/* RENDER.C symbols in this file: 001743B0 0020: _render_effects (0000) 001743D0 0010: _render_initialize (0000) 001743E0 0010: _render_initialize_for_new_map (0000) 001743F0 0010: _render_dispose_from_old_map (0000) 00174400 0010: _render_dispose (0000) 00174410 0110: _code_00174410 (0000) 00174520 00f0: _render_frame_pregame (0000) 00174610 0020: _render_frame_present (0000) 00174630 0070: _render_location_visible (0000) 001746A0 0050: _rendered_cluster_get (0000) 001746F0 03f0: _code_001746f0 (0000) 00174AE0 03f0: _code_00174ae0 (0000) 00174ED0 00f0: _render_frame (0000) 0029F44C 001f: ??_C@_0BP@JNDFGHKA@c?3?2halo?2SOURCE?2render?2render?4c?$AA@ (0000) 0029F470 0061: ??_C@_0GB@NHJDHKGO@location?9?$DOcluster_index?$DO?$DN0?5?$CG?$CG?5lo@ (0000) 0029F4D8 0052: ??_C@_0FC@DLFICDJP@rendered_cluster_index?$DO?$DN0?5?$CG?$CG?5ren@ (0000) 0029F530 0052: ??_C@_0FC@NBMIPGBN@window?9?$DOrender_camera?4viewport_b@ (0000) 0029F588 0051: ??_C@_0FB@IDPOBHAJ@window?9?$DOrender_camera?4viewport_b@ (0000) 0029F5DC 002c: ??_C@_0CM@LKHLGDKF@window?9?$DOrender_camera?4viewport_b@ (0000) 0029F608 002c: ??_C@_0CM@HBCHLAAA@window?9?$DOrender_camera?4viewport_b@ (0000) 0029F638 006d: ??_C@_0GN@PKELCNNH@?$CBmemcmp?$CI?$CGwindow?9?$DOrender_camera?4w@ (0000) 0029F6A8 0071: ??_C@_0HB@BCLIBPGM@?$CBmemcmp?$CI?$CGwindow?9?$DOrender_camera?4v@ (0000) 0029F720 0048: ??_C@_0EI@NGOLLMDP@?$CD?$CD?$CD?5ERROR?5something?5is?5wrong?5wit@ (0000) 0030D4D2 0004: _render_contrails_enabled (0000) _render_particles_enabled (0001) _render_particle_systems_enabled (0002) _render_weather_particle_systems_enabled (0003) 004B8B22 0001: _bss_004b8b22 (0000) */ /* ---------- headers */ /* ---------- constants */ /* ---------- macros */ /* ---------- structures */ /* ---------- prototypes */ /* ---------- globals */ /* ---------- public code */ /* ---------- private code */