Shared-header prerequisite packet:
- real_math.h: distance2d/distance3d become square_root(distance_squared*(a,b))
(/Od build, no local); project_point2d takes short mapping locals and a
single ?: store (/Od-attested, equal to January's selected copy);
lock/unlock_global_random_seed move from the 2026-09-04 reconstruction
header random_math.h into real_math.h's existing RANDOM_MATH.C prototype
section (main.c calls them without random_math.h).
- action_vehicle, path_obstacles, decals drop their '#define x x_inline'
renames and hand-written NODUP helper copies; the header inlines now emit
byte-identical copies of January's selected sections.
- object_lights and players adopt the /Od caller spellings (0x5d0d50).
Full ninja + rename-stable 8,245-function diff: +2 exact
(_player_set_action_result, _convex_hull2d_perimeter; park retired),
0 regressions. _ai_test_line_of_sight park remeasured (size/relocations
unchanged, fuzzy 97.98 -> 97.92).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>