/* EDITOR_STUBS.C */ /* ---------- headers */ #include "cseries.h" #include "editor_stubs.h" /* ---------- public code */ void editor_render( void) { return; } boolean game_in_editor( void) { return FALSE; } boolean editor_preprocess_rendered_object( void) { return TRUE; } boolean editor_should_exit( void) { return FALSE; } void editor_initialize( void) { return; } void editor_dispose( void) { return; } void editor_update( void) { return; } void editor_initialize_for_new_map( void) { return; } void editor_dispose_from_old_map( void) { return; }