Files
Cesarus85--mjolnir-vr/source/cache/cache_files.h
T

55 lines
980 B
C

/*
CACHE_FILES.H
header included in hcex build.
*/
#ifndef __CACHE_FILES_H
#define __CACHE_FILES_H
#pragma once
/* ---------- headers */
#include "real_math.h"
/* ---------- constants */
/* ---------- macros */
/* ---------- structures */
/* ---------- prototypes/CACHE_FILES.C */
const char *cache_files_map_directory(
void);
unsigned long cache_files_get_checksum(void);
void scenario_structure_bsp_unload(
struct scenario_structure_bsp_reference *reference);
void scenario_tags_unload(
void);
void tag_files_close(
void);
void tag_files_open(
void);
/* ---------- prototypes/CACHE_FILES_WINDOWS.C */
boolean cache_files_precache_in_progress(void);
short cache_files_precache_map_status(real *progress);
void cache_files_precache_map_end(void);
void cache_files_precache_map_begin(
char const *map_name,
boolean copy_map);
unsigned long tag_get_group_tag(long tag_index);
/* ---------- globals */
/* ---------- public code */
#endif // __CACHE_FILES_H