/* STATIC_CAMERA.C symbols in this file: 0007BA10 0070: _static_camera_new (0000) 0007BA80 0420: _static_camera_update (0000) 00257288 0026: ??_C@_0CG@CBDIIJJN@c?3?2halo?2SOURCE?2camera?2static_cam@ (0000) */ /* ---------- headers */ #include "static_camera.h" /* ---------- constants */ /* ---------- macros */ /* ---------- structures */ /* ---------- prototypes */ /* ---------- globals */ /* ---------- public code */ void static_camera_new( struct static_camera *camera, real_point3d const *position, long location, real_vector3d const *forward, real_vector3d const *up, real field_of_view, long timer, long flags) { camera->position = *position; camera->location = location; camera->forward = *forward; camera->up = *up; camera->field_of_view = field_of_view; camera->timer = timer; camera->initialized = FALSE; camera->flags = flags; return; } /* ---------- private code */