3DINLINE wrappers static per cachebeta; rejection retired.
- damage (reviewer B+): _object_damage_body exact (1360); four statics per
cachebeta; park retired. The AOE header-helper form (patch A) stays held.
- players: January-static storage (3 rows) plus the COMMON tentative
definitions of players_globals/team_data (January linker_common records).
- hs: 839 January-static storage flags and the /Od-attested static helper
hs_enumerate_scenario_data replacing 11 hand expansions (reviewer-amended;
the real_random_range cleanup stays held with the P1 class).
- hs_scenario_definitions: first-party static byte_swap_script_syntax_data.
- player_profile (HCEX profile_color_table) and main (/Od main_exit shape):
reviewed zero-credit packets; three parks re-baselined.
Gate (full ninja, objdiff 3.3.1): Halo objects 377 -> 378; stable diff +1
strict / 1,360 padded, 0 regressions; parks 86/0/0; admission 11/0/3/0; fake
scan 26; pytest 1157 passed; diff --check clean.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Lane D refresh packet 4: systems, +3,984 padded bytes strict exact
(11 functions), zero stable-verdict regressions; stack_walk_windows.obj is
now a whole-object code match (16/16).
- stack_walk_windows.c: _walk_up, _is_valid_ebp, _walk_stack,
_walk_stack_context and _stack_walk_with_context exact. The debug build
attests `if (ignore_levels) while (--ignore_levels) walk_up();`, the
global re-reads and the four instruction-byte locals.
- main.c: _compute_subframe_counts (debug-build byte local and ?: column
test) and _main_game_render (PIN, goto-free player-window assignment).
- bink_playback.c: _bink_draw_frame (the ((index+1)&2) corner idiom used by
interface.c and hud_draw.c; debug locals scoped to the debug block).
- draw_string.c: _parse_string; styled_font_get takes (font_index, style)
per the debug build's parameter homes.
- prime_numbers.c: _primegen as a plain sieve.
- transport_endpoint_set_winsock.c: _add_endpoint_to_set single exit.
fake_match_scan flags its listening-bit test as identical branches; the
debug build has two separate FD_SET expansions under the same test and
January's bytes carry the test, so the shape is original (commented).
_poll_endpoint_set moves to the target's 560-byte size (fuzzy 72.3% ->
98.5%); its park is re-measured in place.
- parked.json: unpark the six newly exact parked functions; refresh
_poll_endpoint_set.
Gate: ninja PASS, parks 134 active / 0 stale / 0 invalid, admission 0
contradicted / 0 revoked, castcheck clean; fake scan adds only the
adjudicated identical-branches lead.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Integrate verified source and data progress; exclude unproven COMMON ownership, held UB/asm forms, and address-named data credit. Stable sweep: 23 exact functions gained, zero lost.
- _main_load_last_solo_map: MIN clamp on the terminator index (house rule 18)
- _main_get_window_count: named single-window predicate and a PIN of the
local player count (reopens its park)
- _observer_update_command: timer/last-timer/flag pointer walk mirroring
the exact sibling observer_update_velocities (reopens its park)
Rejected: _observer_update_positions (same-value carrier copy of
remaining_time), _main_crash (January writes through a null pointer),
_effect_generate_part (mismatched csprintf varargs).
Stable diff: 0 regressions; parks 236 -> 234.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Five bodies landed together (set_window_camera_values alone drifts the main_update_time park); adds the genuine player_effects.h include. 5 park(s) removed. Adversarially verified (wave D park re-investigation); full build of the combined wave D set: 0 regressions, parks 402/0/0.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Reconstruct _main_loop from the exact Claude packet using semantic helper names, authentic types, and owner-header prototypes. Keep collision timing declarations behind the collision debug/log boundary so units.obj remains exact.