/* RENDER_CAMERAS.C symbols in this file: 00174FC0 00a0: _code_00174fc0 (0000) 00175060 0020: _render_camera_new (0000) 00175080 0120: _render_camera_hack_frustum_z (0000) 001751A0 0120: _render_camera_build_frustum_bounds (0000) 001752C0 0060: _render_frustum_sphere_diameter_in_pixels (0000) 00175320 04b0: _render_frustum_cube_view_fraction (0000) 001757D0 00d0: _render_frustum_get_projection_bounds (0000) 001758A0 01e0: _render_camera_view_to_screen (0000) 00175A80 0100: _render_camera_screen_to_view (0000) 00175B80 0130: _render_camera_screen_to_world (0000) 00175CB0 0020: _render_camera_get_adjusted_field_of_view_tangent (0000) 00175CD0 0160: _render_camera_build_clipped_frustum_bounds (0000) 00175E30 00b0: _render_camera_triangle_frontfacing (0000) 00175EE0 0100: _render_frustum_build_point_flags (0000) 00175FE0 0060: _render_frustum_triangle_visible (0000) 00176040 02d0: _render_frustum_cube_visible (0000) 00176310 01b0: _render_frustum_sphere_visible (0000) 001764C0 00d0: _render_camera_world_to_screen (0000) 00176590 01b0: _render_camera_debug_frustum (0000) 00176740 0360: _render_camera_mirror (0000) 00176AA0 0d30: _render_camera_build_frustum (0000) 0029F768 0042: ??_C@_0EC@HLNCAGFG@?$CD?$CD?$CD?5ERROR?5cameras?3?5frustum?9integ@ (0000) 0029F7AC 0035: ??_C@_0DF@KOAPDDIF@id?$DO?$DN0?5?$CG?$CG?5id?$DMMAXIMUM_RENDER_CAMER@ (0000) 0029F7E4 0027: ??_C@_0CH@JIJIIAGP@c?3?2halo?2SOURCE?2render?2render_cam@ (0000) 0029F80C 0025: ??_C@_0CF@NAAMLNBF@frustum?5?$CG?$CG?5frustum?9?$DOprojection_v@ (0000) 0029F834 000f: ??_C@_0P@IMNLCIED@frustum_bounds?$AA@ (0000) 0029F844 0027: ??_C@_0CH@MLEDHCGL@frustum?9?$DOprojection_matrix?$FL3?$FN?$FL3?$FN@ (0000) 0029F86C 0028: ??_C@_0CI@LBJFINLO@frustum?9?$DOprojection_matrix?$FL2?$FN?$FL3?$FN@ (0000) 0029F894 0027: ??_C@_0CH@CHHIOMPE@frustum?9?$DOprojection_matrix?$FL1?$FN?$FL3?$FN@ (0000) 0029F8BC 0027: ??_C@_0CH@LMNNKAJL@frustum?9?$DOprojection_matrix?$FL0?$FN?$FL3?$FN@ (0000) 0029F8E4 0027: ??_C@_0CH@OFLFFKON@frustum?9?$DOprojection_matrix?$FL3?$FN?$FL1?$FN@ (0000) 0029F90C 0027: ??_C@_0CH@JCCLIIBN@frustum?9?$DOprojection_matrix?$FL0?$FN?$FL1?$FN@ (0000) 0029F934 0027: ??_C@_0CH@PCMOEOKO@frustum?9?$DOprojection_matrix?$FL3?$FN?$FL0?$FN@ (0000) 0029F95C 0027: ??_C@_0CH@BOPFNADB@frustum?9?$DOprojection_matrix?$FL1?$FN?$FL0?$FN@ (0000) 0029F984 001a: ??_C@_0BK@KOEOFHLL@frustum?9?$DOprojection_valid?$AA@ (0000) 0029F9A0 0017: ??_C@_0BH@OICCFDNN@bounds?9?$DOz0?$DM?$DNbounds?9?$DOz1?$AA@ (0000) 0029F9B8 0017: ??_C@_0BH@PLBJIHPN@bounds?9?$DOy0?$DM?$DNbounds?9?$DOy1?$AA@ (0000) 0029F9D0 0017: ??_C@_0BH@EDCADGCC@bounds?9?$DOx0?$DM?$DNbounds?9?$DOx1?$AA@ (0000) 0029F9E8 0008: ??_C@_07HEAHMGFP@frustum?$AA@ (0000) 0029F9F0 000d: ??_C@_0N@GAIFNDPJ@screen_point?$AA@ (0000) 0029FA00 000b: ??_C@_0L@JFJFDDCJ@view_point?$AA@ (0000) 0029FA0C 000c: ??_C@_0M@PIACODLM@view_vector?$AA@ (0000) 0029FA18 000d: ??_C@_0N@DOBKNIBB@world_vector?$AA@ (0000) 0029FA28 000c: ??_C@_0M@IBHHCMBD@world_point?$AA@ (0000) 0029FA34 0004: __real@3f59999a (0000) 0029FA38 0021: ??_C@_0CB@HKCALOIB@valid_real_vector3d?$CI?$CGresult?9?$DOup?$CJ@ (0000) 0029FA5C 0026: ??_C@_0CG@PFGJGAON@valid_real_vector3d?$CI?$CGresult?9?$DOfor@ (0000) 0029FA84 0024: ??_C@_0CE@KJKFBGON@valid_real_plane3d?$CI?$CGadjusted_pla@ (0000) 0029FAA8 0004: __real@3bc00000 (0000) 0029FAB0 0008: __real@3f899999a0000000 (0000) 0029FAB8 002e: ??_C@_0CO@BEMDFKEN@valid_real_matrix4x3?$CI?$CGfrustum?9?$DOv@ (0000) 0029FAE8 002e: ??_C@_0CO@FKHJEIFF@valid_real_matrix4x3?$CI?$CGfrustum?9?$DOw@ (0000) 0029FB18 0036: ??_C@_0DG@PFOKCMGI@camera?9?$DOviewport_bounds?4y0?$DMcamer@ (0000) 0029FB50 0036: ??_C@_0DG@MIEIKFFH@camera?9?$DOviewport_bounds?4x0?$DMcamer@ (0000) 0029FB88 001d: ??_C@_0BN@MDHKMJIG@camera?9?$DOz_far?$DOcamera?9?$DOz_near?$AA@ (0000) 0029FBA8 0015: ??_C@_0BF@GIODIKMM@camera?9?$DOz_near?$DO?$DN0?40f?$AA@ (0000) 0029FBC0 0030: ??_C@_0DA@DCMPADCP@?$CD?$CD?$CD?5FATAL?5ERROR?3?5field?5of?5view?5s@ (0000) 0029FBF0 0033: ??_C@_0DD@EPCFLHOD@camera?9?$DOvertical_field_of_view?$DM_@ (0000) 0029FC24 0004: __real@40490e38 (0000) 004B8B28 0113: _bss_004b8b28 (0000) _debug_no_frustum_clip (0111) _render_camera_debug_this_fucking_frustum (0112) */ /* ---------- headers */ /* ---------- constants */ /* ---------- macros */ /* ---------- structures */ /* ---------- prototypes */ /* ---------- globals */ /* ---------- public code */ /* ---------- private code */