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A bot whose way is long takes an empty vehicle it can drive near it (a Warthog, a Ghost, a Scorpion), walking to the driver's door and standing there until the game offers the seat. Driving, it follows a vehicle's path (from the vehicle's surface, wider, its steps further apart), turning a Warthog or a Ghost by facing where it goes and pushing a Scorpion there from where its gun faces; it runs an enemy down, circles one with a gunner aboard, fires a Ghost's and a Scorpion's guns, backs off what it is stuck on, roams between the map's spawn points, and gets out at the objective, overturned, stuck again and again, or with an enemy close while it stands. In a game of teams a bot mans the gun of a teammate's vehicle, a person's first (or rides along with a person), aims and fires it, and gets out once no one drives. Overturned vehicles near it are turned upright. In a race a bot heads for the flag it is to touch next (game_engine_race_next_flag), in a vehicle if it can have one. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>